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Argent Tournament Tips

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The Argent Tournament has become my first destination when I log on every day. The reputation with both the Sunreavers and the Argent Crusade is easy, the gold is insane for the amount of time invested, and there are all the cool mounts and pets to pick up. We've already discussed the dailies and goals of an Argent Tournament participant, but there are a few things you might want to be aware of when you make the trip to the far reaches of Icecrown every day.

First up, its important to note that there are some daily quests available that are much quicker than the others, and there are some that just don't have as high a reward. If you are going for any of the pets, mounts, or most rewards, you probably want to get as many Champion's Seals per day as possible. This means doing Battle Before the Citadel, Taking Battle to the Enemy, Among the Champions, and Threat from Above for a total of 5 seals a day. However, while you are doing Battle Before the Citadel and Taking Battle to the Enemy, the same mobs you are killing are also the objectives of the valiant's dailies, A Valiant's Field Training and At the Enemy's Gates. These are, in fact, the only Argent Tournament dailies I do!

It shouldn't be difficult to see why the goblin's quests, A Chip Off the Ulduar Block and Jack Me Some Lumber, are pointless. They require you to travel far and reward nothing but the standard 13 gold and 23 silver. At that rate, you might as well do dailies that reward reputation as well, such as the Sons of Hodir, Oracles, Frenzyheart, or Kalu'ak dailies. Contributin' to the Cause is not worth doing because it costs you gold and only rewards Argent Crusade reputation. If you do the other dailies for a couple weeks, you will quickly hit exalted with the Argent Crusade and will have wasted all that donated gold!

As for the other valiant's quests, consider this: if you want all of the mounts and/or all of the pets, you will be doing a lot of these dailies. In fact, just the pets and the hippogryph will run you 450 seals, which is 90 days! Since getting the Champion's Seals also gets you a couple Valiant's Seals if you do the overlapping quests, why go out of your way to do the other valiant's dailies? Unless you are in a rush to get all the titles, you might as well do dailies of another faction, as you will eventually get enough Valiant's Seals doing the champion's quests to champion all the factions anyway! The quests you are already doing will get you all the reputation you need for the Argent Crusade and the Sunreavers/Silver Covenant anyway.

Additionally, after you champion all the factions, you lose the ability to pick up the valiant's quests. Since you are completing their objectives for the champions quests, losing the ability to do the valiant's quests is a severe loss of gold. Therefore, I've decided not to champion one of the factions until I'm done grinding away at my goals for the Argent Tournament. It would be a loss of hundreds, even thousands of gold. I hope Blizzard remedies this somehow, that Crusader title is sweet!

Are you going to rush to get the Crusader title and do all the Argent Tournament dailies you can, or are you going to use similar moderation?

Reader Comments (30)

i already have the title, too bad my gamecard expired :-<

good tips tbh

May 14, 2009 | Unregistered Commenterrobynstein

I'm loving the Argent tournament as well for the reasons you explained. It is a great source of gold and the crusader title will definately be sweet. I'm not a pet guy so the only thing I really look forward to buying is the mount. As far as the goblin quests go, they are easy gold as well and don't really require much more running around. "Jack" just entails a quick drop down from Dalaran and if you are doing the Hordir dailes you might as well do the "Chip" quests too as you will already be in Storm Peaks.

May 14, 2009 | Unregistered CommenterCozmus

One thing I would say streamlines the process a lot: get your group for Threat, and then go with them to do Gates/Citadel.

With 2-5 people those last two fly by because, firstly, you're not competing with them for the mobs and, secondly, you're cumulatively burning through the mobs in seconds.

May 14, 2009 | Unregistered CommenterDave

even though you lose the valiant dailies after becoming a champion for the faction. this is just the beginning of the AT. the coliseum still isn't finished, so hopefully there's going to much more to do when the next patch comes out.

May 14, 2009 | Unregistered CommenterBrian

I've already steamrolled my way through championing all the races simply because the Crusader title is perfect for Paladins

May 14, 2009 | Unregistered CommenterDitz

thanks for the tips. i have been inconsistant on doing the dailies as I have been helping guildies lvl, some quick raids (VoA & OS+1) and of course when you miss doing 10+ dailies and don't watch your repair bill all of a sudden you are on /dnd to complete dailies to have gold. Man I need a loan (or a gift).

I think I will set aside some time and sign on a little earlier to get rolling on these dailies.

Thanks Heart!

May 14, 2009 | Unregistered CommenterRogue4Life

Knocked it out last week and don't plan to go back for anything. I'm thinking about getting a life for the next couple of weeks until the summer fest or the next patch.

May 14, 2009 | Unregistered CommenterPauldy

I actually learned the hard way about losing the valiant dailies. :(

On the other hand, having the Crusader title is pretty sweet... got to add it to my 13-ish other titles. :lol:

But having the title on my main is good enough. I won't complete championing all the factions on my other toons, though.

@Brian

Perhaps, but when do you suppose Blizzard will be releasing patch 3.2? :|

May 14, 2009 | Unregistered CommenterAlayea

Personally, I don't miss the Valiant Dailies at all. I can just do 4 other dailies and make up the gold honestly.

May 14, 2009 | Unregistered CommenterRikaku

one other thing besides the sweet money, mounts, pets etc is the rep u can get with all the home factions...

i got the game less than a year ago and rushed through to lvl 70 (then) and te endgame content, i never really got round to getting rep with IF, gnome, Darn and Exo. im revered with all of them and exalted with SW so just doing the valiant's quests 5 days running for each will probably be just enough to put me exalted with all of them. great for achievement whores such as me and most of my guild.
it probably doesnt apply to most of u tho most ppl are probably alread exalted with all of their sides factions :D

May 14, 2009 | Unregistered CommenterSaeth

One thing I'd add, if you also happen to be grinding Ebon Hold rep, the daily where you plant the banners on dead Vrykul can make killing scourge a triple-payoff. The big lugs count as Icecrown Scourge. While you're there you can get target practice on the dragon riders and burn a few buildings and that starts to add up to some real money for a few minutes work.

May 14, 2009 | Unregistered CommenterReddeth

i started doin these at lvl 77 on my druid. awesome exp (20k per quest) im now halfway to 79 and 10 valiant seals in. i cant wait for my staff of feral furies :D

May 15, 2009 | Unregistered CommenterAlbullno

Good tips too bad i already have the title :-)

May 15, 2009 | Unregistered CommenterSylvester

you might as well do the valiant marks jousting quest, its easy to fell the 3 opponents in under 3 minutes.

May 15, 2009 | Unregistered CommenterAtlas

450 seals is less than 90 days. You totally forgot that when you turn valiant seals to complete the challenge you also get 10 champion seals. You can repeat it 5 times so only 80 days are needed to collect 450 seals.

When you talk about money don't forget to combine yet another quest from ebon knights - leave our mark. Kill 15 vrykuls, mark them and 3 quests in one. If you are a lucky jewelcrafter, you may complete your daily as well. 4 in 1, unbeatable

May 15, 2009 | Unregistered Commentergrgr

Bliz just announced they are lowering the cost of the Argent Hippogryth from 250 to 150 seals. So I will have extra to start buying up the other mounts by the time they patch it.

May 15, 2009 | Unregistered CommenterRanger Joel

A minor tip for DKs when doing the jousting stuff: make sure you are in Blood Presence prior to mounting your steed. The 15% damage increase will affect your jousting abilities.

I'm sure this also works for similar +X% damage abilities like Berserker Stance, and reversely that -X% damage penalties like Defensive Stance and Aspect of the Viper penalizes your damage, but I haven't confirmed it myself.

May 15, 2009 | Unregistered CommenterStaffan

Hey Guys Im still a Valiant of SW, and am having severe issues with the Jousting. Any Tips or Strats that will help me?

Thanks in Advance

May 15, 2009 | Unregistered CommenterThabion

Dave brings up a great point.

Brian mentions future quests, however, overall, I'd advise waiting to champion that last Valiant faction until the new quests are unlocked. I definitely want that Crusader title for my Paladin, but want any extra gold I can manage in the minimal amount of time.

I'll wrap up some good points that were made in the comments to really show the benefit of some Icecrown dailys. It basically involves 10 daily quests done in approximately 30 minutes for ~162 gold. If you have multiple level 80 characters, this is just pure win.

Okay, to start I grab all 4 Champion Quests (you can skip Among the Champions though), and the Valiant quests Enemy's Gates and Field Training. During primetime (approx 5pm server time), while picking up these quest, it's VERY COMMON during the time it takes to get these 5 to see "/1 LFM Threat from Above" groups forming, might also be referred to as Chillmaw. Get an invite while you get all the quest.

Head over to your Threat group, and down Chillmaw and it's flunkies with the folks. Stay in the group and see if anyone is sticking around for Commander, AKA Battle Before the Citadel. If you have around 3 people left, then you'll get Battle Before the Citadel and At the Enemie's Gates done at the same time and in maybe 5 minutes.

Fly over to Ebon Hold, I usually grab the Fires and Banner quest (leaving that PoS Shoot 'em Up quest alone, but feel free to grab it if you can tolerate the clunky mechanics of it.) Do the banner quest by killing Vrykul, you'll also get both Field Training and Battle to the Enemies done at the same time.

I then usually grab a Proto-Drake, burn the houses down quick (don't forget the speed burst ability), drop down and finally go over and do the 3 Death's Rise quests. The 3 Death's Rise quest are probably the longest part of the deal, but your right there, and they are pretty easy. I usually don't do the No Fly Zone quest on the stupid mount they give you, but if your not DPS spec'd, using the mount might be a faster way to complete this quest.

Once done, fly over to Death's Rise, turn in 3 there, fly to the Shadow Vault and turn in 2 there, then fly to the tournament where you now have 5 quests to turn in. 3 of which, have a bonus 10g purse.

May 15, 2009 | Unregistered CommenterBlight

@ Staffan
You are correct about abilities that give +/-% damage modifiers. They do affect the damage that your mount does.

re: Dave
Also if you have friends in the area, you can group up with them and help each other complete the jousting dailies. (I know it's high cheese factor, but the speed-up can be worth it if you're in a hurry).

May 15, 2009 | Unregistered CommenterCappyG

@Thabion, and anyone else having trouble with Jousting.

Step 1: Get 3 shields up before the joust. When you challenge the NPC will walk away from you, spam charge, once charge goes off, spam your melee attack so that you should hit with a melee strike and charge damage at the same time. Charge usually runs you past them, so turn back toward the NPC and try to get in a ranged Shield Breaker before you close to melee again.

Step 2: Once your back in melee range, just spam your melee attack and if you lost a shield (or if your shields are at less then 30 seconds), re-up the shields while continuing to spam the melee attack (shield and melee attack are on separate cooldowns.) Try to get your shields up as soon as you get back in to melee range to make sure your charge, which shares a cooldown with shields is on cooldown before the next step.

Step 3: After about 5 seconds of melee attacks the NPC will walk away again. Spam Charge while facing them and waiting for them to walk to charge range. Try to get in a melee strike again during charge, and a ranged Shield Breaker after the charge, while closing back into melee range as quick as possible. Once back into melee range and spamming your melee attack, make sure your shields are set (at worst you should only lose one shield.)

Even if you can only get a Charge in before closing to melee range (that is, you miss the charge melee attack and the ranged Shield Breaker attack) you should still be able to win, it'll just take longer. Repeat steps 2 and 3 to win.

Basically the NPC's make themselves lose because you can always beat them to a charge (as long as it's not on cooldown, and it does the most damage at 8500) since you have to be facing the opponent to charge, and they always walk to charge range and then try to turn around, giving you ample opportunity to get a charge in first. It works great as the mounts are designed for keyboard turners and have a fixed turning rate, so even with a mouse, they turn at a controlled rate, and unfortunately for me, and other mice turners, we can't make them near instant 180 with the flick of our wrist.

Course... the limitations on turning make this a clunky fight for me, but this is by far the easiest way to do this fight.

May 15, 2009 | Unregistered CommenterBlight

Forgot to mention this the other day, but you can stock up on the wooden planks for Jack Me Some Lumber without losing the excess upon turn-in. So if you feel like taking some extra time on this quest (the mob that shows up is easy anyway), I'd say do it.

Also, I can confirm that being in Defensive Stance affects the damage output on your mount. (I wondered what was going on, so thank you for pointing out the class damage modifiers, Staffan.)

May 15, 2009 | Unregistered CommenterAlayea

I disagree on only one point: the daily with the lumber is NOT out of your way, esp if you are doing the valiant "gather ___ weapon" quests. And as Alayea pointed out, you can gather up enough wood for days and just turn it in with no work whatsoever.

Easy gold.

May 16, 2009 | Unregistered CommenterNebyula

Follow the great example given by Black Knight. If you can't beat them straight bring a friend. First you ride and he dps. Your task is to remove shields so that his damage is not reduced. After you have 4 marks of champion, switch sides. Your friend rides the horse and removes the shields while you dps. Very easy...

May 16, 2009 | Unregistered Commentergrgrg

unless your duelign a player the NPC give you a gift they walk awy when you duel teh valiants when walk away spamm shield braker and tehn charge turnoround and melee every time the npc walks away spam shield braker and the ncharge and as for teh commender i am goinot tell you teh same thing i tell everyone ellse who ask for help he could not be easier if he came over and fell on your lance you get in range from teh commender throw a defence braker and then charge turn aroun and melee when he walks away defence braker and charge and repeat you might cut it a bit close cause of all teh scourge thier but all it rreally takes to beat him is 2 direct charge hits 85k each and then a charge with one shield up but the defence braker it self does about 2k damage so ya he should go down fast i havent fought teh black night yat but he looks easy

May 17, 2009 | Unregistered Commentercocopuff

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