ICC Rogues' Gallery: Storming The Citadel
As of this posting, we still don't know precisely when Patch 3.3 is going to drop (could be tomorrow, could be next month). But we do know that people are going to be packed like sardines in the doorway of Icecrown Citadel once it does, and thought it might help if you knew exactly what you would be up against if you manage to make it past the portal (and the patch-day server issues). Project Lore presents to you the Rogues' Gallery, the first edition of which will cover the first four bosses that you will face whilst Storming The Citadel.
Lord Marrowgar -- At the beginning of the testing phase, this marrow monstrosity wasn't much different from the big old bone guards you see running around outside. Now he looks more like the leavings on your plate after a night of all-you-can-eat wings. As the front gatekeeper of Icecrown Citadel, Marrowgar's imposing visage will be staring you down the moment you enter the dungeon, with only a few trash pulls and a small battalion of Ashen Verdict soldiers (okay, Tirion Fordring and some of his best buds) between you and his mighty axe. Marrowgar may seem like the manifestation of Death himself, but take heart, he's hands down the easiest boss in the Citadel (and as the first, that may not be terribly surprising).
That doesn't mean you won't have to play hard, though. Marrowgar has a handful of menacing abilities that, like any boss, can quickly wipe your raid if aren't paying attention. Melee players will learn to loathe his Bone Storm, which is likely the largest whirlwind effect yet seen in the game. He'll spin like an over-sized top for awhile, shifting across the room and laying down a cross-pattern of Coldflame which inflicts 9000 frost damage per second. Even casters will have to be on the move during this phase. Once Marrowgar's rampage ends, it's time to strike. His Saber Lash deals 300% melee damage to the target and his nearest allies, meaning you might want to have more than one tank on the boss to soak up the extra damage. The only other thing to watch out for -- and it's admittedly a big one -- is his Bone Spike which can, in theory, impale multiple players at once.
Once defeated, Lord Marrowgar will shatter in an explosion of bone and the ice blocks will melt, allowing you to progress further into the dungeon.
Achievements:
- Storming The Citadel (10/25/Heroic) -- Defeat the first four bosses in Icecrown Citadel.
- Boned (10/25) -- Defeat Lord Marrowgar without any raid member remaining impaled for more than 8 seconds.
- Storming The Citadel (10/25/Heroic) -- Defeat the first four bosses in Icecrown Citadel.
- Full House (10/25) -- Defeat Lady Deathwhisper with at least five different types of Cultists active at the time of her demise.
- Storming The Citadel (10/25/Heroic) -- Defeat the first four bosses in Icecrown Citadel.
- I'm On A Boat! (10/25) -- Claim victory in the Gunship Battle without any raid member visiting the enemy gunship more than once (I bet you never thought you'd be here).
- Storming The Citadel (10/25/Heroic) -- Defeat the first four bosses in Icecrown Citadel.
- I've Gone and Made A Mess (10/25) -- Defeat the Deathbringer before Mark of the Fallen Champion is cast five times.
Reader Comments