Entries in the old kingdom (2)

Patch 3.3.2: Bring on Glory of the Hero

I'm sure most of you have noticed by now when running your daily random heroic that there have been a few changes to dungeons to make them run a bit faster. Patch 3.3.2 brought with it several changes that decreased the number of times a boss does a special move, making the encounters quicker and less annoying. And for anyone still working toward earning Glory of the Hero, the changes are bringing that Red Proto-Drake almost within our grasp.

Many of the changes also make their related achievements substantially easier. Let's take a look again at the recent changes that will affect achievements.

The Nexus

  • For Chaos Theory: Anomalus will now use the Create Rift ability only once, down from 3 times, reducing the number of rifts that you have to fight through.

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The Best Encounter To Date?

No Crazy DPS HereI first recall hearing about the Faceless Ones – in World of Warcraft - around the time of Ahn'Qiraj and its faction's leader, C'Thun. While I can not recall why they came up in this context exactly, I assume it was because of the link between Forgotten Ones leading the Faceless Ones. No, C'thun isn't a Forgotten One, he is an Old God, but he looks a lot like the Forgotten Ones from Warcraft 3. Anyways, today isn't a day to dive into their lore, mainly because the topic could take more than a day to cover! Instead, I want to talk about my first interaction with the Faceless Ones via WoW.

While grinding my way to level 80 I skipped over one instance for some time, Ahn'kahet: The Old Kingdom. I wasn't dodging Herald Volazj or anything like that.  In fact, I much wanted to meet the oddly proportioned end boss, but I could just never get a group going, PUG or otherwise. Finally, many levels over the suggested range and at a time when I logged in to “play for 30 minutes,” I got invited to a party for OK and couldn't refuse. The fact of the matter is that after killing members of the Lich King's Scourge, decimating any spider mob is on the top of my list. I hate spiders, but I love their fangs and femurs.

The following contains ***SPOILERS*** for boss encounters. You have been warned.

The instance is pretty standard fare, feeling much like the earlier Azjol-Nerub. After replacing the tank due to a few bad pulls early on, we breezed through the cobwebbed corridors and on to meet the Faceless Ones and their leader, Herald Volazj. The fight is tank-and-spank with a substantial twist at 66 and 33 percent. At those designated intervals, Volazj will cast a debuff across the whole party. The debuff is quite frankly best one since Vaelastraz in Blackwing Lair, and possibly the best ever.

For the lore nuts, this gives us another link to the use of insanity and C'Thun for the Lovecraft connection.  Although I may be stretching it there since the evil eye is not a Forgotten One.

The spell makes use of the phasing design, showing each party member a slightly different scene. Each player's view has the rest of their party turn on them, playing their previous roles only now you are the target. Before you can get back to the boss fight (or help the slower DPSers) you must dispatch the shades of your friends.

***SPOILER OVER***

The encounter's design saved the instance from being run of the mill.  Launching it ahead of the insanely short Azjol-Nerub and into the realm of fun instances, if only for the gimmick. If you haven't been there already, be sure to hit it up as soon as possible, it is another aspect in WoW that everyone should experience.

Personally, I think the guys are going to go nuts when they finally get to The Old Kingdom. Hopefully someone is new to the instance when they film it so we can see the raw reaction.

Past that, lets get some more Faceless Ones in WoW now that we have opened up the Nerubian empire. I do hear there are some in Icecrown's lands, hopefully they come with some solid lore to boot.

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