Entries in proverb (12)
Proverb: Twilight's Hammer, Part 1: Gul'dan
The Twilight's Hammer is encountered by players all over World of Warcraft. From ousting the cultists defending Aku'mai in the Blackfathom Deeps to skipping Jedoga Shadowseeker when farming heroic Ahn'Kahet, the cult has made their mark nearly everywhere in the world of Azeroth and beyond.
The Twilight's Hammer started out as an orcish clan. Before even the first war, the orcish warlock Gul'dan formed the Shadow Council, an organization bent on serving the Burning Legion and spreading the practices of various dark magics to all of the orcish clans. Most of the major orcish clans had allied under the banner of the Horde and began exterminating the draenei for conquest. The Shadow Council became a secretive organization that controlled the Horde behind the scenes - they appointed the Warchief and communicated directly with Kil'jaeden and other Burning Legion demons.
Gul'dan, practicing his dark magic, ran several experiments on the ogres native to Draenor. He created the two-headed ogres, and one of them, Cho'gall (left head Cho, right head Gall), became Gul'dan's apprentice. He was one of the first ogres to learn of arcane magic and became a powerful spellcaster. He was also insane, probably part of the side effects of having two heads and being able to command magic. Perhaps from brainwashing from Gul'dan, he believed Armageddon would soon arrive, and the Horde would bring it into fruition.
Proverb: The Council of Six
Proverb is a rare yet delicious column discussing the lore of Warcraft. It is spoiler heavy for all Warcraft games, novels, and other media. Comment on this post or send a tweet to @Heartbourne and let us know what you would like to see in future columns!
The Council of Six, also known as The Six, is the ruling governance of Dalaran. They used to have a lot more to do when Dalaran was more of a city-state and had to make political decisions. Without land to manage or other kingdoms to disagree with, there isn't much for them to do, and they haven't really been featured much in Warcraft media.
The Six used to be a completely secret group. Its existence was known to the Kirin Tor (the collection of high-ranking magocrats that live and study in Dalaran), but the public was unaware of which magi were on the council. Their meetings occurred in the Chamber of Air, a room completely sealed off from the rest of the world and accessible only through spells known to The Six. It is thought to be located somewhere within the Violet Citadel, but it could very well exist in a parallel dimension. This is not unlike the Chamber of Aspects, which was believed to be inaccessible until it was unearthed beneath the Dragonblight after the Sundering. When The Six would meet with non-members, they would be in magical disguises and kept their identities a strict secret, as well as their precise location. A few talented mages have been able to infiltrate the council, such as Khadgar, but it is rare and requires exceptional skill to do so.
Proverb: The Elemental Planes, Part 1
The Abyssal Maw |
Azeroth's native elementals wreaked havoc across the world while they were under the influence of the Old Gods.
To keep Azeroth safe from these threats, the titans imprisoned the Old Gods underground and banished the savage elementals to the titan-constructed Elemental Plane, a secure dominion where the elementals could dwell without harming Azeroth. Four domains were created within this primordial realm to serve as ideal environments for each type of elemental. For ages since, the elementals of air, water, earth, and fire have engaged in endless strife with each other, waging titanic battles in the confines of their realm. One of the Elemental Plane's domains, a vast ocean known as the Abyssal Maw, is home to the water elementals. Legend says that Neptulon the Tidehunter, the powerful being who rules over the aquatic realm, possesses a potent weapon that allows its owner to control the very seas of Azeroth. Thus far, the artifact has remained secure inside the water elementals' domain... but that will soon change. Within Deepholm, the domain of the earth elementals, the malefic Dragon Aspect Deathwing is on the verge of executing a catastrophic act: to burst forth from the Elemental Plane into Azeroth. Doing so will ravage the surface of the world and breach the barrier that separates Azeroth from the elementals' realm. Whether Neptulon and his subjects have entered into an alliance with Deathwing remains unknown. Regardless, if Deathwing's actions create an opening into the Abyssal Maw, nefarious and honorable factions alike will seek out the fabled weapon carried by Neptulon. Whoever secures the artifact will have control over the world's seas, a power that perhaps no one, not even members of the Horde or the Alliance, should possess. Here is what we know so far about the Abyssal Maw and Neptulon. Neptulon is the elemental lord of water. He has dominion over all water in Azeroth. The Great Sea, Bloodvenom River, the wishing well in Dalaran, and Thrall's personal shower included. This can be bad, seeing as the elemental lords like to spend their free time chatting with Old Gods about how to return the titan-ordered world of Azeroth back into chaos. However, his banishment into the elemental plane severely limits his influence over the mortal world, though he is able to exert some influence. The elemental lords now enjoy attempting to exterminate each other, but for now the elements remain somewhat in balance. The Abyssal Maw, where Neptulon now resides after being banished from Azeroth by the Titans, is the oceanic region of the Elemental Plane. The Elemental Plane is a small, spherical "planet" located somewhere in the Twisting Nether. In that sense, it is not so different than Draenor. However, the elements battle for supremacy, making the realm very chaotic, much as Azeroth was before the Titans arrived. Neptulon takes great pleasure in tearing at the rocky beaches of Deepholm, the earthen realm of the Elemental Plane where Therazane rules and Deathwing currently resides.The appropriately named Firelands |
Proverb: Quel'Serrar and Quel'Delar, Part 2
Proverb is an occasional column discussing the lore of Warcraft. It is spoiler heavy for all past, present, and future Warcraft games, novels, and other media. Comment on this post or send a tweet to @Heartbourne and let us know what you would like to see in future columns!
Blood Elves are pretty |
Proverb: Ysera and the Green Dragonflight, Part 1
Proverb is a twice-weekly column discussing the lore of Warcraft. It is spoiler heavy for all Warcraft games, novels, and other media. Comment on this post or send a tweet to @Heartbourne and let us know what you would like to see in future columns!
Fan rendering of Ysera, night elf and dragon forms |
Ysera's current (temporary?) model in her night elf form in WoW |
Creature of the Dream |
Proverb: The Windrunner Sisters, Part 2
Proverb is a twice-weekly column discussing the lore of Warcraft. It is spoiler heavy for all Warcraft games, novels, and other media. Comment on this post or send a tweet to @Heartbourne and let us know what you would like to see in future columns!
Statue of Alleria Windrunner in Stormwind |
Sylvanas locked in thought (fanart) |
Thalassian | Common |
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Anar'alah, Anar'alah belore Sin'dorei Shindu fallah na Sin'dorei Anar'alah Shindu Sin'dorei Shindu fallah na Sin'dorei Anar'alah belore Shindu Sin'dorei Shindu fallah na Sin'dorei Anar'alah belore Belore | By the light, by the light of the sun Children of the blood Our enemies are breaking through Children of the blood By the light Failing children of the blood They are breaking through O' children of the blood By the light of the sun Failing children of the blood They are breaking through O' children of the blood By the light of the sun The sun |
Proverb: The Windrunner Sisters, Part 1
Proverb is a twice-weekly column discussing the lore of Warcraft. It is spoiler heavy for all Warcraft games, novels, and other media. Comment on this post or send a tweet to @Heartbourne and let us know what you would like to see in future columns!
Sylvanas Windrunner, Dark Ranger |
Vereesa Windrunner |
Statue of Alleria Windrunner in Stormwind |
Proverb: Quel'dorei vs. Sin'dorei Part 2
Proverb is a psuedo-weekly column discussing the lore of Warcraft. It is spoiler heavy for all Warcraft games, novels, and other media. Comment on this post or send a tweet to @Heartbourne and let us know what you would like to see in future columns! If you haven't already, be sure to read part 1! We pick up with the recent history of the blood elves and high elves. The blood elves under Kael'thas largely fled to Outland from the humans, who viewed them as traitors. Some blood elves stayed behind to rebuild Silvermoon and attempt to reclaim their homeland from the undead. Lor'themar Theron stayed in Quel'thalas as Regent Lord of the Blood Elves, while Kael'thas took the ambiguous title of Lord of the Blood Elves. Kael'thas' alliance with Illidan to use alternative energies, largely demonic ones, led him down a dark path. He and his forces captured the naaru M'uru and sent it back to Silvermoon with Grand Magister Rommath, with the message that the blood elves could use the naaru for power and to prepare to join him in Outland. Kael'thas continued to gather power in Outland. He sent a large regiment of his most powerful forces to attack Shattrath City, one of the largest settlements opposing the rein of Illidan. During their attack, these blood elves laid down their weapons, and a blood elf by the name of Voren’thal stepped up as their leader. He professed to A'dal, leader of Shattrath, that he had seen him in a vision and the only hope for the blood elves was with this naaru. These blood elves vowed to serve A'dal and took on the name the Scryers, leaving Kael'thas. This was the largest loss Kael'thas took to his power until his death. The Scryers remain neutral to the conflicts of the Horde and Alliance and will ally with any adventurer willing to help their cause.
Blood Elves |
High Elves |
High Elven Eyes |
Proverb: Quel'dorei Versus Sin'dorei, Part 1
Proverb is a psuedo-weekly column discussing the lore of Warcraft. It is spoiler heavy for all Warcraft games, novels, and other media. Comment on this post or send a tweet to @Heartbourne and let us know what you would like to see in future columns! This week on Proverb, as per request of Angusthehaggis on Twitter, we'll be looking at the differences and origins of the modern Quel'dorei and Sin'dorei, commonly known as "High Elves" and "Blood Elves". This article ended up very long, so the second part will be out later this weekend. The High Elves have a long and rich history. High Elves were originally Night Elves, or Kal'dorei, but through their practice of magic underwent some physical changes that turned them into a distinct race, especially under the physical separation of the two factions due to the exile of the Highborne from Kalimdor. If you aren't familiar with this story, take a quick read of Proverb: The Vials of Eternity. The Quel'dorei named their settlement Quel'thalas, or "High Kingdom". The northernmost portion was named Silvermoon, with the sprawling capital city bearing the same name. Lush forests composed the southern regions of Quel'thalas, including the Eversong Woods and Eversong Forest. The High Elves fought many wars with the local forest trolls, namely the Amani trolls. Wars with the trolls raged on for years, and the high elves eventually turned to the human kingdom of Arathor for help. The humans were reluctant, but helped for their own safety from the trolls. The elves taught the humans magic, and together they defeated the Amani empire. In exchange for the help, Anasterian Sunstrider, king of the high elves, pledged loyalty to the bloodline of Thoradin, king of Arathor. The High Elves largely remained reclusive and distant from the human nations that came and went over the years. Elves are very proud and arrogant, and the elves of Quel'thalas would need good reason to ally with the humans. Some 1,200 years after the troll wars, the Alliance of Lordaeron was founded, consisting of the seven human nations of the time, in reaction the orc's invasion of Azeroth and the fall of Stormwind. King Terenas sent an emissary to Silvermoon to ask for the elves help. Anasterian decided to help only because Lord Lothar was among the humans requesting help, as Lothar was a descendant of Thoradin. Anasterian sent a small force led by Alleria Windrunner, who soon reported the immanent threat of the trolls and their new orcish allies. The high elves joined in full force to protect their homeland. The newly formed Horde did much damage to Quel'thalas, especially the red dragons enslaved by the Dragonmaw clan of orcs. Anasterian blamed Terenas' poor leadership for the burning of the forests of Quel'thalas. Lothar perished during the war, and the high elves considered their debt to Thoradin's bloodline paid and the humans careless. The nation of Silvermoon largely shut itself off from the world. A few high elves remained outside of Azeroth, but very few wanted to mingle with the humans or other races. A few high elves studied in Dalaran (including Prince Kael'thas Sunstrider), which was the premier location for studying magic, perhaps even exceeding Silvermoon. The High Elves remained isolated as the Scourge ravaged the human kingdom of Lordaeron. With Arthas leading them as the Lich King's token Death Knight, the Scourge ravaged Quel'thalas, destroyed Silvermoon and the Sunwell, and killed around 90% of all of the High Elves who died defending their homeland, including King Anasterian Sunstrider. The elves would never forget the loss of their great kingdom to Arthas, prince of Lordaeron, adding another mark against the humans' reputation. Kael'thas returned to Quel'thalas, infuriated at the destruction of his homeland during his absence. He rallied as many High Elves as he could gather, and renamed his people Sin'dorei, or blood elves, to reflect their thirst for vengeance and a new source of magic to quench their thirst after the loss of the Sunwell. Roughly 90% of the remaining High Elves followed Kael'thas and took on the new name. He allied with the humans temporarily, then left them to take an offer from Illidan Stormrage to find new, exotic forms of magic to feed his people. The other 10% of the high elves remained elsewhere. Many of them were elsewhere during the destruction of Silvermoon or fled. These remaining High Elves were of a loose association to each other and called their organization the Silvermoon Remnant, and still consider themselves to be members of the Alliance. While the high elves traditionally used the Sunwell to satisfy their thirst for magic, the ones that traveled around Azeroth used alternative sources. For example, current day Stormwind contains a Moonwell with a few high elves around it. Many high elves traveled with Jaina Proudmoore to found Theramore, where they currently hold two seats in her advising council. The high elf population continues to dwindle, as the high elves are disparate and many defect back to Silvermoon to join the blood elves. Continue to part 2.
Proverb: Nozdormu and the Bronze Dragonflight
Proverb is a psuedo-weekly column discussing the lore of Warcraft. It is spoiler heavy for all Warcraft games, novels, and other media. Comment on this post or send a tweet to @Heartbourne and let us know what you would like to see in future columns! The last post on the Vials of Eternity stirred a lot of discussion about Nozdormu, so I thought this week I'd take the opportunity to outline a biography of Nozdormu and the history of the bronze dragonflight. When the Titans were shaping Azeroth, they created the five dragonflights from the great proto-dragon, Galakrond. The leaders of the dragonflights, called the Aspects, were each gifted with different powers by the Titans. Nozdormu and the bronze dragonflight were imbued by the leader of the Titans, Aman'thul, with the power to travel through time at a whim. To humble Nozdormu, and remind him he was not invincible, Nozdormu was also revealed the exact moment and method by which he would perish. The bronze dragonflight were tasked with making sure that everything in the world transpired according to fate. Dragons and mortals existed peacefully together until the War of the Ancients, which the dragons participated in after some coaxing. Neltharion betrayed the dragons and tricked them into pouring much of their power into an artifact called the Demon Soul, which was used against them. Neltharion, now known as Deathwing, banished the bronze, red, and green dragonflights from the battle and decimated the blue dragonflight. Ultimately, all of the dragonflights lost great numbers and the Demon Soul was captured from Deathwing. Nozdormu, Alexstrasza, and Ysera placed an enchantment on it so that it could never be used by dragonkind again and hid it far below the earth. They were still severally weaker from contributing so much of their power to the Demon Soul, and would be until it would be destroyed ten thousand years later. Following the reinstatement of the Well of Eternity, Ysera gifted the night elves with the World Tree Nordrassil. Nozdormu, The Timeless One, blessed the tree so that night elves would never age past their prime, giving the night elves effective immortality. The bronze dragonflight was largely reclusive for the next nine thousand years, keeping to themselves in the Caverns of Time below Tanaris desert. Nine thousand years after the Sundering, the bronze dragons were approached by the night elves, who were concerned by the Qiraji's expansion. The bronze dragonflight didn't much care, until the Qiraji began approaching the Caverns of Time. The bronze dragonflight and many other dragons assisted in what became known as The War of the Shifting Sands. The Qiraji were sealed behind The Scarab Wall, and the world was again at peace. It was only another thousand years before the bronze dragonflight was again roused to interfere in the world's events. An orcish warlock by the name of Nekros was able to recover the Demon Soul and used it to enslave Alexstrasza, the red dragon Aspect. Korialstrasz was able to find the highly reclusive Nozdormu and begged him to help. Nozdormu was less than happy, and refused on the basis that this was the way events were fated to unfold. It wasn't until the green dragon Aspect, Ysera, called upon him did Nozdormu and the bronze dragonflight decide to intervene. Malygos, who also refused at first, also joined. At the great Battle of Grim Batol, the Demon Soul was destroyed, restoring the power to the Aspects, and Deathwing was chased into hiding. With their power returned, the bronze dragonflight began to venture into the world once more. After the third war and the destruction of Nordrassil, the night elves attempted to form a new world tree, Teldrassil. Unlike the first world tree, none of the Aspects would bless the selfish request of the night elves to regain their immortality. Without Nozdormu's blessing, the night elves would begin to age again. As for the events starting with World of Warcraft, Nozdormu has been missing for some time now. In his stead, Anachronos leads the bronze dragonflight and a subfaction of the bronze dragons known as the Brood of Nozdormu. When the Qiraji began to arise again, Anachronos sought out a champion to assemble the Scepter of the Shifting Sands to reopen the gates of Ahn'Qiraj. The bronze dragonflight again helped the mortals fight the insects, and the Qiraji were defeated. Additionally, Chronormu, also known as Chromie, was assisted by players at Andorhal investigating how the Scourge was meddling with the flow of time there, as well as helping them rewrite the events of The Battle of Darrowshire to prevent the corruption of Redpath. Once the Burning Crusade started, Soridormi, Nozdormu's consort, called upon mortals to stop a mysterious band of dragons known as the Infinite Dragonflight from intervening in past events. A faction of bronze dragons, known as the Keepers of Time, have helped ensure the outcome of the opening of the dark portal, Thrall's escape from Durnholde, and the culling of Stratholme. A third faction of bronze dragons, the Scale of the Sands, help ensure the outcome of the Battle of Mount Hyjal. As of Wrath of the Lich King, Nozdormu is still on some secretive mission. Players who visit the Bronze Dragonshrine where the bronze dragons are battling the Infinite Dragonflight throughout time use an item to reveal the leader of the Infinite Dragonflight, but surprisingly, Nozdormu appears. There are several implications of this. It could be that Nozdormu is the leader of the Infinite Dragonflight. His motive could be to change events so that his demise, of which he knows the when and how, is prevented. Upon zoning into The Battle for Mount Hyjal, the bronze dragon Indormi comments: "Do you think the rumors about the Infinite Dragonflight are true? I've sensed it...the familiarity." This may be evidence that some bronze dragons may become infinite dragons in the future Additionally, during Children's Week, a blood elf orphan by the name of Salandria visits the Caverns of Time and nearly gets attacked by the dragons there. Zaladormu stops the dragons, saying that the orphan should not be held responsible for "things she might do or fail to do in the future". Salandria gets a toy dragon and says "someday I plan to own a real one" as players see the quest text "you can see the wheels in the small girl's head turning". She is taken under the "wing" of Lady Liadrin, leader of the blood knights, to train as a paladin. She may have some role in Nozdormu and the Infinite Dragonflight's scheme. The Infinite Dragonflight could also be an experiment of Deathwing, who engineered both the Chromatic Dragonflight and the Twilight Dragonflight. Deathwing is still in hiding, after all. Perhaps we will have to face off with Nozdormu as the leader of the Infinite Dragonflight, and maybe Soridormi will use her Vials of Eternity in some way. Only time will tell.