Stranglethorn Reborn
Posted by
Amatera on
Wednesday, September 30, 2009 -
14 Comments Tags:
DEHTA,
Darkspear,
Grom'Gol Base Camp,
Gurubashi,
Lore,
blackwater raiders,
bloodsail buccaneers,
cataclysm,
expansion,
garrosh hellscream,
hemet nesingwary,
leveling,
stranglethorn vale,
trolls,
zul'gurub


















At BlizzCon, we learned that parts of Azeroth would be reshaped as Deathwing broke the the Plane of Earth and shattered the world. Azshara, The Barrens, Ashenvale, Desolace, and several more were showcased, both in panels and in the trailer for Cataclysm released during the event. But that doesn't mean those are the only areas that would be greatly affected by the destruction, just because that's all we saw at the time. I think it's reasonable to believe that Blizzard only showed those that were farthest along in development at the time.
Stranglethorn in all its (current) glory.
Well, thanks to the most recent issue of PC Gamer UK, we now know that the oh-so-infamous Stranglethorn Vale is set to join the ranks of those zones receiving a substantial face lift in the next expansion. But, you might ask, what's wrong with Stranglethorn? Clearly, something. In his interview with Gamasutra, Lead World Designer Alex Afrasiabi mentioned that they've taken a hard look at every zone internally, giving each a rating depending on how happy they are with it currently. So, if Stranglethorn is getting reworked as drastically as implied, either the development team has a really big beef with its present incarnation, or the redesigns are important to the continuation of the story.
Knowing that, I'd like to examine several possibilities for the Vale of the future.
Right from the start, I think it's safe to assume that the zone will undergo the typical terrain changes. There's always the possibility of seeing volcanic ruptures tearing through the ground, just as they do in several of the other transformed zones. And with most of its landmass being coastal, we may see parts of Stranglethorn flood or be washed away by tidal waves (hey, it's happening to Southshore). By doing this, they could potentially eliminate some of the quest-lines and reduce the overall amount of time that you'll be spending here as opposed to the past. Sometimes streamlining means trimming the fat, and while the zone currently showcases a wealth of content, it both completely supplants leveling in other areas (like Desolace) and requires a lot of back-and-forth between those of the same band.
Leveling zones in Cataclysm will usually be right next to each other.
As an example, Horde players often have to split their leveling with far away regions like Thousand Needles, Arathi Highlands, and Badlands from 28-45. If we take a look at the slides from the Preview panel at BlizzCon, they show new leveling paths moving from one adjacent zone to the next, largely eliminating the ludicrous amounts of globe-trotting required in the game now. We'll still go to Stranglethorn, but I think the question now is "when?"
That's a tough one. The zone has always been closer to Alliance territory, perhaps implying that it will now be more integral to their mid-range leveling experience, but at the same time, they've only ever had a meager presence in the area. One might argue that neither has the Horde, but now we have a bit of a wild card to consider -- Garrosh Hellscream. We already know that he's bent on not only fortifying the faction's capital, Orgrimmar, but also tightening the grip on Alliance lands. If Zoram'Gar Outpost in Ashenvale is set to swell in size and importance, it's not a huge jump in logic to think that the Grom'Gol Base Camp might, too. Going a bit farther, I have a feeling that it will also move more in-land, with the original encampment being overtaken by the sea.
Figuring out which level band Stranglethorn might occupy in the future isn't easy, but I imagine it'll be a lot more homogeneous, requiring only one trip around the zone, instead of making the Northern and Southern halves effectively separate in terms of difficulty.
But let's take it to the next level, beyond the fundamental changes that have become a part of the Cataclysm experience.
What's been going on there the entire time?
For one, the animals of have been experiencing a small-scale Cataclysm all their own. Hemet Nesingwary and his cohorts have been decimating the local wildlife population unchecked for the past few years. And what about D.E.H.T.A.? Though I was surprised that it took them until Wrath of the Lich King to react to his genocidal ways, perhaps they'll return here in the expansion to protect the rich floral and faunal habitat that is Stranglethorn Vale. If we combine the threat of new found ecological disaster (as well as an old one, if the Venture Co. sticks around) with the Nesingwary onslaught, I'd be astonished if they didn't show up once again.
Whether they do or not, I fully expect a revamp of Nesingwary's (or Nesingwary Jr.'s, if they keep him here) quests to be more in line with those in Sholazar Basin. In other words, a lot less "grindy" than they are now.
Something else I'd really like to see is an extension of the war between the Blackwater Raiders and the Bloodsail Buccaneers. After all, who doesn't want more pirate action? Undoubtedly, the local swashbucklers will find some way to exploit the chaos of the Cataclysm, whether that be open plundering or an escalation of their conflict. This could have dire consequences for Booty Bay. Though I fully expect it to remain a hub of transportation, I suspect that it will not survive the Armageddon unscathed.
And then there are the Gurubashi Trolls and Zul'Gurub. Now that we'll be able to fly over it, will we see activity, or will it look barren until you jump through the portal, like most current outdoor instances? If I recall correctly, the Darkspear Trolls (the faction associated with the Horde) once lived here, and I think it's high time that we got a look at their story again. I would love to see them join the other Horde forces in establishing a greater presence here, perhaps reclaiming their homeland from their corrupted brothers and sisters.
If anything can be said about the Cataclysm, though, it's that it has affected the world in completely unexpected ways, and that may be the case with Stranglethorn Vale, too. The expansion provides Blizzard with the chance to really move the existing story in each zone forward, but at the end of the day, there's no way to tell exactly what they have planned until they let us in on it. Let's hope that day comes sooner rather than later!
In the meantime, please chime in with your thought on the future of Stranglethorn, and what things you'd like to see change from the current version!

Well, thanks to the most recent issue of PC Gamer UK, we now know that the oh-so-infamous Stranglethorn Vale is set to join the ranks of those zones receiving a substantial face lift in the next expansion. But, you might ask, what's wrong with Stranglethorn? Clearly, something. In his interview with Gamasutra, Lead World Designer Alex Afrasiabi mentioned that they've taken a hard look at every zone internally, giving each a rating depending on how happy they are with it currently. So, if Stranglethorn is getting reworked as drastically as implied, either the development team has a really big beef with its present incarnation, or the redesigns are important to the continuation of the story.
Knowing that, I'd like to examine several possibilities for the Vale of the future.
Right from the start, I think it's safe to assume that the zone will undergo the typical terrain changes. There's always the possibility of seeing volcanic ruptures tearing through the ground, just as they do in several of the other transformed zones. And with most of its landmass being coastal, we may see parts of Stranglethorn flood or be washed away by tidal waves (hey, it's happening to Southshore). By doing this, they could potentially eliminate some of the quest-lines and reduce the overall amount of time that you'll be spending here as opposed to the past. Sometimes streamlining means trimming the fat, and while the zone currently showcases a wealth of content, it both completely supplants leveling in other areas (like Desolace) and requires a lot of back-and-forth between those of the same band.

As an example, Horde players often have to split their leveling with far away regions like Thousand Needles, Arathi Highlands, and Badlands from 28-45. If we take a look at the slides from the Preview panel at BlizzCon, they show new leveling paths moving from one adjacent zone to the next, largely eliminating the ludicrous amounts of globe-trotting required in the game now. We'll still go to Stranglethorn, but I think the question now is "when?"
That's a tough one. The zone has always been closer to Alliance territory, perhaps implying that it will now be more integral to their mid-range leveling experience, but at the same time, they've only ever had a meager presence in the area. One might argue that neither has the Horde, but now we have a bit of a wild card to consider -- Garrosh Hellscream. We already know that he's bent on not only fortifying the faction's capital, Orgrimmar, but also tightening the grip on Alliance lands. If Zoram'Gar Outpost in Ashenvale is set to swell in size and importance, it's not a huge jump in logic to think that the Grom'Gol Base Camp might, too. Going a bit farther, I have a feeling that it will also move more in-land, with the original encampment being overtaken by the sea.
Figuring out which level band Stranglethorn might occupy in the future isn't easy, but I imagine it'll be a lot more homogeneous, requiring only one trip around the zone, instead of making the Northern and Southern halves effectively separate in terms of difficulty.
But let's take it to the next level, beyond the fundamental changes that have become a part of the Cataclysm experience.
What's been going on there the entire time?
For one, the animals of have been experiencing a small-scale Cataclysm all their own. Hemet Nesingwary and his cohorts have been decimating the local wildlife population unchecked for the past few years. And what about D.E.H.T.A.? Though I was surprised that it took them until Wrath of the Lich King to react to his genocidal ways, perhaps they'll return here in the expansion to protect the rich floral and faunal habitat that is Stranglethorn Vale. If we combine the threat of new found ecological disaster (as well as an old one, if the Venture Co. sticks around) with the Nesingwary onslaught, I'd be astonished if they didn't show up once again.
Whether they do or not, I fully expect a revamp of Nesingwary's (or Nesingwary Jr.'s, if they keep him here) quests to be more in line with those in Sholazar Basin. In other words, a lot less "grindy" than they are now.
Something else I'd really like to see is an extension of the war between the Blackwater Raiders and the Bloodsail Buccaneers. After all, who doesn't want more pirate action? Undoubtedly, the local swashbucklers will find some way to exploit the chaos of the Cataclysm, whether that be open plundering or an escalation of their conflict. This could have dire consequences for Booty Bay. Though I fully expect it to remain a hub of transportation, I suspect that it will not survive the Armageddon unscathed.
And then there are the Gurubashi Trolls and Zul'Gurub. Now that we'll be able to fly over it, will we see activity, or will it look barren until you jump through the portal, like most current outdoor instances? If I recall correctly, the Darkspear Trolls (the faction associated with the Horde) once lived here, and I think it's high time that we got a look at their story again. I would love to see them join the other Horde forces in establishing a greater presence here, perhaps reclaiming their homeland from their corrupted brothers and sisters.
If anything can be said about the Cataclysm, though, it's that it has affected the world in completely unexpected ways, and that may be the case with Stranglethorn Vale, too. The expansion provides Blizzard with the chance to really move the existing story in each zone forward, but at the end of the day, there's no way to tell exactly what they have planned until they let us in on it. Let's hope that day comes sooner rather than later!
In the meantime, please chime in with your thought on the future of Stranglethorn, and what things you'd like to see change from the current version!
Reader Comments (14)
seems pretty cool, i cant wait for cataclysm XD... i only do gromgol quests in stv, i dont really like it, all i like about it is going ther eon my 80 then going north and raid westfall, which is fun >:)... but maybe with the new changes they'll make it better...
there on*
I´d love to see more Dark Spear Troll influence on STV. Would be awesome if they somehow would overthrow Zul´Gurub and make it their capital. Been longing for a troll city of large scale.
I hope they don't change the zone too much. STV's been a port of call for me and my Alliance toons from day one, and while I've never gone there and stayed the whole time without having to leave and come back, I still like the zone. It's also seemed like one of the more solid zones in the game (at retail).
While far from perfect I'd be surprised if STV was high on their list of zones that really needed work. Now that we get mounts at 20 traveling the length of the zone is no longer the huge pain it once was.
I also hope that changes brought by Cataclysm doesn't mean a removal of quests\content - yes STV has lots of quests but is that really a problem? A problem imo would be that you can't stay in STV the whole time, they could rework the leveling a little to smooth out the ride.
i don't think they'll get rid of quests as much as remake them to fit with cata
why not take the Hemet Nesingwary thing up one level. we already had to kill Harold Lane. so why not have an instance where you go after him or have something like the oracal or frenzyheart type thing with you either go for D.E.H.T.A or Hemet.
Actually, back in vanilla WoW, there was a way you could climb up the mountain and hop into ZG w/o zoning in.. and it was infact empty of trolls to slaughter (like the Org glitch, they also took this one out) As for the Darkspear, they weren't a part of the Gurubashi tribe, but they were located in STV, until they became exiled, where they ended up on an island far off the coast of Kalimdor (where Thrall saves Sin'Jin and his tribe from the Naga)
as for Garrosh, he won't want to take STV... he has no strategic mind.. he's not like Batman.. he's more like HULK SMASH, which leads me to believe he would strike closer to either Theramore or Stormwind, the first being less likely... since Garrosh doesn't necessarily view Jaina as say..Varian (they need to engage in one on one combat.. and kill each other so Saurfang can become Warchief and make peace with Jaina, since atleast they aren't retarded, and Thrall won't be a viable replacement for Garrosh.. since he'll be doing less QQ and more PEW PEWZ with his new uber leet skillz)
Also, if you're Horde and you are patient, you can get to 40 without stepping foot into the Eastern Kingdoms (Durotar - Barrens - Southrn Barrens - Stonetalon - Ashenvale - 1k Needles - and bam Feralas/Tanaris)
@Shnoo
You really think Garrosh wouldn't take the opportunity to set camp up that close to Stormwind? It's the nearest zone to the city that isn't completely controlled by the Alliance currently.
I don't think there's much wrong with STV at the moment (from the Alliance point of view), but with the South Seas goblin refugees having to wash up somewhere on the mainland eventually, the goblin presence in BB would be their logical new home.
Also, the zone isn't that much of a trek for Horde players, as it's just a zepellin ride away from a capital, whereas Alliance have to walk through Duskwood.
Now Silithus....THAT needs an overhaul! :-)
Very good post :)
I'd hope to see more posts that discus the potential of each zone in cataclysm.
@ amatera, i mean he won't think to "enlarge" Grom'Gol.. he would rather just take the alliance fortifications in Westfall, similar to him wanting to just grab Valiance Keep instead of broadening Warsong Hold.
needed here
I think they could rework the arena in STV and tune it for BoA trinket to drop or something that make more then a few by passers stop in.
I wont be lvling at all after Cata i have my main an 80 warr that is geared and my shammy is 74 which i will be getting to 80 in the next month or so and not lvling any other characters after that