Entries in holiday bosses (2)

PTR Patch 3.3.3: Build 11599

Making the trek to Ahune should be a lot easier this year.A new version of Patch 3.3.3 hit the PTR today. To be completely honest, there's not a whole lot in this build that we haven't already tipped you off to. From the new holiday boss mechanics to the class changes hinted on Facebook last night, it's all there. 

But if you still need a quick run-down of what's been modified in 11599, here are some highlights:

  • Holiday bosses can now only be fought by queuing up through the Dungeon Finder system or special NPCs (likely to be found in major cities). As a result, the previous requirements for summoning these bosses has been removed.
  • Death Knights' Chains of Ice now automatically inflicts Frost Fever.
  • Druids' Nature's Grasp spell now has 3 charges.
  • Hunters' Ferocious Inspiration is now an aura.
  • Warriors' Vitality talent now buffs Stamina by 3/6/9%.

The rest of the details, including more class changes, can be found after the jump!

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Patch 3.3.3: The LFG Feature and Holiday Bosses (Lie Detector No Longer Needed)

Sure, holiday bosses (and the potential for their phat lootz) are one of the biggest draws for many of us to world events. But up until now, a lot of drama has come with them - the potential for players not being "fresh" for their daily kill, the difficulty in forming groups late in the day, and of course QQ over rolls on loot.

Patch 3.3.3 aims to bring closure to some of those issues by bringing in the LFG system that we so love here at Project Lore. And now we also have a bit of clarification from blue poster Zarhym on exactly how it will be implemented (at least as of now).

Buried within the Patch Notes for 3.3.3 on the PTR, we have this little morsel:

  • World Event bosses (such as Ahune for the Fire Festival) will now be accessible through the Dungeon Finder. Players must use the Dungeon Finder to access these bosses.

And here's what Zarhym said to bring a bit more clarity to the matter:

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