Entries by iTZKooPA (365)
Spider-man 4 Troubles May Cause Delay Of Warcraft Movie










The fourth installment of a film franchise that's gone on too long Spider-man is causing me some concern. You see, Spider-man 4 and the untitled Warcraft movie share the same director, Sam Raimi. According to Hollywood Reporter the webslingers quadrilogy has hit a wall, that snag may affect the movie I actually care about.
Apparently, Raimi and Sony cannot come to a consciousness on which villain(s) to use for the latest movie. The obvious answer is Carnage, but four writers have tried, and failed, to get Sony and Raimi to kiss and make-up. The collection of re-writes and re-starts has lead to a delay of Spider-man 4, knocking it out of opening 2011's summer blockbuster run on May 6.
Enough background, let's get to the topic at hand, the Warcraft movie. With rumors swirling around Spider-man 4's delay, many industry insiders expect Warcraft's debut to be delayed in return, if by only a few months. Others maintain that Raimi will just change his focus to Warcraft as the dispute rages on, allowing Blizzard's pictorial debut to remain on schedule. That's a bit optimistic though. At the moment, there's almost no concrete information on the movie besides Raimi directing and Legendary Pictures producing. So what the heck is Raimi going to do, direct a series of DC Unlimited action figures?
That could be really entertaining...
In my opinion, the handling of Blizzard's licensed products has been absolutely stellar. From the novels, to the books, manga and the trading card game, every bit of the extended universe is near gold. I expect the movie to have the same loving treatment, a fact that Raimi's hiring only promoted. Following that logic, delay the movie as much as needed. Just make sure it's up to the quality and polish that we expect.
Like patches and expansions, don't hold your breath waiting for the movie film.
Wishful Thinking: Changes To The Auction House

- First and foremost, steal from Auctioneer. Blizzard makes no qualms about lifting ideas from the AddOn community, from the CT Mod crew to Quest Helper ideas have been "borrowed." Take everything from Auctioneer that isn't automated. This includes price matching and being able to do multiple postings of the same item (not an automation I'd avoid, it's simply logical). And don't worry about this killing theAddOn. The creators are far to inventive to let that happen.
- Add a standing buy option. This would enable players to post the quantity and amount they are willing to pay for an item. If another player comes along and adds an item at the correct (or lower) price, then the system would automatically purchase the item for me. Instant gratification for the seller, and a time saver for the buyer.
- Put a price tracking measure into the standard interface. Blizzard has tried to stop players from scanning the Auction House for average pricing a few times. The best way to stop it would be to just display the information to us. Rather than dozens to hundreds of players scanning the AH a few times a day, Blizzard servers can take care of it, scanning every six hours and displaying the median prices of items. It'd make the players better informed, save our time, and the AH database would have millions of less calls. Win, win.
- Expanded "Usable" filter. I need a gem, a Cardinal Ruby gem for a rogue. Stop showing me caster/tank items. They are usable in theory, but come on. Sortable by class-based items would be a nice start (allowing you to buy things for an alt on your main).
- Combat Auction House flooding. One technique that you can use to make sure your items sell is to make them appear on the first page. Players rarely flip to the second page so by selling stacks of one, your items can push other lower priced items off the first page. I'm not sure what can be done to combat the spam of a user posting 100 single item auctions of Infinite Dust without breaking the reason for splitting existing, but it's annoying and adds to the slowness of the Auction House.
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World of Warcraft Official Magazine Still Coming, Preview Up
[caption id="attachment_9363" align="alignright" width="300" caption="The Official Maga, eh?"][/caption] One of the most unexpected things to come out of BlizzCon 2009 had to be the revelation of an official World of Warcraft magazine. With many flavors of print media dieing off, magazines, newspapers, etc, the introduction of an all-new property was unexpected, to say the least. I know quite a few people that outright laughed at the prospect of a new gaming magazine, let alone one dedicated to a single game. But this is WoW we are talking about, and Future Publishing is banking on that. Even though most of my writing is of the digital sort, I maintain a soft spot for magazines, books, and newspaper. There's something special about a presentation that isn't procedurally generated. One that is designed, from scratch, to flesh out the meaning of an article or highlight the important details. You also cannot deny the appeal of picking something up because the cover perked your interest. How many times have you picked up your friends laptop from the coffee table because the Yahoo frontpage intrigued you? The very notion of an official WoW magazine intrigued me, so I hunted down Future's booth, signed up for a two-year commitment and scored a murloc plushie as a reward. I then proceeded to chew Dan Amrich's ear off for more than an hour. He was passionate about the project, and more than willing to talk to the public (or press) about the upcoming product. To hear him tell it, the WoW magazine is to be a rebirth of gaming journalism, focusing on thenitty gritty aspects of this massive game with top notch production (thick glossy paper!) and writing. It won't try to compete with the fast-paced Internet hubs like WoW.com, MMO -Champion.com or ProjectLore.com. Instead the magazine is to leverage it's official connection to Blizzard, and a longer stewing time to produce pieces that would be interesting to any Warcraft lover. The premium price of $69.95 for the two-year commitment also means that it will be ad free, although I honestly can't see it staying that way for long. Dan Amrich sold me. I was pumped over the prospect of having something to read while I drop the kids off at the pool. Then he left, bringing his talent full circle to Activision itself, and causing some concern. Future stated right away that the magazine was still coming, and has now made good on that promise with a lengthy preview (there is more content in the preview than most magazines have in total) and some attractive cover art. It's doubtful that the inaugural issue will make it in 2009, but if the preview is anything to go by, Amrich's vision is still well intact. You will not be able to pick this bad boy up in newstands or your local Borders. It is subscription only, just like WoW.
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