3.3: More Official Tier 10 Previews
Paladin - As usual, I think this Tier 10 set looks better than the majority of the community seems to. The open-helmet design with glowing skull looks boss and the erupting shoulder pads do, too. I especially like the runed purple ribbon design that runs consistently throughout the outfit. Now, if the complaints have come from anywhere, it's from those players upset about having to wear a skirt again. Maybe it's the fact that I don't have to wear it, but it doesn't seem to be that big of a deal to me. One of the all-time favorite Paladin sets is Judgment (Tier 2), and that also features a dress as opposed to hard-plated armor. Even if Judgment still looks nice in terms of design, it's a bit of a wake-up call as to how far the art and modeling teams have come since then. Colors are deeper, shapes are more complex. The equipment shows off a little bit of wear and tear. It's just more interesting overall. And really, who wouldn't want to be as awesome as Tirion Fordring? Priest - Now people who haven't taken kindly to the Priest's Tier 10 seem to think that it just looks far too plain. And... I can see where they're coming from. I don't think it looks terrible by any means, it's well-enough designed, but players have come to expect their armor to look big and bombastic. This set seems rather mild by comparison and the random burning fires don't seem to add as much flair as the usual shoulder/head-slot embellishments do. If there's one thing that really stands out to me, it's the bad-ass collar. With the cowl thrown in there, casting shade over the Priest's face, I can see this Tier being a favorite of Shadow-specced players, as opposed to the usual holy-rollers.If I can point to one thing that makes all of this armor look goofy, it's the terrible posing. Maybe it's just the traditionally stiff posture of the Male Human model or the weird angle that they're being photographed at (leaning forward on one foot and slightly hunched over?), but either way, I'm pretty sure it'll look more appropriate on live servers than it does on these test dummies. Of course, the big question now is: where the hell is the Shaman set. This far into devleopment, with most other sets good and ready to go, and not even the data-miners have been able to find one piece or texture from the Shaman's Tier 10. You know that if we find out anything, we'll keep you posted, but for now, it remains a mystery to everybody. I'd still love to hear your thoughts on the direction that the newest sets are headed in though, and feel free to talk about the others previously revealed if the mood strikes you!
PTR 3.3: Patch Notes Update, New Map/Quest System Implemented
PvP ArenasAs for the remainder of the changes: hey, look, they did something to Rogues! Sadly, Preparation does nothing for me as a player with a deep Assassination build, but it might be good for others out there. Sadly, the nerf to the accompanying talent seems to mitigate any great, beneficial effects.Dungeons & Raids
- All abilities that have base cooldowns of 10 minutes or longer cannot be used in Arenas, down from 15 minutes.
Death Knight Unholy
- Players no longer need to kill the final bosses in all four wings of this dungeon in order to teleport to Sapphiron. Teleportation orbs have been added to allow players access back and forth from Sapphiron's lair.
Druid
- Night of the Dead: Now reduces the damage your pet takes from area-of-effect damage by 45/90%, but no longer applies to area-of-effect damage caused by other players. In addition, this talent now reduces the cooldown of Army of the Dead by 2/4 minutes, down from 5/10 minutes.
Mage Frost
- Tranquility: The cooldown on this spell has been reduced to 8 minutes, down from 10 minutes.
Paladin Holy
- Deep Freeze: This spell now deals a large amount of damage to targets permanently immune to stuns. In addition, when this ability deals damage it will no longer consume two charges of Fingers of Frost for those mages with the Shatter talent.
Retribution
- Sanctified Light: This talent now also has a 33/66/100% chance to prevent Lay on Hands from causing Forbearance when Lay on Hands is used on others.
Priest
- Repentance: This crowd control effect will no longer break early from the damage done by Righteous Vengeance.
Rogue Subtlety
- Divine Hymn: The cooldown on this spell has been reduced to 8 minutes, down from 10 minutes.
User Interface Quest Tracking Feature Players can now track quest objectives on the map (‘M’ key).
- Preparation: The cooldown on this ability has been reduced to 8 minutes, down from 10 minutes.
- Filthy Tricks: The cooldown reduction this talent provides for Preparation has been reduced to 1.5/3 minutes, down from 2.5/5 minutes.
- Quest Log
- A Show Map button has been added to the Quest Log. Selecting a quest and pressing this button will open the map for the zone in which the quest objective is located displaying the associated area of interest. Any other active quests in a player’s Quest Log for that zone will also be displayed.
- Map
- The map interface has been separated into four separate panes: a map pane (left), a pane listing active quest names for the zone being viewed (right), a pane listing the full quest text for any highlighted quest (bottom left), and a pane listing the quest rewards for any highlighted quest (bottom right).
- All active quests listed in the right pane for the zone being viewed on the map will be assigned a number. These numbers will be displayed on the map according to the areas of interest for each quest.
- Highlighting a quest name in the right pane will highlight the corresponding area of interest on the map in the left pane, show its quest text in the lower left pane, and list the quest rewards in the lower right pane.
- Given that some quest objectives can be achieved in multiple locations within a given zone, highlighting such a quest will highlight an area of interest closest in proximity to the character’s current location.
- This feature can be disabled by un-checking the Show Quest Objectives box in the bottom right corner of the new map interface, restoring the map to its standard full-screen display.
- Clicking on the arrow in the top right corner of the new map interface will hide all but the map pane, bringing the map out of full-screen mode and allowing players to leave it open while navigating a zone or engaging in combat.
- Objectives Tracking
- This frame has been improved to offer new functionality and can be used with the new shrunken map option.
- The Objectives frame is now docked below the mini-map next to the right 2 action bars and will track up to 12 quests for a zone.
- Numbers have been added next to each quest name and objective corresponding with those areas of interest displayed on the map.
- If a quest objective has been completed, the number will be replaced with a yellow question mark symbol.
- The arrow button in the top right corner of the Objectives frame can be used to toggle between minimizing and maximizing the quest objective display.
- Quest Difficulty Tracking
- This feature is off by default and can be enabled in the Objectives window from the Interface Options menu. Turning this feature on will color-code all quest names displayed in the map interface according to difficulty (grey, green, yellow, orange, and red).
PTR 3.3: Raid Test Schedule 11/6-11/7
[caption id="attachment_8169" align="alignright" width="300" caption="Valithria Dreamwalker, tested again on US servers."][/caption] "We are scheduling raid tests in Icecrown Citadel for November 6-7.Looks like there's only one new encounter being tested , and that's Professor Putricide. As that's on the EU realms, I won't be able to bring you the down-low just yet, but it does bring us one step closer to the eventual release of Patch 3.3, doesn't it? So far, (including this week) we've seen the following fights:The schedule is as follows: US Servers Friday, November 6 at 7PM EST / 4 PM PST – Valithria Dreamwalker Saturday, November 7 at 4PM EST / 1PM PST – Icecrown Gunship Battle EU Servers Friday, November 6 at 19:30 CET – Lady Deathwhisper Saturday, November 7 at 19:30 CET – Professor Putricide Only normal difficulties will be tested, although 10 and 25 player raids will be available. The Icecrown Citadel raid test schedule will be very flexible, and can change at a moment's notice due to build status, bugs, and server issues. Remember that this is the test server, so things can, do, and will break from time to time. Check this forum for the latest Icecrown Citadel raid testing schedule information in the weeks to come."
- Lord Marrowgar
- Lady Deathwhisper
- Gunship Battle
- Rotface
- Festergut
- Professor Putricide
- Valithria Dreamwalker
- Sindragosa
- The Deathbringer
- Blood Prince Council
- Queen Lana'Thel
- The Lich King
Old School: Dungeon Quest Design
Patch 3.3: Icecrown Raid Difficulty Makes Raiding Even More Granular
Treachery on Vent: Infiltrating Enemy Tactics
Blizzard Launches Pet Store
Want to trade your hard earned dollars for in-game pets? Well, now you can, and you don't even have to go through the hassle of buying the trading cards to do it!
Head over to the Pet Store section of the official online Blizzard store to check out what pets they have available. Currently, you can get a Lil' K.T. or a Pandaren Monk, both of which have been data-mined in the past.
The pets cost you $10 and are bound to a World of Warcraft Account. All characters on that account get that pet. Transferring a character off of the account will result in a loss of the pet.
Blizzard sugar-coats it a little bit by having "charity pets", where half of the cost of the pet goes to charity. Currently, the panda is the charity pet, and its proceeds go to the Make a Wish Foundation.
Check out the site FAQ:
Pet Store FAQWhy are you introducing this service?
The Pet Store provides a new way for players to obtain unique companion pets outside of the game, which is something that has been requested by many players who enjoy World of Warcraft's non-combat companions.
Will more companions be available for purchase in the future?
We plan to add more pets to the Pet Store in the near future. Keep an eye on the official World of Warcraft website and the online Blizzard Store for details.
Where can I go to purchase these pets?
You can purchase these in-game companions by visiting this link or heading to the online Blizzard Store, where you'll find the Pet Store pets under the Collectibles tab.
Will I be able to acquire these Pet Store pets by questing, through holidays, on in-game vendors, or by any other in-game methods?
No. Pets purchasable through the Pet Store will not be obtainable through quests or other in-game means -- they're only available through the online Blizzard Store.
How do I redeem a Pet Store pet once it's been purchased from the Blizzard Store?
After you purchase the pet, you'll receive a code that can then be redeemed on any World of Warcraft account via Battle.net Account Management. You don't need to redeem the code on the same Battle.net account that made the initial purchase – feel free to send the code to a friend as a gift.
Will these pets count toward pet-related achievements?
These Pet Store pets will count toward the total number of pets a character has for achievements like Plethora of Pets or Lil' Game Hunter.
Will these pets help me in combat?
No, these pets are strictly cosmetic. They have some fun animations and sound effects, but they will not help you in PvP or PvE.
What characters will receive the Pet Store pet that I purchase?
Once you redeem your code on an individual World of Warcraft account, every character on the account will receive the pet in their in-game mailbox (including any characters you create in the future). If you wish to purchase the pet for multiple different World of Warcraft accounts merged with the same Battle.net account, you will need to buy a separate pet for each World of Warcraft account individually.
**Please Note** If a character transfers off of the account where the pet is bound the pet will be lost.**
How long will these Pet Store pets be available?
We do not currently have any plans to remove these pets from the Pet Store. The Blizzard Store purchasing page will provide information on any changes to availability.
In what regions are these pets available?
The Pet Store pets are available only to players on realms located in North America, Europe, and Korea. A Battle.net account is required in order to redeem the pet.
Charity Pet
What charity will I be supporting when I purchase the Pandaren Monk pet?
Donations from every sale of the Pandaren Monk pet through December 31, 2009, will be given to the Make-A-Wish Foundation. To find out more about this charity, please visit www.wish.org.
How much of every Pandaren Monk pet sale will go to charity?
For each Pandaren Monk sale, we'll donate 50% of the $10 purchase price to the Make-A-Wish Foundation. For more information on this charity, visit www.wish.org.
How long will you be making this donation?
We will continue to make a donation for each Pandaren Monk pet purchased until December 31, 2009 at 11:59 p.m. PDT.
Will the pet still be available for purchase after the donation period is over?
Yes, you will still be able to purchase the pet after December 31, and we do not currently have any plans to remove this pet from the Pet Store. The Blizzard Store purchasing page will provide information on any changes to availability.
Does this mean you'll be introducing more services like this in the future? Will you be introducing the ability to buy epic weapons/etc. in the future, for example?
As with the pets, mounts, and other items players can obtain through Loot cards from the World of Warcraft Trading Card Game, Pet Store pets are purely cosmetic and just for fun. Like other paid services we offer, such as Paid Name Changes, Race Changes, and Character Re-Customizations, the Pet Store service is entirely optional and intended to provide players another means to enjoy World of Warcraft in a way that isn't detrimental to the game and that doesn't detract from the gameplay experience for players who choose not to use the service.
Respecting Your Elders
WoWFlix Vault: Darrowshire
Blizzard Hosts Fifth Anniversary Sweepstakes
- Week 1 (Accounts created on or before October 26, 2008): 5 players will receive Taverncraft "Charge of the Great Dragonflights" stein.
- Week 2 (Accounts created on or before November 2, 2007): 5 players will receive Gunnar Optiks PPK Gaming Glasses.
- Week 3 (Accounts created on or before November 9, 2006): 7 players will receive one ASUS ENGTS250 DK/DI/1GD3 video card.
- Week 4 (Accounts created on or before November 16, 2005): 5 players will receive a prize package containing one SteelSeries QcK Limited Edition Mousepad, one SteelSeries World of Warcraft MMO Gaming Mouse, and one SteelSeries Siberia V2 Full-Size Headset.
- Week 5 (Accounts created on or before November 23, 2004): 3 players will receive one ASUS ENGTX260/HTDI/896M Nvidia video card, and one Game Card redeemable for one year of World of Warcraft game time, and one Autographed Onyxia Print with an approximate retail value of $19.99. 2 players will receive one ASUS Republic of Gamers 3D Vision enhanced laptop, one Game Card redeemable for one year of World of Warcraft game time; and one Autographed Onyxia Print.