Changes To Professions/UI Coming In Patch v3.0.8
Not everything is new to the list, so if you have been keeping yourself abreast of the situation, then you will only have to add small morsels to your extensive knowledge. Every aspect of World of Warcraft will see some small changes with v3.0.8. Some of the most drastic changes target the newly added Wrath content, namely the Death Knight class. Most of that information is old hat, but tweaks to Wrath's PvP contributions aren't. Despite the laundry list of changes to Lake Wintergrasp and Strand of the Ancients, nothing comes off as earth shattering, except the change in marks. For some actual game changes we have to move to the professions.
Here are some of the highlights to the profession changes:
- All flasks no longer require an alchemy lab to create. (Alchemy)
- Reduced the cooldown on Northrend Alchemy Research from 7 days to 3 days. (Alchemy)
- Succulent Orca Stew and Shoveltusk Soup have been removed from the requirements for any cooking achievements as they will not be added to the game. (Cooking)
- Many high level enchantment recipes have had the amount of Infinite Dust and Greater Cosmic Essence requirements significantly reduced, but with Dream Shards being added to them. (Enchanting)
- Added a new recipe to convert a frozen orb and some green quality gems into several superior quality gems. (Jewelcrafting)
- Mining veins and deposits no longer require multiple hits to receive all the ore. Players will receive around the same amount of ore, stone, and gems they would have received from multiple hits. (Mining)
Personally, my two main toons are not too effected by any of the changes. My priest is in it for the money, thus she is a strict gatherer – Skinning and Herbalism. The rogue will love the change to mining, even though it is four years late, for its speediness. The flip side is that he will miss the ability to Sap, ninja and go for a HK that he enjoyed so. Heck, even their class changes aren't worth mentioning. Can't complain about cheaper enchants though!
Blizzard managed to squeak in some UI changes that no one specifically asked for, but are happy to see. The company has pledged to implement much needed anti-scamming measures into WoW and the first of such will come with this patch. MMO-Champion.com gave us the first details and screenshots the other day, and it is a valiant effort by Blizzard, but I am not sure how much scamming it will curb. In practice a GM chat request window will pop-up when a GM wishes to chat with you. Upon clicking it a self-contained GM chat window will show up on the screen.
This is all fine and dandy, but the biggest problem is the dissemination of the information. I doubt most players will realize the request feature has been added, so they won't expect it, leaving some of them open to the same type of scamming we see today. At least Blizzard is finally trying something though, even if it is just to cover their ass. Naturally, the one thing Wryxian didn't update us on is when the patch is coming out...
Reader Comments (20)
Finally some nice and needed changes to the professions :D
And first ^^
what about duel spec?
I like that thing with the mining I hate having to hit it like 3-4 times to get all the ore/gems ect
At least this puts an end to idiots trying to mine the node im already mining in an effort to steal it.
Wow, those changes blizzard seems to have read my mind! Too many times have i been backstabbed while approaching a seemingly harmless node of ore. The cheaper enchants will be nice too, im a tank so the cheaper mats will take less of a bite from my small wallet, i HATE not being able to farm! Also, this post was about professions, so dont really expect anything about dual-speccing here, although i am excited for that.
I kinda liked the multiple mining hits, i mean it felt like u go a lot more out of it. but oh well itll still feel like a lot when u min 5 or 6 ores, 4 stones and possibly a couple gems.
Oh and the enhanting patch it gonna do wonders for my druid cus im low on money nd im saving up for cold wether flight.
Dual spec is supposed to come somewhere around the start of the Uduar raid instance
That's a very relevant picture you chose.
hunters get nerfed :( check wow insider
death knights can be made on a different realm and you can make more than one... kinda defeats the purpose of them being epic but equal
the patch is released on wednesday :D, and btw dual spec is supposed to be coming out round about 3.1 ( which is blizz's normal HUGE patch) ^^ hope this helps
i think they should improve BS because almost no normal recipes are added. i have seen only loads of new JC recipes
I like the changes for mount restrictions and elemental shamans
I to am a minner and if i only need to hit the ore for one tick and get all the ore for say 5 thats great! It stops alliance @#$@'s from comeing up and stealing the rest which really ticks me off. So i think it was a smart idea on blizzards account. (the pic scares me however....)
odd changes to me, and y is there a picture of blue?
Haunt: ... this ability is now limited to a single target as intended.
Aww, damn... :P
YOU'RE MY BOY, BLUE! YOU'RE MY BOYYYY!
Ahhh.. great movie. ;]
WoW should take a page out of EVE's book and impiment something a long the lines of an in-game CONTRACT, so that the transaction is "in writing"
:D good idea or what!
oops... meant to put"
@ the last 2 paragraphs
It is kinda cool about the mining ore but, usally when we are in a group we share the mining nod. We will not beable to now. Still it will help in leveling mining faster.
Great, mining change should cut down a bit on the Horde gank/ninja/lol, and the alliance, 'oops, sorry didn't see you killing those mobs so you could mine/sorry/lol when I am mining.....'Fecking hate ninja's !!'