Entries in champion (2)
Guide to the Argent Tournament
- Training in the Field - The easiest of the travel-based quests. Most people just head down to Sindragosa's Fall and kill the Scourge running around there. For obvious reasons it can become crowded - and a PvP zone - so you may want to venture a little further out.
- Learning the Reins - You'll essentially be repeating the set of Mastery quests from earlier. Very easy.
- A Blade Fit for a Champion - For some odd reason being in the guise of a frog allows the cursed maiden to protect the blade better. We cannot free her unless we lay a wet,s loppy one upon her pursed lips. Head over to Ashwood Lake and spam this macro (/use Warts-B-Gone Lip Balm /kiss) on the frogs you come across. Eventually you will find her and receive the blade.
- The Edge of Winter - Another quest that is heavy on the travel. First you have to head to lower Crystalsong Forest and kill Lord Everblaze, he respawns incredibly quickly, thank god. Snag his Everburning Ember and then head out to the Maiden of Winter's Breath Lake and melt her Ice Block. Done.
- A Worthy Weapon - Head down to the Ironwall Dam that separates Icecrown and Crystalsong Forest to collect the Winter Hyacinths growing there. Upon collecting four weeds, head north of Naxxramas and offer the dandelions to another maiden.
- The Grand Melee - I hope your original jousting match was incredibly easy, because if it wasn't than this may be difficult for you. You're tasked with taking down three Valiants in this feat of strength. Be aware that you Shield (hotkey 4) can stack up to three times. Before you go into combat get it stacked and allow the cooldown to pass, then start the battle. Shield Break your opponent until they come into melee range and then melee. While in melee keep your shield active, as the attack and buff are on separate CDs. If you can keep a shield up while you opponent's is down during the melee skirmish, then it'll be an easy victory.
- At the Enemy's Gates - Here's another easy traveling quest. Head down to Corp'rethar in southern Icecrown - clearly marked on the map - and smash some Scourge skulls. The combat is exceptionally easy, just make sure you are attacking the Lieutenants and not the Commanders. The Commanders are far more difficult and not part of the quest criteria.
- Threat From Above - As the only all-new quests for Champions, Blizzard has designed this one to be a bit more difficult. According to the quest description itself, you should take along a few buddies to down Chillmaw.
Shaking The Shakes
Via Wikipedia |
Some of you may have noticed a lack of a blog from me on Friday. No, I wasn't “Indisposed,” at least not in that sense. I decided to take a mini-vacation before the holidays for some early-season skiing in Westminster, MA. It was a wonderful time filled with friends, food, drink, falls and bruises. However, I went without a computer from Thursday evening until this morning, only checking my e-mail when I got home late last night. I am still recovering.
The freshly made and natural snow could not keep me from thinking about my favorite MMORPG. Some may call that addiction, but I call it “letting one's mind wander while on the chairlift.” Top on my mind was my lack of leveling, causing me to fall behind my guildmates a little further. Now that we have started doing Naxxramas, it actually means something to be behind. Lucky for me, I know those encounters from my Naxxramas 40-man days, so I am not completely clueless. Also, the instance is very easy.
After getting over my lack of dinging, I focused on more productive objectives, like faction grinding. I still haven't decided if I am gonna begin my faction grinds and Championing sessions right after I hit 80, or if I should switch off and focus on leveling my Priest. To continue contributing to my little guild I will probably begin Heroics, with raiding as they need me, and only play my healer during off hours or when needed by other members.
As I sat in the cold, I tried remember which factions I would need to work on the most. I came up with a rough idea of which factions I should do. The Alliance Vanguard will be my initial focus for the sexy dagger. Although they don't have the best collection of items to offer, the design of Northrend has led me to quest for them substantially, thus it should not require much grinding. Due to my incessant need to prove my worth to factions, I already have gained enough reputation for the Kalu'ak's chest piece (just not the level requirement), but I will definitely come back to them for the epic fishing pole, and the vanity pet modeled after my favorite animal IRL.
While fighting off the blistering winds I couldn't recall who I should Champion for after I complete AV rep, Kirin Tor or the Frenzyheart Tribe. While the Frenzyheart Tribe have three pieces for a rogue, none of them are offered before revered, and the pants are not as beneficial as the item from the Kirin Tor. To top it off, the dagger from the wizard sect is acquired at honored, and is a great main hand for a Mutilate Rogue, making the decision easy once I looked into the specifics a second time.
It is hard to guess past that though. I expect to be doing Naxxramas before the holidays, and much of the Tier 7 gear will not be replaced by faction items. In the end, the stuff offered by the Argent Crusade, Wyrmrest Accord, Knights of Ebon Hold and Sons of Hodir will be used to fill in a few slots, or only for their enchantments. Hopefully my Priest will get more use out of these other factions.
Anyone else have their Championing schedule mapped out? Did you do it out of sheer boredom as well?