Entries in luck (2)

Of Lucky Dice and Rare Mount Drops

There's a few well-known lucky rollers in my guild, and let's just say I'm not one of them. Sure, I get my fair share of loot, but oftentimes it's by default (that is, no one else wants said loot). When it comes to my guild's 10-man groups, we don't use an intricate loot system -- we're all pretty fair people. Roll if you want something. If it's a bigger upgrade for someone else in the group, take that into consideration. And if you've already won several pieces of loot in a night, consider sitting out a roll. It's not a system that works for PUGs or guilds that don't share a sense of camaraderie, but it's great for my guild.

When it comes to 25-man loot, we usually use Suicide Kings (more on that in a later post). But this past weekend we were just having fun running some random stuff. I asked who wanted to run Onyxia since we hadn't done much dragon-slaying in awhile, and off we went. We wiped once when we tried it out with a 20-man group, then we filled the rest of those slots with friends of friends, and decided to just go with straight-up rolls for gear.

We got her down right away, and none of us were expecting the drop of all drops -- Reins of the Onyxian Drake. It was the first time that any of us had seen it drop. And thank goodness the raid leader had set it to master looter, because it's definitely one of those items that someone might deem worthy of a ninja.

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Archmage Vargoth FTW?

While I have no proof, I feel like whipping out your Archmage Vargoth just before a boss fight, in ANY instance, gives just your group JUST enough support/luck from the sidelines to help tip the scales to a win. So have everyone bring Archmage Vargoth's Staff, and bust it out just before you pull. Good luck, and enjoy the fight! -Lylelovett

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