Entries in eula (2)

Interview With Karatechop Of Martin Fury Fame

B-b-b-b-BANHAMMER
The vastness of the WoW-verse almost exploded when Karatechop got his hands on a developer item.  Martin Fury in hand, Karatechop and his guild - The Marvel Family - tore through content like Bear Grills through a zebra until he, and most of his guild, were hit with the fabledBanhammer.  After our first take on the issue, Karatechop took some time out to detail what happened, how the guild has recovered and what he's up to now. ProjectLore: With all the criticism you've taken, would you have done things differently or would you still just go have fun? Karatechop: I’ve played WoW for over four years, and its always been for fun. Given the choice, it would always be fun. Possessing Martin Fury is something I believe no player will ever receive again. In my four years of WoW, I’ve never heard of a normal player receiving such an item, so I doubt it will happen again.  Given the chance, I wouldn’t do it again; I’ve used it for fun, but at the cost of nearly destroying my guildies. After all, GM items come and go, but guildies are for keeps. PL: In hindsight, knowing that you'd be banned, you'd place your account and guildies above the once-in-a-lifetime experience? Karatechop: Providing the guild members who weren't involved have all punishments lifted, and I told all guild members they could get banned with me, then I would do it again with those willing to risk it all.  Getting those who weren't involved hit by the banhammer, I do not wish to see happen again. PL: You stated that you have been playing the game for over four years.  Shouldn't you have known something was up when you were given such an unusual item?  I'm fairly certain no shirt exists in WoW that has stats, let alone such a powerful use. Karatechop: The Shirt Came from Blizzard, so it made me think that they wanted Leroyspeltz (The Person who was originally received the shirt) to have it as some form of compensation for Leroy not having his characters for several months. At first we thought it was a mistake, but the fact it had 100 charges made us consider it was basic compensation for some fun. PL: Why didn't your guild mate use Martin Fury instead of passing it off to you? Karatechop: On the basis of me being the tank, so I can get close enough to use it in heroic Uldar.  That and I asked him nicely. PL: Which bosses did you down with the fourteen spent charges? Karatechop: Four charges weren’t used on bosses as such, the others were used for OS25+3D, Malygos 25-man (looting is impossible when he dies before you get flying mounts) and then the rest were used for some Uldar bosses. PL: Well, I guess you certainly broke the game in Malygos' fight then. Karatechop: This actually led to a sort of new guild moto for us, "We Came, We Saw, We Lol'ed." PL: Was there anything you wanted to do with Martin Fury that you didn't get a chance to accomplish?  We know you gained some achievements from its use, did you pick up any loot? Karatechop: I was curious how it would work in a PvP environment, I did ponder whether to join Alteric Valley and just ride south and take Drek and Galv on my own, or perhaps win some arena matches. Also in hindsight, I should have completed the full Uldar run, just because I got banned anyway. PL: You mentioned that a collection of your guild mates had their accounts locked.  Was it any of the players that you played the joke on?  Are they all back to normal now?  Have they forgiven you? Karatechop: The account bannings weren’t as clear as that though. Blizzard simple banned every guild member who was online at that time, instead of just the ones with the saved raid ID. I know the players who petitioned saying they weren’t in the raid are back, but those who had the raid ID had some additional difficulty.  Blizzard is treating it as a case-by-case. Despite the issues the majority of the guild members have my back. Some where annoyed, but the general consensus is I aimed for fun, and they had it. PL: People on both sides of the issue acknowledge that Blizzard did something wrong by allegedly sending your friend the item.  In all your interactions with Blizzard, did they admit to any fault? Karatechop: In the e-mail I received, they did not admit fault. This sums up Blizzard's side: “The character, "Karatechop," on the realm "Vek'nilash" was found to have obtained an item (inaccessible by standard game play) from another player and trivialized the World of Warcraft raid contents with the exploitative use of this item. Consequently, this character was able to assist with the accumulation of items and achievements through the use of this item that is not obtainable by "normal" means. The character's actions gave the account an unfair advantage over all other players. As a result of the violation of the World of Warcraft Terms of Use, this account will be permanently closed.” PL: Hmm, I wonder what would have happened if your guildmate - the original owner of the item - had used it instead of you.  The reason for the ban given in the e-mail would have gone out the window. Karatechop: We can only assume Blizzard would have penalised him as "fairly" as they punished myself. PL: What would have been a fair punishment to you? Karatechop: In the 4+ years I’ve played, I’ve never had an infraction. I would have thought this would have been taken into account. Perhaps removal of achievements and loot, and at max a week or two ban would be justified, that way all the “damage” I have done, is undone. PL: What's your stance on other EULA issues like purchasing gold or accounts and using bots programs like MMO-Glider. Karatechop: Programs that “mine” information of Blizzard's or automate parts of the games I do not agree with, that I see as too much of an unfair advantage. As for the buying of gold, I think it’s a hit-or-miss debate.  Personally I think casual players who work 40 hours a week and only manage to spend a couple of hours in the evening should be allowed to purchase gold, just so they don’t spend the only time they play grinding for that epic mount or the rep reward, which hardcore players can manage with hours to raid afterwards.  Making casual players richer, allows them to raid more and have fun, which is what WoW is about, regardless of which spectrum you side with.  Although, I have seen videos of typically Asian/Chinese children forced to play WoW to farm gold.  That I do not agree with.  I would however fully support Blizzard running their own gold selling store. PL: Do you think the incident will have any long lasting effects on how Blizzard enforces their rules? Karatechop: I highly doubt it. I’m assured they have am efficient legal team, who cover all clauses and loop holes in any legal documentation you need to sign before you can even create your WoW account. However, I assume that Blizzard will make some adjustments to their GM interface, to include some form of confirmation when sending items to players. PL: What are you doing with that new gaming rig now?  Are you going to try another MMO like Champions Online or are you going to move to a different genre?  Plan on staying in touch with The Marvel Family? Karatechop: Nothing at the moment. I’m contemplating starting WoW again, as I would still have gold and a large friendship base to help me back to 80, so restarting won't be as difficult as the first time. PL: Do you plan on doing anything with your new found recognition or are you going to ride it out? Karatechop: Well we all know what happened to Leeroy Jenkins, yet he managed to get on the Jeopardy, I don’t plan on going that far, nor do I think I could. Occasionally answering some questions on places like PL and WoW-insider will suffice for me. PL: Lastly, was God Mode worth it? Karatechop: Absolutely. I’ll get to level 80 again, but I won't ever have God mode again. PL: Thanks for your time, good luck in your future endeavors.

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Add-Ons Shutting Down Due To New Blizzard Policy

Blizzard lays down the lawLast Friday Blizzard put the kibosh on charging for any and all World of Warcraft add-ons.  In an update to their World of Warcraft UI Add-On Development Policy, the company's lawyers added three points to tackle monetary gain by LUA creators.  To sum up the associated points, developers can no longer charge for their add-ons, or premium content.  Nor can they ask for donations or display advertisements inside the game client.  The Add-On creators can still make ends meet through donations and ads via their website, but that may not cut it. It took a few days, but the weight of the changes have begun trickling down to us end users.  According to Zorba, "Questhelper's dead."  The author's decision to end QH's run after upcoming v1.0 is not due to Blizzard's addition of some of its functionality, but because donations via the webpage do not compare to the in-game nag.  Outfitter has also been killed by the change. Blizzard is creating its own equipment manager to support its Dual Spec feature, so that won't hurt much. It appears that there are three key things Blizzard had an issue with:

  1. Blizzard doesn't want other people making money directly off their work.

  2. Blizzard is trying to stop end users from getting harassed by advertisements, pop-ups and donations.

  3. Authors have few - and easily adjustable - rights because without WoW, their creations are worthless.
The last point, is probably the most troublesome.  QuestHelper has been downloaded millions of times.  If even a fraction of those people use the mod, that means Zorba is providing a service to more people than most MMORPGs can count as subscribers.  With such a huge base, shouldn't an author have some rights?  I am going to put my neck on the chopping block and say that they do, just not as much freedom as they previously did. Since day one Blizzard has been playing with the add-on community.  During the Molten Core days, add-ons were used as automated decursing utilities, and macros were far more powerful than they are now.  Blizzard nerfed both because they felt that gameplay was being compromised, and as unfortunate as it is for the authors, that is what they did here.  Blizzard saw add-ons like Carbonite - the mod that reportedly kicked this off - adversely affecting a users experience due to the ads.  And if it wasn't the ad-based flavor, then they directly made money off Blizzard. Blizzard has laid down the law and there is little we can do to stop them.  Striking is a possibility, but could easily backfire on many authors by driving users to mods that serve the same purpose.  A general strike would be required, and I just can't see that happening.  The changes and incoming losses are just something that we will have to live with.  These hardworking Add-On developers do deserve our money, but they are going to have to come up with more creative ways to shake it out of us.  Although I believe I could easily live without any of my mods, I have and will continue to support the more complex ones (Auctioneer is the love of my life). Unfortunately, I don't have a golden suggestion for the developers to keep the green coming.  That being said, one way to guarantee more revenue for your work would be to host your own website, and attempt to create a community for the creations.  This will drive traffic directly to you, your advertisers and your donation button, rather than allowing sites like Curse or ZAM to reap those benefits. As personal as it may seem, Blizzard has removed an important part of your freedom, not your rights.  You can still pour your heart and soul into the add-on.  You can still make a living off it, you just have to do it by their new rules.  It won't be easy, but don't be like the RIAA and demand that the old standard remain in place through hell or high-water.  Come up with creative ways to draw income and attention to your creations.  Give those casual users yet another reason to feel guilty about ignoring the donation button.  Please, don't just throw your hands in the air and give up.  You owe it to yourself, your contributors and the add-on to at least try some new techniques before walking away. We will likely see more big name add-ons shutting down in the short term, so be prepared.  Which mods could you not live without?  I could manage to live without all of them, but my Auction House days would be far less profitable without my beloved Auctioneer.

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