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Patch 3.2.2 Notes Updated

attendant_tockThe patch 3.2.2 notes have been updated in a post by Zarhym. Check them out below and scroll down for my highlights and more:

General

  • The Brood Mother Returns

    • After years of lurking in her lair battling the many brave adventurers who travelled from afar to challenge her, Onyxia returns to commemorate World of Warcraft’s five-year anniversary.

      • Onyxia has been scaled to offer new challenges to level 80 players and is now available for testing in 10- and 25- player modes.

      • Adjustments have been made to the encounter to keep it fit for modern raiding, but the fundamental experience of fighting the Brood Mother will remain, as will the horror of the Deep Breaths!

      • Some classic items Onyxia offered level 60 players will have their stats adjusted appropriately for level 80 players.

      • Brood of Onyxia, a very rare 310%-speed mount modeled after Onyxia herself will be available for the luckiest of challengers.





  • Copied Test Realm characters will no longer be copied with their achievement history in order to better facilitate the character copy process.


PvP

  • Battlegrounds

    • Players level 11 and higher will always see a daily Battleground quest, as the quest giver will only offer daily quests for a Battleground in which a player is eligible to participate according to level bracket (i.e. players levels 11-20 will always be offered a Warsong Gulch daily quest, while players levels 11-50 will be offered either an Arathi Basin or a Warsong Gulch daily quest, etc.).




Death Knights

  • Pets

    • Gnaw: This death knight ghoul ability now has a 1-minute cooldown.




Druids

  • Talents

    • Balance

      • Moonkin Form: This form now also reduces the damage the druid takes while stunned by 15%.

      • Typhoon: The knockback distance from this spell has been increased to match Thunderstorm and the range of the ability has been reduced to 10 yards.



    • Feral Combat

      • Predatory Strikes: This talent now also causes the druid’s finishing moves to provide a 7/13/20% chance per combo point to make the next Nature spell with a cast time below 10 seconds instant cast.






Mages

  • Arcane Blast: The buff from using this ability now stacks up to 4 times instead of 3, and each application increases mana cost by 175% instead of 200%. In addition, the duration of the buff has been reduced to 6 seconds.

  • Talents

    • Arcane

      • Missile Barrage: The effect from triggering this talent now removes the mana cost of Arcane Missiles. In addition, the chance for Arcane Blast to trigger this talent is now 8/16/24/32/40%. All other listed spells continue to have a 4/8/12/16/20% chance to trigger it.






Paladins

  • Righteous Fury: The bonus threat from Holy spells caused by this talent has been reduced from 90% to 80%.

  • Talents

    • Protection

      • Blessing of Sanctuary: This blessing now grants 10% strength in addition to its current effects. Also, the strength and stamina bonuses from this blessing will no longer be lost when Blessing of Kings is removed.

      • Judgements of the Just: The reduction in cooldown to Hammer of Justice provided by this talent has been reduced to 5/10 seconds instead of 10/20 seconds.

      • Touched by the Light: This talent now provides 20/40/60% of the paladin’s strength as spell power instead of 10/20/30% of the paladin’s stamina.



    • Retribution

      • Seal of Command: This ability now chains to strike up to 2 additional targets when it is triggered by an attack that can only strike a single target.






Rogues

  • Envenom’s scaling has been increased from 7% to 9% of attack power per combo point.

  • Fan of Knives: The damage done by this ability has been reduced by 30%.

  • Talents

    • Assassination

      • Master Poisoner: Now also provides a 33/66/100% chance of preventing Envenom from consuming Deadly Poison.



    • Combat

      • Throwing Specialization: This talent no longer causes Fan of Knives to interrupt spellcasting.



    • Subtlety

      • Honor Among Thieves: A 1-second cooldown is now enforced on how often a rogue can gain combo points from his party via this talent.






Warriors

  • Talents

    • Arms

      • Sword Specialization: Now has a 2/4/6/8/10% chance to proc an extra attack, up from 1/2/3/4/5%.






Dungeons & Raids

  • Shadowfang Keep

    • Wailing Guardsman: Screams of the Past will no longer have multiple applications on a target. Recast time has been increased.




Items

  • Druid Tier-8 Healer 4-Piece Set Bonus: The amount of healing this set bonus grants on the initial cast of Rejuvenation has been reduced by 50%. In addition, this set bonus no longer has strange interactions with Harold’s Rejuvenating Broach.

  • Glyphs

    • Glyph of Mind Flay: This glyph no longer reduces the magnitude of the movement reduction on the Mind Flay victim.

    • Glyph of Typhoon: This glyph now increases the range on Typhoon by 20 yards in addition to its current effects.



  • Libram of Obstruction: The buff to block value from this relic is now exclusive with the buff to block value from Libram of the Sacred Shield; it is impossible to have both buffs at once.

  • Libram of the Sacred Shield: The block value buff from this relic has been increased to match its item level.


User Interface

Bug Fixes

  • Arcane Missiles: Ranks 12 and 13 will now properly cause players to enter combat.

  • Balance of Power: Misleading tooltip reworded. The tooltip previously reported an incorrect value for the increased chance to hit with spells. The actual benefit of the talent is unchanged.

  • Demonic Circle: This ability now correctly removes the snaring component of Frostfire Bolt.

  • Divine Aegis: Ranks 1 and 2 now work with Holy Nova.

  • Hand of Freedom: This ability now correctly removes the snaring component of Infected Wounds and Frostfire Bolt.

  • Hunter Tier-9 2-Piece Bonus: Critical damage from Serpent Sting will now work properly with the Mortal Shots and Expose Weakness talents.

  • Master’;s Call: This ability now correctly removes the snaring component of Infected Wounds, Frostfire Bolt, and Slow.

  • Mote of Flame: Corrected typo in tooltip.

  • Shard of Flame: Corrected typo in tooltip.

  • Trap Mastery: Tooltip now states the correct amount of snakes summoned.

  • Val’anyr, Hammer of The Ancient Kings: This item’s special bonus now works properly with Prayer of Mending and the heal-over-time effect triggered by Flash of Light cast on Sacred Shield targets.

  • Vanish: This ability now correctly removes the snaring component of Frostfire Bolt.


In addition to the patch notes, the following achievements have been observed in both 10 and 25 player modes for the Onyxia raid:

  • Onyxia's Lair: Defeat Onyxia

  • More Dots!: Defeat Onyxia in less than 5 minutes.

  • Many Whelps! Handle It!: Cause 50 Onyxia Whelplings to hatch within 10 seconds of Onyxia's liftoff, and then defeat her.

  • She Deep Breaths More: Defeat Onyxia without anyone taking damage from Deep Breath.


These additional changes were also listed:

New Pets

•    Core Hound Pup - Right Click to summon and dismiss your core hound pup.
•    Gryphon Hatchling - Right Click to summon and dismiss your gryphon hatchling.
•    Wind Rider Cub - Right Click to summon and dismiss your wind rider cub.
•    Zipao Tiger - Right Click to summon and dismiss your zipao tiger.
•    Pandaren Monk - Right Click to summon and dismiss your pandaren monk.

New Mounts
•    Onyxian Drake - Summons and dismisses a rideable Onyxian Drake. This is a very fast mount. This mount can only be summoned in Outland or Northrend.

Enchanting
•    Abyssal Shatter - Disenchants an abyss crystal into greater cosmic essence or infinite dust.

Inscription
•    Runescroll of Stamina - Snowfall Ink, Resilient Parchment x 5 - Increases Stamina by 165 for all party and raid members for 1 hr.

Leatherworking
•    Drums of Forgotten Kings - Heavy Borean Leather x 8, Icy Dragonscale x 8 - Gives all members of the raid or group the Blessing of Forgotten Kings, increasing total stats by 8% for 30 min.
•    Drums of the Wild - Heavy Borean Leather x 4, Jormungar Scale x 20 - Gives the Gift of the Wild to all party and raid members, increasing armor by 750, all attributes by 37 and all resistances by 54 for 1 hr.

Druid
Balance
•    Moonkin Form now reduces the damage taken while stunned by 15%.

Feral
•    Predatory Strikes now has an additional effect - In addition, your finishing moves have a 7/13/20% chance per combo point to make your next Nature spell with a base casting time less than 10 sec. become an instant cast spell.

Hunter
Survival
•    Trap Mastery now increases the number of snakes summoned by Snake Trap by 2/4/6. (Down from 3/6/9)

Mage
Arcane
•    Arcane Blast has been changed, Each time you cast Arcane Blast the mana cost of the spell is increases by 175% (down from 200%). It now stacks up to 4 times (up from 3) and lasts 6 sec (down from 10 sec)
•    Missile Barrage now has a 8/16/12/24/32/40% to proc from Arcane Blast instead of 4/8/12/16/20%. Proc % from other spells remains unchanged.

Paladin
Protection
•    Righteous Fury now increases the threat generated by your Holy spells by 80%. (Down from 90%)
•    Judgements of the Just now reduces the cooldown of your Hammer of Justice by 5/10 sec. (Down from 10/20 sec)
•    Touched by the Light now increases your spell power by an amount equal to 20/40/60% of your Strength. (Old - 10/20/30% of your Stamina)
•    Blessing of Sanctuary now increases strength and stamina by 10% instead of just increasing stamina.

Retribution
•    Seal of Command now has an additional effect - When used with attacks or abilities that strike a single target, this additional Holy damage will strike up to 2 additional targets.

Rogue
Combat
•    Fan of Knives now causes 105% weapon damage with daggers (down from 150%) and 70% weapon damage with all other weapons. (Down from 100%)
•    Throwing Specialization no longer affects Fan of Knives.

Assassination
•    Master Poisoner now has an additional effect - gives Envenom a 33/66/100% chance to not consume Deadly Poison.

Warrior
Arms
•    Sword Specialization now gives you a 2/4/6/8/10% chance to get an extra attack on the same target after hitting your target with your Sword. (Up from 1/2/3/4/5%)

Whew! That's a lot of changes! This will be a doozy of a patch. Here are my favorite points (beside the Onyxia stuff):

  • All players, regardless of level, will be able to get a daily battleground quest. This is an important step to making PvP popular and viable for leveling for non-max level characters.

  • The buff to Envenom and Master Poisoner will make me switch back to Assassination. It puts it back in line with Combat.

  • Pandaren Monk pet? This could be the first step to seeing Pandaren in the game!

  • Abyssal Shatter will help maintain the value of Abyss Crystals and is a welcome addition.

  • The new Leatherworking drums make it less important to have a Druid/Paladin in your raid for MotW/Blessings.

  • Is the runescroll a new raid buff, or is there already one for stamina? Could this perhaps not stack with the Imp buff?


What do you think about patch 3.2.2?

Reader Comments (23)

Looks cool i really want the Vanity pets!!!, nothing bout shaman, we're perfect

August 25, 2009 | Unregistered CommenterJosh (Dajosh)

mages will do more dmg, so its ok with me.
but somehow i think some of ppl are going 2 QQ about that arcane blast Dbuff lasts only 6 sec.

like the new LW items, cant always have a paly/druid in group.
what do other think about these changes?

August 25, 2009 | Unregistered Commenterinkogni

Also the Stam buff is obviously fort.

August 25, 2009 | Unregistered CommenterHeartbourne

=\ They still aren't fixing death knights? Sigh. Guess we'll be stuck at the bottom for a while then.

August 25, 2009 | Unregistered CommenterShuggah

Loving the Abyssal Shatter, it will really improve the prices on the auction house making it a sellers market. I gotta say that the threat reduction on Righteous Fury for Paladins isn't really needed. As a Protection Paladin I have no trouble holding threat at the moment, and I don't think a 10% reduction is going to make a huge difference. Seal of Command seems to be still utterly useless and I think I'll be sticking to Seal of Vengeance/Corruption in Retribution. As for the Mage changes I have decided to change to arcane after fire seems to have lost it's flare :P

August 25, 2009 | Unregistered CommenterLeegion

OMG! PANDAREN MONK VANITY PET!!!!

August 25, 2009 | Unregistered CommenterOctaviax

Omfg guys, did you notice the achievement linked to Onyxia?

More Dots!: Defeat Onyxia in less than 5 minutes.

....is it just me or is this a reference to the Ragefire Chasm episode of Project Lore?

If it is, that would be awesome.

August 25, 2009 | Unregistered Commenterkhazzhar

Both that RFC run and the achievement reference the Onyxia wipe animation, which you can find on Youtube and is NSFW

August 25, 2009 | Unregistered CommenterHeartbourne

Pandaren as a new race?
You just heard the two new races for Cataclysm.

Give up already....Or wait at least 3 more years...

Wait.....Just give it up. No Pandarens for anybody...

And i still didn't understand what the big deal of fighting as a panda...
Warrior Panda?
Mage Panda??

Nah...

August 25, 2009 | Unregistered CommenterKeltoroq

@Keltoroq

What I think Heartbourne meant when he said about seeing Pandaren in the game wasn't as a playable race, but as NPCs, since they featured in the warcraft universe, but the closest we've ever come to one in WoW was a quest in the Barrens which referenced that most epic of Pandaren: Chen Stormstout. But otherwise, I agree, no pandaren players.

August 26, 2009 | Unregistered CommenterChaom

Its about time that leatherworkers got the oppertunity to make drums again, i really thought the drums from TBC were really usefull, and the new drums look even more useable.

August 26, 2009 | Unregistered CommenterJelas

"Is the runescroll a new raid buff, or is there already one for stamina? Could this perhaps not stack with the Imp buff?"

thats the same as a priests stam buff, without being talented in to increasing it anyway

August 26, 2009 | Unregistered Commenterpriestee

OMG! Finnaly a Pandaren the brewmaster pet! (tho a Monk)

August 26, 2009 | Unregistered CommenterWarfather

QQ. Rogues got a trash clearing nerf.... QQ

August 26, 2009 | Unregistered CommenterJing*

O and btw for those of you wondering what the hype about the new Onyxia achievements are about.... http://www.youtube.com/watch?v=HtvIYRrgZ04

P.S. Not Safe For Work.

August 26, 2009 | Unregistered CommenterJing*

and that is gonna be 1.5gb?!?!

August 26, 2009 | Unregistered CommenterPowar

Aww Man, Paladins now lose 30% of their existing stamina, thats bogus....

August 26, 2009 | Unregistered CommenterScott

@Scott

LOL learn to read m8
Touched by the Light: This talent now provides 20/40/60% of the paladin’s strength as SPELL POWER!!!! instead of 10/20/30% of the paladin’s stamina. it does not reduce our stamina nor has ever done that :)

Prot palas get no nerf or buffs here since most paladin tanks have str that is half of their stamina anyway and the new sanc will give us str AND stamina 10%+

August 26, 2009 | Unregistered CommenterGilgamesh

@ Leegion

If you are using Vengeance/Corruption for trash mobs you are losing DPS. At the moment a glyphed Seal of Righteusness + Seals of the Pure on trash gives better DPS than Vengeance or Command.

August 26, 2009 | Unregistered CommenterKrytus

Well, I wondered when they would be nerfing our AoE trash mob massacre button. I knew it would be coming, but that seems rather steep. Guess I will have to compare to other nerfs to see if it is normal amount or more.

LW – Huzzah to Drums!! Since I am a rogue it was the only way for me to buff members and I love it. Keep them coming. Also, an upgraded 2-3 sec fear one would be great to see again. Man that would confuse them in BG’s @ lvl 70.

Always happy to see more vanity pets. Kinda tiring to farm some so it makes achievements a little easier.

Onyxia will be cool for another dragon to go after and actually have the loot mean something. I have never been much of a gear collector. I think the tier 3 for rogues is still one of the coolest sets.

August 26, 2009 | Unregistered CommenterRogue4Life

i want a gryphon hatchling! and the otheres of course!

August 26, 2009 | Unregistered CommenterKevin

Oh great my rouge is even more usless than a lvl warr in kara crap can we ever catch a break or at least the warlocks and priest get some of this nerfing plz

August 27, 2009 | Unregistered CommenterKamakami

Just a thought on Ony....you enter the instance and instead of the normal ambient sounds, you're greeted by a seemingly familar guitar riff...you round the corner and BAM! There's AC/DC rockin' Back in Black...discuss

August 27, 2009 | Unregistered CommenterHighwayman

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