Entries in class (3)

Alting - and Starting All Over Again

startingoverUp until the past couple of months, I always stuck with Horde characters. Sure, I've tried out Alliance here and there, but never found them quite as intriguing. I'm sure the fact that my RL friends I play with are all Horde also plays a role. But now that I've been true to the Horde since the WotLK release, I decided to try out an Ally once again. And the fact that I wanted to roll a character on the Executus server so I could play in the Alliance Project Lore fan guild gave me a good push. I know my way around gameplay pretty well, and I expected a refreshing change of pace when I rolled a draenei hunter. But as I've been leveling with her, I've been surprised by how much it has changed my perception of the game by adding to it. Obviously, Alliance is a new faction, and draenei a new race for me. And therefore, it's a new starting area to learn my way around. Pixie is my first hunter character (but thankfully I have a little guidance on how not to be a huntard). I've tamed my first combat pet, Artemis, and started training fishing and cooking for the first time to support his dietary needs. I picked up a couple of professions I've never leveled before - herbalism and alchemy -  just to keep the excitement going. And the friendly group of players in the guild that I'm new to have done a good job of making me feel welcome. So how has all this affected gameplay? Well, there have been a couple of funny moments. Like the first few times I came back from questing and initially thought it was weird that I was walking into a group of Draenei and not getting attacked. Then, realizing I'm one of them now. Also, the first couple of quests to kill Bloodelf spies or other Hordies tore at my heart a little. My Locomomo started out just like them! And now that I've pointed out differences in how we speak in vent, I owe my guildies some props. I've gotten a lot of help learning my way around the Alliance areas that up until now, I've only ever heard of and never fully experienced. And, I learned how to cluck at a chicken until it laid an egg that I now have for a pet. That confirmed my suspicions that indeed each faction has a few surprises up their sleeves. So all this new stuff makes it almost like I'm playing for the first time again. But at least I know the basics and lingo to help get me through. And it's making clear to me just how wide the world of warcraft can be, if you choose to utilize all it has to offer. One aspect that I'm looking forward to seeing in action will come once I leave the starting area. This is my first time on a PvP server. Have mercy! Has anyone else had a similar experience when starting up a new character?  And how long did it take you to get into the groove and past the feelings of awe that come along with the unknown?

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Obama Wins! (In Azeroth, Too)

Yesterday's national election results are pretty decisive, showing that the United States clearly chose Barack Obama to be the next President. A couple of days ago, we saw the Machinima.com video showing a brief poll in Azeroth, and we decided to let the Project Lore viewers have their voices be heard. The results from our Survey of how Azeroth would vote in the election came out quite clear. 69% of voters in our survey voted for Obama, 23% for McCain, and 8% for a third party candidate. Below you'll find a breakdown of all of the races, every one of them showing an Obama victory.

On to class breakdown. As seen below, Obama took every class' vote.

So, it appears that Azeroth has spoken, too. Remember that we only surveyed a small, non scientific population, so these results are just for fun.

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Upcoming Changes For Rogues Announced

Please?Mmm, finally Rogues have received a nice blue post from Blizzard Entertainment. Blizzard Poster Gamnin updated the stabbing community on changes they can expect to see in the near future. Gamnin admits that these are changes that are currently being worked on, as well as future goals. Therefore, some of these changes may not come for some time. Nevertheless, many of them have me in a twitter. Got me in a twitter:

  • Removal of numerous reagents (Thieves’ Tools, Flash Powder).
  • Poison skill removed – poisons available via vendors.
  • Level 75 unannounced ability designed and teased as adding group utility.
  • Fist weapon spec merged with dagger spec.
  • Mace Specialization will now grant armor penetration when using a mace.
Much hotness:
  • Cooldown reduced to 3 minutes on Evasion, Sprint, Vanish.
  • Subtlety Tier 1 redesigned to be more attractive
  • Fewer dagger specifics talents in subtlety to allow more diverse build options
  • Hunger for Blood will remove any harmful physical effects. No longer just Bleed or Magic.
I have always fancied the dagger specialization more, just because I felt that it required more “skill”. In actuality, it just requires that you move around a lot more (and have more patience) but I will keep telling myself that that equals skill. Unfortunately, raiders have claimed that dagger builds were doing less DPS than the other specs for some time, a statement which Blizzard owned up to.  With that in mind, the merger of maces into the dagger spec and armor penetration instead of a stun proc make maces much more attractive to me.  Maybe it is time to give up my trusty blades? The removal of the poison skill makes sense, as it was simply as waste of time to create them so often. On top of that, its not like it was difficult to do or troublesome to locate the materials. For those reasons, the switch to a vendor item makes a lot of sense. But seeing as I never carried around poison mats, just a few stacks of crafted poisons, I don't see how it will help bag space. As for the hotness changes?  I did not note that Cloak of Shadows' cooldown is being raised to two minutes since I was focusing on the good.  But that makes the changes to Hunger for Blood look more enticing for the PvP players out there.  And should I make that jump to maces, it is nice to know that Blizzard will try to make the subtlety tree a viable option. Be sure to check out the blue post though. Gamnin mentions a lot of other changes and future additions that I did not touch upon.  Sadly, there wasn't enough to convince me that daggers will be taking over as highest DPS again – and I feel they should be the highest.

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