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Bringing Up Magey

Whew, long walk! Glad I brought some snacks! Whew, long walk! Glad I brought some snacks!

I was recently told by our readers (several times, and with gusto), that if I'm so damn tired of raid content, why don't I go try out one of the other multitude of things to do in WoW? Well, I'll have you know that leveling alts, as banal as it can be at times, is one of my hobbies, and this post is proof positive! Allow me to take you on the mystical journey of a mage's life from a mana-limp bolt-slinger to face-wrecking powerhouse. Geez, that's a lot of hyphens.

Now, let me throw out a couple warnings before I continue. I know I'm new around these parts, and there's a good chance this stuff has been covered before, but I do hope you enjoy my, er... unique slant on things. The other issue, which stems from the same basic problem, is that my mage is actually already level 38. Ideally, I would've liked to start this article at square one, but I'm not about to reverse all my progress just for that.

So what I want to do is talk about what I've learned so far.

I started off, like all Trolls, in the Valley of Trials. I tend to play a Troll whenever I get the chance; they're pretty awesome, and since they're the least played race in the game, I'm always up for increasing the server population. Drawback? Lack of shoes. I'll never have cool-looking kicks.

The beginning levels were easy enough, especially since I suited Forcekin (yes, that's his name) up with a couple heirloom pieces:

[Tattered Dreadmist Mantle]

[Discerning Eye of the Beast]

But even with the buffs these items provided, it was evident early on that mana would be a problem. I'd always heard that about mages and dreaded dealing with it myself. At 38, I'm happy to admit that things are improving, but prepare to grind out your first thirty-or-so levels like a sloth on Sunday.

Taking a time-out to drink and eat after every pull or two really put a damper on my motivation (and its even more annoying when you have to stock up every time you log on), but I kept reminding myself that one day I'd be popping crits like a bag of Orville Redenbacher and destroying mobs before they even get within spitting range.

A pleasant surprise came from how well my mage was able to take his lumps (when the enemies do manage to close in on you). Ice Armor, Mana Shield, Elemental Wards, and even Dampen Magic can take you far when spells like Polymorph and Frost Nova fail to keep the baddies at bay. And, of course, there's always Blink for getting your keister just out of harm's way.

Indeed, the mage's repertoire of mitigation and avoidance skills is first-class.

I chose to level as Frost spec in order to take advantage of the slow-down effects, and they've served me well so far, but I was initially disappointed in the lack of damage being dealt. For me, leveling an alt is a race to the top, so I often don't bother with group quests or dungeon runs unless it happens to be with a fellow guildie or I find myself in the right place at the right time.

So, aside from the heirloom equipment, I've had very little to increase my crit chance -- no blues, no enchants, and I haven't even slotted any glyphs yet. But in my early 30s, I decided to go back and look at what Frost had to offer and found a magic combination I'm surprised I didn't see at first. I specced out of Cold Snap (boy was that a mistake at this level) and put a few points into the first-tier talent Frostbite. Combine that with Shatter, and you've got a 15% chance to increase your crit against a target by a full 50% when both talents are maxed out! This also applies to any other time a mob might be frozen, as with Frost Nova. Really nothing like flash freezing a bunch of mobs as you proceed to rain down some icy armageddon in the form of Blizzard.

This probably seems like grade school for any mage in the know, but things really started picking up for me at that point. It even helped with my chronic mana problems! More crits per point of mana = less mana spent. Math is not my strong point, but even I can dig that brand of algebra.

So, I'd have to say I'm in a pretty good spot with my frosty mage wonder. Being able to skirt around hapless mobs whilst nuking them in the face is getting to be pretty enjoyable.

Unfortunately, I'm at that part of the game where, at least for a Horde player, there's a lot of running around to do. I have yet to make the long journey to Badlands or Swamp of Sorrows and I've still got a boatload of quests in Stranglethorn to complete. Not to mention that Tanaris, Hinterlands, and Feralas are all on the horizon. And all my mage trainers want me to hotfoot it to Duskwallow Marsh for some reason!

But, hey, that's where a Mage truly shines. Portals anyone?

I'd like to continue updating everyone on my progress, if you'll have me, but in the meantime, I'm curious as to what kinds of experiences Project Lore readers have had leveling their own mages. Did you make any of the same stupid mistakes I did? Attempt to level as a different spec? Find the constant picnicking too much of a hassle or did the crazy damage co-efficients see you through to the end?

Reader Comments (30)

Sorry:
*On my way to 2 level 80 mages

June 2, 2009 | Unregistered CommenterSplive

my main was my mage for the longest time, now that everyone i know including me has a multitude of 80's i'm finding my druid the funnest.

leveling as frost is, to me, for fun and not for speed.

i have a baby mage (45 currently) i'm leveling as frost since i never did it before, and like i said it's fun but no where near as good as leveling fire or even arcane! if you're trying to get up the levels fast and arent aoe grinding you really ought to look into doing something other than frost. if you're not seeking speed, frost certainly is fun, and very good with a buddy (leveling with a hunter, my sister)

June 2, 2009 | Unregistered CommenterBlightear

All i can say is i made my mage alt after watching a youtube video called in frost we trust. AOE grinding using blizzard. So instead of leveling a mage for the sake of leveling i wanted to spec frost and AOE grind my to max level. It's such a good challenge that i didn't notice how quick leveling was.

June 3, 2009 | Unregistered Commenterdeadscent

A mages, pretty much my Main for BC, since I did a lot of PvP on my Mage. Love the range, love the teleport abilities a LOT and slow fall is nice to have as well. With Invisibility at level 70, and other abilities like Ice Block, slows, Frost Nova, damage shield(s) and Polymorph the bag of tricks is impressive. I really like some of the unique abilities offered by certain classes, and Mages have some I miss the most.

Also, my Mage runs through most densely packed mobs spots easier then any other character I have. It's nice to be able to run through a camp/cave to the boss you need to kill, pop Invis then drop out and take out the boss as the rest of the mobs return home. Course, if Blizzard didn't dick around so much and just gave me the boss quest when they gave me the other quest(s) I needed to do in that area...

I find with the Mage you have to really find a mana efficient attack chain, especially during the lower levels, and wanding is about useless for a Mage (unless you're Fire and have some DoT's ticking away too.)

I leveled my Mage to around 50 (pre-BC) and then started a Shaman. However, I came back to my Mage in BC after leveling my Warlock to 70, and was loving it once again, so much that my Mage became my Main, and was used to do daily quests and PvP with (I just didn't work well with Warlocks in PvP even though they were considered the OP PvP class at the time.)

I leveled to 50's on Frost, when Water Elemental became available I just LOVED it. A nice button to push and very usable. I believe I stuck with Frost through BC content as well, but at level 70 I started toying around with Arcane when Blizzard decided to make it a legit tree and Fire, and have since grown to love the Arcane abilities.

However, with WotLK, my first 80 was a DK. The no downtime, constant AoE abilities were really, really appealing. I'm not a big fan of Melee DPS, I really don't like being right in there, so I tried to go back to my Warlock, who I loved for PvE content, but Warlocks got waaaaay to many buttons to push and felt more like a chore to level then was fun.

My Mage... while I really enjoy my Mages abilities to crush single targets, usually before they get a chance to swing at me, I cannot stand the problems I have when more and more adds are introduced. Yes, Mages, spec'd right, can be gods of AoE, but still, killing 10 or so NPC's and then having to rest for mana, and hoping they don't have any CC or ranged NPC's... it feels clunky. After playing my DK, and being able to just move from mob to mob, and not having to worry about additional NPC's joining in (actually I usually tried to get adds as much as I could) just broke my interest in playing my Mage, who was only fun when I just went 1 on 1.

Mages have many options for AoE, but having to rest/drink after each AoE pull is boring/tedious, and having to rest after every 5-8 pulls, depending on crits was too. Also.. once your out of Mana, the fight is over, and your only option is to escape.

June 3, 2009 | Unregistered CommenterBlight

my main is a mage. level 80 gnome mage as a matter of fact i have played a troll mage at and at the lower levels a gnomes superior intellect can mean the difference between that extra kill and dying.

August 21, 2009 | Unregistered Commentercanadianbacon

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