Entries in multi-box (1)
Multi Boxing with Recruit-a-Friend
Posted by pixiestixy on Thursday, April 16, 2009 - 19 Comments Tags: Instances, dual box, dungeons, leveling, multi-box, recruit a friend, scarlet monastery, triple xp, wailing caverns, zhevra
It's been a solid eight months since Blizzard introduced its Recruit-a-Friend system and this week, I know of at least two more accounts they've roped in. One is legitimately one of my RL friends from college who finally caved to playing WoW for the first time out of general boredom. I'm hoping it keeps him entertained enough to get a paid account. And the other is my husband, determined to take advantage of the triple XP to get at least two new level 60 characters - a druid on his new account (which he then plans to transfer), and a shaman on his main account. Now how am I affected by that? Well, it's my DK who is running his new shenanigans through dungeon after dungeon.
So he rolled his two Taurens and had one /follow as they leveled to 10 within an hour - triple xp for both the new account and the one its linked to (only up to level 60) is grand. Meanwhile, I quickly leveled my DK (who I had not really touched since completing my initial quests in The Ebon Hold and getting in good graces again with Thrall) to 60, so I could get Death and Decay and some AoE power.
Now, I'm certain there are more efficient methods to achieving the quickest-as-possible leveling results. But I'm going to share how we've been going about it. We started off with running the Wailing Caverns to level 20, then Scarlet Monastery to level 40. Pull a group of mobs, bring them back within xp range of the alts, Death and Decay and spam a few spells - mainly Icy Touch, Plague Strike, Blood Strike, Corpse Explosion, and Unholy Blight. I'm not a DK expert, but it gets the job done. And despite the difference between the DK and the alts' levels, the triple xp (which unfortunately doesn't seem to stack with rested xp) more than makes up for it.
He's actually been doing the bulk of the work - we're on different work schedules, so when I'm not around, he's multi-boxing with his two accounts and my one. It's quite a site. Four days in, and he's got both alts to level 40. Once they're to the level 60 cap for the xp, perhaps we'll start a new pair. The levels come so fast that it seems a waste not to! Now, there is a cost. In order for the characters to be transferable, you have to buy the game and upgrade to a paid account (however, your main account gets a free month for this, so the account costs basically cancel each other out). Then there's the transfer fee. But even if you decide not to transfer, the characters you level up on your main account still get to keep their levels. I guess it could be a game killer for some, but for people who cringe at the leveling process and just want to get to end-game, I say it's a fun and productive way to pass the time in those long hours when we were waiting for 3.1. And although I'm not much of a mount collector, I really want that damn Zhevra!
I know a bunch of us here at Project Lore already have taken advantage of the Recruit-a-Friend bonuses - who else has? And how do you view the system - as a game promoter or destroyer?