Entries in proverb (12)

Proverb: The Vials of Eternity

Proverb is a column discussing the lore of Warcraft. It is spoiler heavy for all Warcraft games, novels, and other media. Comment on this post or send a tweet to @heartbourne and let us know what you would like to see in future columns!

great_sundering
The Great Sundering
One of the lore-richest eras in Warcraft history is the War of the Ancients, in large part due to the trilogy by Richard A. Knaak. I confess that I have only read the first book in the trilogy, but I am working on the rest. The War of the Ancients took place about 10,000 years ago. In short, a sect of night elf sorcerers, called Highborne, wielded arcane energy using the power of a body of water called the Well of Eternity to summon the Burning Legion into the Azeroth, and a great war ensued. The origin of the well is unclear; some sources claim that the Titans created the well when they were shaping Azeroth, but this conflicts with some of the implications in the War of the Ancients trilogy. In any case, it was a endless fount of magical energies that attracted the interests of demons and sorcerers alike. When the war between mortals and demons came to the Well at the Battle of Zin'Azshari, Illidan Stormrage filled seven vials with waters from the well. When the night elves were able to seal off the demonic portal at the Well, a great cataclysm occurred, called The Great Sundering of the world (also referred to as The Cataclysm, which is why most people are certain that this will be the theme of the next WoW expansion). The single continent of Kalimdor shattered into several land masses, and the Well of Eternity became a swirling vortex in the center of the Great Sea known as the Maelstrom. Illidan created a second Well of Eternity on the top of Mount Hyjal using three vials from the original Well. The night elves condemned the creation of a second Well, as reckless use of the first one nearly destroyed Azeroth. Illidan was condemned to confinement, and was not released until about 10,000 years later, during the Third War. At some point, he gave one of the vials to the Highborne, which ended up in the hands of Dath'Remar Sunstrider. Dath'Remar and the Highborne were exiled, and fled to the east. They washed up in Tirisfal and founded the new high elven nation of Quel'thalas. There, they built the wondrous city of Silvermoon and used Dath'Remar's vial to create the Sunwell. I suppose his jailers didn't think to search his body, as he seems to have retained the remaining 3 vials during his imprisonment. Soridormi later claims in the Burning Crusade that they were thought to be lost, but it doesn't seem like they looked very hard. Upon his release and exile from Kalimdor, and his defeat at the hands of Arthas, Illidan fled to Outland with with new lieutenants, Kael'thas Sunstrider and Lady Vashj. Kael'thas became the second in the Sunstrider dynasty to posses a vial, though players in The Burning Crusade recover this vial and the one held by Lady Vashj and give them to Soridormi, who uses them to create the portal in the Caverns of Time that goes to the Battle of Mount Hyjal. The vials were not consumed, and Soridormi retains these two vials. The final vial is not quite accounted for, as Illidan should have been the possessor. Illidan was killed by players at the Temple of Karabor (Black Temple), and his vial was not mentioned. It is unclear if he really held the vial at the time of his death or if he chose another person to claim it, or if he even lost it. It is possible that someone else claimed the vial after his death. If the next expansion really is Maelstrom based, I predict we will see the three remaining vials again. With Nozdormu's possible insanity and his possible role of leader of the Infinite Dragonflight, Soridormi may play a major role. I bet Nozdormu will eventually need to be defeated, and with the theme of the former site of the first Well of Eternity, maybe we will see the current Hyjal open to players and Azshara may have some nefarious scheme with the vials. Thanks for the comments on the last post! I always learn a lot from our readers, so keep helping me learn about the history of Warcraft. Let me know what you want to see in future editions of Proverb, and if you like more speculation or my recounting of the lore.

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Proverb: Druids of the Sun?

upperdeck25_800Proverb is a column discussing the lore of Warcraft. Comment and let us know what you would like to see in future columns! Many lore-minded players have likely heard about the new Druid quest in patch 3.2 for Horde players. It starts in Dalaran, and it involves a badly injured warrior by the name of Aponi Brightmane who wants to return to fight the Scourge. When players arrive in Thunder Bluff, Aponi speaks with Tahu Sagewind, a Druid. Their conversation touches on the history of Tauren druidism, notably Mu'sha. The full text is provided below, with what I think are the important parts in bold: Aponi Brightmane says: Talk to me, Tahu. Something. Anything! I'm going stir-crazy. Tahu Sagewind laughs softly. Tahu Sagewind says: All right, Aponi. I've enough on my mind to share. Have you ever spoken to the elves of Moonglade? Aponi Brightmane says: Not much. Tahu Sagewind says: The elves speak of a moon goddess, did you know? They put great stock in the light given by the moon. Aponi Brightmane says: Like Mu'sha. Tahu Sagewind says: Just like her. The parallels I've heard are interesting. And it's no secret all druids, Shu'halo and elf alike, can call upon Mu'sha's light. Aponi Brightmane says: Where are you going with this? Tahu Sagewind says: I wonder. Hamuul has guided us well, and I've learned so much from him. The legends sasy that our people were druids when time began... Aponi Brightmane says: I hear the "but" in your voice... Tahu Sagewind says: ...but what Hamuul teaches is what the elves know. The night elves. They put such stock in their moon goddess, as creatures of the night. Aponi Brightmane says: Do you think his teachings are wrong? Tahu Sagewind says: No! No, nothing like that. He is an elder for good reason, sister. Mu'sha is one of the Earthmother's eyes, and she watches over us. That isn't sinister. Tahu Sagewind says: But we're nothing if not people who strive for balance. Our warriors fight only when there is need. Our hunters take only what the tribes require to live, and use all they can when they do. The shaman stand as guide and mediator to the elemental spirits. Tahu Sagewind says: And while we, as druids, are guardians of nature, I wonder if we've overlooked a key aspect of balance in all things. Aponi Brightmane says: So are you going to bring this up to the elder? Tahu Sagewind says: No, no. No need for him to trouble about a student's idle philosophizing while he entertains a friend. Aponi Brightmane says: I suppose so. It's not silly, though, what you said. Tahu Sagewind says: Well, it isn't exactly a new thought, sister. Aponi Brightmane says: I see that thoughtful frown, Tahu. Tahu Sagewind says: Sorry, sister. Its nothing to worry about. Aponi Brightmane says: But something is on your mind, right? Tahu Sagewind says: I'm thinking about the front to the north. The one you're so eager to return to. Aponi Brightmane says: What about it? Tahu Sagewind says: I know I'm counseling patience, Aponi, but I don't like remaining here any more than you do. Times are bleak, and failing to act only makes me worry that my idle hand may have been the one to turn the tide. Tahu Sagewind says: Still... there is balance in all things, even death. I simply hate the concept that such destruction and darkness might be necessary. Aponi Brightmane says: There's a phrase... "Its always darkest before the dawn." The dawn will come, though, Tahu. The sun will rise. The balance will shift back to where it should be. Aponi Brightmane smiles and gestures to the north. Aponi Brightmane says: Even on the glacier itself, the sun manages to peek through the gloom. I have hope, Tahu. I think we'll make it through this, no matter how dire it looks. Aponi Brightmane says: But I'd still rather be there on the front lines helping it happen rather than trying to placate myself with belief. We can't just sit around and hope it happens. Tahu Sagewind says: I know, sister. I know. We'll return to fighting one day. For now, though, maybe it's best to spread the word to others... give them the hope you have. Aponi Brightmane says: And through that hope, strengthen our side in the fight? Tahu Sagewind says: That's the idea. The quest is unfinished and we don't know if it will be extended before patch 3.2 goes live. However, there are LOTS of references to the sun and "a new dawn" in there, even when they aren't talking about An'she. It is generally accepted that Malfurion Stormrage was the first (mortal) Druid, and the druidism that the Tauren speak of that they claim predates Malfurion is false or in a drastically different form from Cenarius' teachings. In fact, the latter might be the case, with the Tauren originally practicing an entirely different form of druidism focused on some form of the light. It could be that An'she and/or Mu'sha (Elune to the night elves) are actually Naaru, and Tauren could come to wield the holy light through the worship of the Earth Mother. Tauren mythology claims that An'she, the goddess of the sun, was an eye of the Earth Mother, ripped out and tossed through the cosmos, perused by the Earth Mother's other eye, the goddess Mu'sha/Elune. We could see all of this develop. Currently the only Horde race capable of being Paladins are blood elves, and it could be that Blizzard would like to expand that to give Horde players more of a choice. The other obvious conclusion would be that a new type of druid may be in the works. Druids already come in many flavors in the Warcraft mythology. Druids of the Sun could be a real possibly, and this could be a new hero class in the expansion. Most players agree that "Arch Druids" would simply be "super Druids" and would leave no room for regular druids in the game. Current druids are "Druids of the Wild" and are focused on shapeshifting, while Druids of the Sun could be something completely new. Blizzard has stated that they don't want new classes to simply be hybrids of other classes. I don't know what precisely a Druid of the Sun would do. They could come up with a whole new resource system outside of mana, like they did with Death Knights, to make the class very unique. In addition, it makes sense for Death Knights to be any race, but most other classes that players theorize about should have race restrictions, so I don't think this idea is too far out. With most players looking to the Maelstrom and the Emerald Dream in the theoretical new expansion "Cataclysm", its likely that Night Elf and Druid lore could play a major role. I think either or even both of the conclusions I discussed could happen. As for other races, we could also see Dlood Elf Druids. There were high elf druids prior to the second war who erected the Runestones which hid the elven magic from the Burning Legion, as well as protected Quel'thalas from attack from Arthas during the third war. They wielded the powers of nature through the arcane, and many of them became high elven rangers. Some half-elven druids became more feral and turned into savagekin. The high elven rangers that we raised by the Scourge became Dark Rangers, who turned to shadow magic instead of natural magic for their powers. It seems that some blood elves kept up the practice, such as High Botanist Freywinn and many of the Bloodwarder and Sunseeker blood elves currently (previously?) in the Botanica of Tempest Keep. It could be that from their redeemed light-given powers from M'uru and A'dal and the revelations of the Tauren studying the light, blood elves players could see druidism in their future. The line from the dialog "strengthen our side in the fight" really makes me think this may be the case. As for the Alliance, Wildhammer Dwarves are sort of back in the Alliance with an Alliance friendly base in Aerie Peak as well as their gryphon riders in Outland. Wildhammer dwarves are known to often worship nature and the elements and become druids and Shaman. Allowing Alliance players to create Wildhammer Dwarves of these classes would open up the number of races able to be Druids and Shaman in the Alliance to two, a perfect analog to Blood Elf druids and Tauren Paladins. Finally, perhaps this means we will see the Cenarian Circle join the fight in Icecrown. It would make the Icecrown Citadel fight even more epic. What do you think? Is this a red herring, or are these clues to a bigger development? As the Tauren NPCs say, may the eternal sun shine upon thee!

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