Entries in sunreavers (2)

The Argent Tournament Expands

This former Tuskarr-inhabited island has been turned into a staging ground by the Vrykul. This former Tuskarr-inhabited island has been turned into a staging ground by the Vrykul. With so many new details about Patch 3.2 trickling out of Blizzard lately, it surely won't be too long before we see it pop up on the PTR! This time, they're letting us know a little bit more about what to expect from the expanded Argent Tournament. There's plenty to get excited about for those that have worn themselves out on the existing dailies, Paladin players, and even fans of the Black Knight. Two entirely new quest hubs have been added to the event. One lies within a Cult of the Damned camp that's just been set up to spy on the Crusade's activities (does this mean you'll be able to work for the bad guys in some capacity?), and the other takes place on a sizable island just off the coast that Sea Vrykul have claimed as their own. Remember those guys in Borean Tundra who made everything so misty? Well, they're back to pester you again and they're apparently attacking the Sunreavers' ships, which occupy the waters between the coast and the island. More quests will be available for those that have already achieved notoriety in the Tournament, itself. Those who are exalted with the Silver Covenant or Sunreavers will gain access to three new (randomized) dailies through which they will be able to earn more seals. New rewards have, of course, been added for you to spend your hard-earned seals on including tabards and two new mounts (one flying and one ground) representative of either faction, and a vanity pet called the Shimmering Wyrmling which will be available to players of both sides. For the true Argent Tournament Obsessives, the ones who have achieved the Crusader title already, even more quests and rewards will open up. Yet another new line of dailies will appear (at least two will reward seals), but the things you can purchase are even more exciting! There will be new heirloom goodies to send to your alts, an Argent Crusade Banner and Tabard (the latter of which has the ability to transport you directly to the Tournament from anywhere), and an upgraded squire who comes with his own summonable mount. It has a reported eight-hour cooldown, but the upgraded squire can serve as either a bank, vendor, or mailbox! Likewise, Paladins who are tired of their old Charger can trade it in for a fresh, new Argent Crusade-themed one. Blizzard also reports that the terrible Black Knight will make his triumphant return. What, you thought you killed him? Is this the true face of the Black Knight?! Is this the true face of the Black Knight?! Pfft! That was only a flesh wound! For those that have run themselves ragged on the Argent Tournament, it seems like there is a whole lot of new stuff to look forward to. With so many dailies, there's no doubt it'll become the "go-to" place for anyone looking to earn some extra gold to foot the repair bills they get from the included instances! And for those that haven't bothered with it yet, there's no sign of them getting rid of any of the old quests (aside, perhaps, from the coliseum-building ones offered by the goblins out front) any time soon. Full notes can be be perused at your leisure here. Chime in below, readers. What do you think of all the new additions to the Argent Tournament? Does the amount of dailies make your head spin, like it does mine?

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Argent Tournament Tips

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The Argent Tournament has become my first destination when I log on every day. The reputation with both the Sunreavers and the Argent Crusade is easy, the gold is insane for the amount of time invested, and there are all the cool mounts and pets to pick up. We've already discussed the dailies and goals of an Argent Tournament participant, but there are a few things you might want to be aware of when you make the trip to the far reaches of Icecrown every day. First up, its important to note that there are some daily quests available that are much quicker than the others, and there are some that just don't have as high a reward. If you are going for any of the pets, mounts, or most rewards, you probably want to get as many Champion's Seals per day as possible. This means doing Battle Before the Citadel, Taking Battle to the Enemy, Among the Champions, and Threat from Above for a total of 5 seals a day. However, while you are doing Battle Before the Citadel and Taking Battle to the Enemy, the same mobs you are killing are also the objectives of the valiant's dailies, A Valiant's Field Training and At the Enemy's Gates. These are, in fact, the only Argent Tournament dailies I do! It shouldn't be difficult to see why the goblin's quests, A Chip Off the Ulduar Block and Jack Me Some Lumber, are pointless. They require you to travel far and reward nothing but the standard 13 gold and 23 silver. At that rate, you might as well do dailies that reward reputation as well, such as the Sons of Hodir, Oracles, Frenzyheart, or Kalu'ak dailies. Contributin' to the Cause is not worth doing because it costs you gold and only rewards Argent Crusade reputation. If you do the other dailies for a couple weeks, you will quickly hit exalted with the Argent Crusade and will have wasted all that donated gold! As for the other valiant's quests, consider this: if you want all of the mounts and/or all of the pets, you will be doing a lot of these dailies. In fact, just the pets and the hippogryph will run you 450 seals, which is 90 days! Since getting the Champion's Seals also gets you a couple Valiant's Seals if you do the overlapping quests, why go out of your way to do the other valiant's dailies? Unless you are in a rush to get all the titles, you might as well do dailies of another faction, as you will eventually get enough Valiant's Seals doing the champion's quests to champion all the factions anyway! The quests you are already doing will get you all the reputation you need for the Argent Crusade and the Sunreavers/Silver Covenant anyway. Additionally, after you champion all the factions, you lose the ability to pick up the valiant's quests. Since you are completing their objectives for the champions quests, losing the ability to do the valiant's quests is a severe loss of gold. Therefore, I've decided not to champion one of the factions until I'm done grinding away at my goals for the Argent Tournament. It would be a loss of hundreds, even thousands of gold. I hope Blizzard remedies this somehow, that Crusader title is sweet! Are you going to rush to get the Crusader title and do all the Argent Tournament dailies you can, or are you going to use similar moderation?

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