Project Lore WotLK Beta 3.4: The Oculus
Project Lore discovers a new way to get around within The Oculus in WotLK Beta. They have to figure out how to fly and fight, land and attack, and how to stay alive. Watch out in this episode.
For these episodes, the team used premade level 80 characters, they are Dumpins, Shnooberella, Lylelovett, Uglynaut, and Undone. Remember that this was shot in the beta, so things have already changed since they were shot.
Here are the previous episodes of this instance:
Project Lore WotLK Beta 3.1: The Oculus
Project Lore WotLK Beta 3.2: The Oculus
Project Lore WotLK Beta 3.3: The Oculus
Use our Subscribe page to find links to follow us on places all over the internet. You can also use the Episodes RSS feed or Twitter to find out when new episodes are out, and don't forget to join our Facebook Group, Facebook Page, and MySpace.
The next parts will be on Wednesday and Friday at noon PST, so tune in then!
For these episodes, the team used premade level 80 characters, they are Dumpins, Shnooberella, Lylelovett, Uglynaut, and Undone. Remember that this was shot in the beta, so things have already changed since they were shot.
Here are the previous episodes of this instance:
Project Lore WotLK Beta 3.1: The Oculus
Project Lore WotLK Beta 3.2: The Oculus
Project Lore WotLK Beta 3.3: The Oculus
Use our Subscribe page to find links to follow us on places all over the internet. You can also use the Episodes RSS feed or Twitter to find out when new episodes are out, and don't forget to join our Facebook Group, Facebook Page, and MySpace.
The next parts will be on Wednesday and Friday at noon PST, so tune in then!
Reader Comments (38)
@JT
And you are a nub if you really think it matters...
It is not about the pet as much as it matters about the hunter...
I wonder sometimes why no matter what I say or where I say it...
Someone always has some insult for me...
I mean really... I think I know what I am doing...
In diablo 1 I was a "Rogue" aka hunter
In diablo 2 I was a "Amazon" aka hunter
In conquer online I was a "Archer" aka hunter
In WOW I am a 'Hunter" aka hunter
I have been playing hunter type characters for as long as Blizzard has been in business.
This is not the forum to insult people or flame...
These people here "work" really hard to help others who have never been in raids or instances, or maybe just need help on a strat for a certain boss...
Personally I enjoy this forum...
By the way... are there any "job openings"?
I am available but only as a hunter...
Mwahaha! Great wid guys... Gota love those dragons!
@Jhonny: They did 10days of Knight, works great as a guide. The ONLY GUIDE you need. And Unholy is fun, 20% faster mount FTW...
And, if you would like read funny texts mail
Anjous_works@hotmail.com
They are only two and swedish so far, I write and translate on-demand!
Oh yes, I forgot. Ally uo who says Alexis is hot, yes she is. But im not sure if she like hear it from unknown guys... That she dpn't know...
You guys are retarded. It's not his autoshot that is the problem. It is a known issue that since 3.0 if you are targetting something that is dead, and continue to spam your steady shot, it will auto target another enemy.
And I can't fix it :(
OK, Just want to clear up the confsion. DEVISTATE and SUNDER ARMOR cause that gigantic sword thingy over the enemys. :D
-osku shuhalo
Currently there is a bug with steady shot that auto targets a mob when you have nothing targeted and when your steady shot fires and your previous target is already dead. To fix this uncheck auto attack/ auto shot in the combat tab of your interface in options.
To verify that this fixes it get in front of an enemy target but don't target anything. Hit steady shot. If this option is checked you will auto target the mob. If this option is unchecked you will get the message you have no target.
That still does not resolve the problems. I have that disabled as well as attack on assist, and this still persists.
If I am fighting multiple mobs, it will continue to target things, ie: what my pet is attacking. If I am not currently in combat it will still switch. This has caused an issue breaking cc or accidental pulling quite often.
i got the same prob with the attack but i just clikk my attack off afer every moob sow many that will help you
btv the sword thing is the talent under the shockwave it does your shield slam cooldown to get down
I play a Hunter on the Terokkar relm & had the same problem after patch 3.0 came out.
I found that i had to go into the interface options & turn off the Auto Attack option. I have not had this problem since.
I do still have an issue with my pet auto attacking when i change targets but it's pretty easy to just toggle Passive/Defensive.
I noticed some confusion on targeting using the raid symbols. i.e. square moon skull etc. I think it would be a good idea if blizz made spell specific raid symbols, like a sheep or a frog or a sap. Nice video, keep up the good work.
Hrmm, well if your spamming a macro, it might help to add this to the Macro, right after #showtooltip
So:
#showtooltip
/stopmacro [noexists][dead]
Then if you are fighting something, and spamming a macro, if you kill your target and get no target or the corpse, the macro will stop, not triggering any abilities, and therefore not autotargetting.
*interface > combat > stop auto atack*.