Entries in patch 3.3.3 (5)

PTR Patch 3.3.3: Pwn A Blizzard Employee

Ever held a grudge against a Blizzard employee? Resented a class change? Sick and tired of lag? Been spurned by a Blue on the forums? 

Well, now you finally have a chance to enact revenge! If you can beat them at their own game, that is...

Sign up for the PTR, transfer a character or two, and download the latest build of Patch 3.3.3 for your chance to lock swords with members of the development team. The primary purpose of this special outing (available only on U.S. realms at the moment) seems to be testing out the new Random Battleground function

You may recall that the Blues conducted several similar sessions when testing the Dungeon Finder function for 3.3, which means that if you can't make it tomorrow (Friday, the 26th), there may be others in the near future. At the same time, this patch isn't nearly as large and will likely not have as long of a testing phase.

Either way, hit the jump for scheduling and the rest of the deets.

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PTR Patch 3.3.3: Build 11599

Making the trek to Ahune should be a lot easier this year.A new version of Patch 3.3.3 hit the PTR today. To be completely honest, there's not a whole lot in this build that we haven't already tipped you off to. From the new holiday boss mechanics to the class changes hinted on Facebook last night, it's all there. 

But if you still need a quick run-down of what's been modified in 11599, here are some highlights:

  • Holiday bosses can now only be fought by queuing up through the Dungeon Finder system or special NPCs (likely to be found in major cities). As a result, the previous requirements for summoning these bosses has been removed.
  • Death Knights' Chains of Ice now automatically inflicts Frost Fever.
  • Druids' Nature's Grasp spell now has 3 charges.
  • Hunters' Ferocious Inspiration is now an aura.
  • Warriors' Vitality talent now buffs Stamina by 3/6/9%.

The rest of the details, including more class changes, can be found after the jump!

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Patch 3.3.3: Class Changes Not Over Yet

Totally pulling a Heartbourne and putting this on the left side of the page.But, really, when are they ever? Balance, as always, is a bit of a chameleon, constantly shifting to meet the demands of a new environment (in this case, the ways in which a player and the game interact).

News of forthcoming class changes comes from a bit of an odd source this time, though -- Blizzard's own World of Warcraft Facebook fan page:

Death knights, druids, hunters, mages, rogues, warlocks, warriors, oh my! For those participating in our public testing of the upcoming minor content patch 3.3.3, look out this week for a host of fascinating new adjustments to these classes. Chains of Ice innately does what? Nature's Grasp has how many charges? Vitality boosts stamina by how much? Stay tuned to find out the answer to these and more questions!

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Patch 3.3.3: The LFG Feature and Holiday Bosses (Lie Detector No Longer Needed)

Sure, holiday bosses (and the potential for their phat lootz) are one of the biggest draws for many of us to world events. But up until now, a lot of drama has come with them - the potential for players not being "fresh" for their daily kill, the difficulty in forming groups late in the day, and of course QQ over rolls on loot.

Patch 3.3.3 aims to bring closure to some of those issues by bringing in the LFG system that we so love here at Project Lore. And now we also have a bit of clarification from blue poster Zarhym on exactly how it will be implemented (at least as of now).

Buried within the Patch Notes for 3.3.3 on the PTR, we have this little morsel:

  • World Event bosses (such as Ahune for the Fire Festival) will now be accessible through the Dungeon Finder. Players must use the Dungeon Finder to access these bosses.

And here's what Zarhym said to bring a bit more clarity to the matter:

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Patch 3.3.3 PTR Notes: Lots of Surprises!

There is some great stuff in patch 3.3.3, which is soon going to be live on the public test realms. Check out my highlights then the patch notes after the break.

  • Battleground queueing system completely overhauled. Random battlegrounds, no more marks of honor, more honor and adjusted prices!
  • Dungeon finder tweaks. Add a reason to vote-to-kick someone, queue better with people of different levels, queue for holiday bosses!
  • Auction House interface updates.
  • "Many quests which require vehicles have had their vehicle mechanics updated and improved in the interest of fun."
  • Subtlety buffed!
  • CoS intro skippable! 

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