Entries in death animation (1)
WoW's Heart-Wrenching Deaths
Posted by iTZKooPA on Friday, January 22, 2010 - Post a Comment Tags: death animation, death cry, death howl, farming, genocide, killing, mobs, murdering, questing, treants, whelps
World of Warcraft may be rated T for Teen by the ESRB, but it chock full of violence. True, it isn't realistic at all, but a death is a death. That doesn't stop us from adding bodies, countless thousands of bodies, to the pile every week. Through the years I have had my heartstrings pulled, twanged and torn by a some of the mobs I've sent to the great beyond. Not all of the deaths stick with me out of anguish though, some just freak me out.
- Humans - I've no problem with killing the Cult of the Damned, the Scarlet Crusade or any other nefarious faction that may contain humans in their ranks. But every time a human dies while I'm on my healer I instantly think I let someone drop dead due to the human death cry. Freaks me out every time.
- Abominations - First of all, they were the most disgusting creation in WoW until Festergut/Rotface, so why would I want to go near them? They remain on this list, instead of being replaced by those bossess, because the more you poke them, the more disturbing noises they make. And looting their corpse isn't the most cleanly activity in WoW either. If we could smell them, they'd be disgusting on all fronts.
- Onyxia/Nefarian - Collectively, they've provided me with hours of frustration, entertainment, about a dozen pieces of loot and some laughs. But each of their deaths lead to a bit of gloating. Do we really need to behead them, place their mangled brain container in our magical pocket and then show it outside the local city as the locals shower us with gifts. NFL wide receivers aren't even that full of themselves.
- Wolves - Pelts, meat, paws, teeth. They've got far too many valuables on them to not hunt them. Apparently, they reproduce like rabbits, because they're always around. Why can't I lay waste to their population like any good North American? Because I love the beasts in real life. Their howls don't help either.
- Critters - The cute fuzzies of Azeroth offer nothing to most players (early skinners feast upon their hides), yet we kill them anyways. Cockroaches, spiders and rats, fine (rats die in a sad way though), but why do we slaughter helpless bunnies, squirrels and deer? They don't do anything cool upon death, or offer us much. Yet, we put them down like rabid animals.
- Crocolisk - These guys make the cut because of their acrobatic half back flips upon death. How the hell does a crocolisk have the calf strength to do a half rotation right before it dies? Is it the six legs? I guess they shouldn't make the list because it makes me laugh...
- Treants - It's bad enough that we're killing ancients that used to help Cenarius; beings that are closely tied to druidism. Do they have to look so shocked, absolutely dismayed at the notion that I managed to cut them off at the trunk. Every awe-stricken long face they throw my way makes me cry a little.
- Dragon whelps - Thanks to the need for Fire Protection Potion and a <1% drop rate on their non-combat pet I have killed more whelps than anything else in Azeroth. If WoW counted this sort of thing I'd have been taken out by D.E.H.T.A. a long time ago. My whelp genocide isn't actually what upsets me (I really like non-combat pets). What upsets me is the struggle a whelp puts up upon his deathbed. As a last ditch effort the little dragons try so hard to get away, flying with all their might until they collapse. Never to beat their wings again. If only they would just become my pet without a fight...
What mobs do you feel bad about killing, and why?