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How Do You Like the 3.2 UI Changes?

doublepanelquestlogWith all the well-deserved hoopla regarding BlizzCon and WoW Cataclysm over the past few weeks, I thought it'd be fun to take a look back at some of the user interface changes we saw implemented nearly a month ago, in Patch 3.2, now that we've had time for the content to sink in a bit. It seemed that while many of us were excited to see these changes made, a large number of players also were concerned that the changes would make the game too easy, or even dumbed-down. This always seems to be a difficult line that Blizzard must walk when making content changes - and players aren't always happy with the results. Now that we've had a month to adjust to the changes, let's take another look at some of what was implemented:

  • How about that auto-complete for character names while in chat, for mail, etc? It certainly simplifies chats and invites, especially for those toons with special characters in their names.
  • I'm a fan of the casting bars that now show under target nameplates. It makes timing interrupts considerably easier. But I suppose that also could be considered a bad thing if I was the one being interrupted.
  • The double-paned questlog makes viewing quests a bit easier - I basically already had this through the DoubleWide addon, but now it's built in to the standard WoW UI.
  • Automatic item comparisons per armor slot and the ease of seeing vendor sell prices also are a welcome addition in my book, but also both are similar to the addons RatingBuster and Auctioneer.
  • Druids now can see their mana bars when shape-shifted. Sounds handy.
  • Have you found it helpful to have the item level on tooltips? I'll admit, this one I haven't done much with yet.
  • Another useful addition - options menus now display an exclamation when they have new features.
  • Remember all of those Quest helper additions that were on the 3.2 PTR patch notes? The ones that probably were the most widely debated for their simplification of questing? Well as we've all probably figured out by now, those never made it onto the regular servers. But it should be interesting to see if they were scrapped altogether or if they'll make another appearance in a later patch.
So in retrospect, now that we've had some time to adjust to all these changes, what do you guys think? Are you happy with what Blizzard has brought? Perhaps now couldn't live without some of the changes? They may be minor in the grand scheme of things, but I always think that the UI changes can bring so much to the game in their functionality. I also would say that first starting out on the game can be a bit intimidating. I would argue that many of these changes simplify aspects of the game that wouldn't necessarily affect the actual gameplay, but moreso the ease of getting around the interface and learning how to play. Perhaps Blizzard's looking to expand its market... or perhaps I'm just trying to make something out of nothing. What do you think?

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