Add-Ons Shutting Down Due To New Blizzard Policy
Posted by iTZKooPA on Tuesday, March 24, 2009 - 81 Comments Tags: Addons, Addons, add-ons, blizzard policy, carbonite, eula, mods, outfitter, questhelper, rights, strike, tos
Last Friday Blizzard put the kibosh on charging for any and all World of Warcraft add-ons. In an update to their World of Warcraft UI Add-On Development Policy, the company's lawyers added three points to tackle monetary gain by LUA creators. To sum up the associated points, developers can no longer charge for their add-ons, or premium content. Nor can they ask for donations or display advertisements inside the game client. The Add-On creators can still make ends meet through donations and ads via their website, but that may not cut it.
It took a few days, but the weight of the changes have begun trickling down to us end users. According to Zorba, "Questhelper's dead." The author's decision to end QH's run after upcoming v1.0 is not due to Blizzard's addition of some of its functionality, but because donations via the webpage do not compare to the in-game nag. Outfitter has also been killed by the change. Blizzard is creating its own equipment manager to support its Dual Spec feature, so that won't hurt much.
It appears that there are three key things Blizzard had an issue with:
The last point, is probably the most troublesome. QuestHelper has been downloaded millions of times. If even a fraction of those people use the mod, that means Zorba is providing a service to more people than most MMORPGs can count as subscribers. With such a huge base, shouldn't an author have some rights? I am going to put my neck on the chopping block and say that they do, just not as much freedom as they previously did.
Since day one Blizzard has been playing with the add-on community. During the Molten Core days, add-ons were used as automated decursing utilities, and macros were far more powerful than they are now. Blizzard nerfed both because they felt that gameplay was being compromised, and as unfortunate as it is for the authors, that is what they did here. Blizzard saw add-ons like Carbonite - the mod that reportedly kicked this off - adversely affecting a users experience due to the ads. And if it wasn't the ad-based flavor, then they directly made money off Blizzard.
Blizzard has laid down the law and there is little we can do to stop them. Striking is a possibility, but could easily backfire on many authors by driving users to mods that serve the same purpose. A general strike would be required, and I just can't see that happening. The changes and incoming losses are just something that we will have to live with. These hardworking Add-On developers do deserve our money, but they are going to have to come up with more creative ways to shake it out of us. Although I believe I could easily live without any of my mods, I have and will continue to support the more complex ones (Auctioneer is the love of my life).
Unfortunately, I don't have a golden suggestion for the developers to keep the green coming. That being said, one way to guarantee more revenue for your work would be to host your own website, and attempt to create a community for the creations. This will drive traffic directly to you, your advertisers and your donation button, rather than allowing sites like Curse or ZAM to reap those benefits.
As personal as it may seem, Blizzard has removed an important part of your freedom, not your rights. You can still pour your heart and soul into the add-on. You can still make a living off it, you just have to do it by their new rules. It won't be easy, but don't be like the RIAA and demand that the old standard remain in place through hell or high-water. Come up with creative ways to draw income and attention to your creations. Give those casual users yet another reason to feel guilty about ignoring the donation button. Please, don't just throw your hands in the air and give up. You owe it to yourself, your contributors and the add-on to at least try some new techniques before walking away.
We will likely see more big name add-ons shutting down in the short term, so be prepared. Which mods could you not live without? I could manage to live without all of them, but my Auction House days would be far less profitable without my beloved Auctioneer.
It took a few days, but the weight of the changes have begun trickling down to us end users. According to Zorba, "Questhelper's dead." The author's decision to end QH's run after upcoming v1.0 is not due to Blizzard's addition of some of its functionality, but because donations via the webpage do not compare to the in-game nag. Outfitter has also been killed by the change. Blizzard is creating its own equipment manager to support its Dual Spec feature, so that won't hurt much.
It appears that there are three key things Blizzard had an issue with:
Blizzard doesn't want other people making money directly off their work.
Blizzard is trying to stop end users from getting harassed by advertisements, pop-ups and donations.
- Authors have few - and easily adjustable - rights because without WoW, their creations are worthless.
The last point, is probably the most troublesome. QuestHelper has been downloaded millions of times. If even a fraction of those people use the mod, that means Zorba is providing a service to more people than most MMORPGs can count as subscribers. With such a huge base, shouldn't an author have some rights? I am going to put my neck on the chopping block and say that they do, just not as much freedom as they previously did.
Since day one Blizzard has been playing with the add-on community. During the Molten Core days, add-ons were used as automated decursing utilities, and macros were far more powerful than they are now. Blizzard nerfed both because they felt that gameplay was being compromised, and as unfortunate as it is for the authors, that is what they did here. Blizzard saw add-ons like Carbonite - the mod that reportedly kicked this off - adversely affecting a users experience due to the ads. And if it wasn't the ad-based flavor, then they directly made money off Blizzard.
Blizzard has laid down the law and there is little we can do to stop them. Striking is a possibility, but could easily backfire on many authors by driving users to mods that serve the same purpose. A general strike would be required, and I just can't see that happening. The changes and incoming losses are just something that we will have to live with. These hardworking Add-On developers do deserve our money, but they are going to have to come up with more creative ways to shake it out of us. Although I believe I could easily live without any of my mods, I have and will continue to support the more complex ones (Auctioneer is the love of my life).
Unfortunately, I don't have a golden suggestion for the developers to keep the green coming. That being said, one way to guarantee more revenue for your work would be to host your own website, and attempt to create a community for the creations. This will drive traffic directly to you, your advertisers and your donation button, rather than allowing sites like Curse or ZAM to reap those benefits.
As personal as it may seem, Blizzard has removed an important part of your freedom, not your rights. You can still pour your heart and soul into the add-on. You can still make a living off it, you just have to do it by their new rules. It won't be easy, but don't be like the RIAA and demand that the old standard remain in place through hell or high-water. Come up with creative ways to draw income and attention to your creations. Give those casual users yet another reason to feel guilty about ignoring the donation button. Please, don't just throw your hands in the air and give up. You owe it to yourself, your contributors and the add-on to at least try some new techniques before walking away.
We will likely see more big name add-ons shutting down in the short term, so be prepared. Which mods could you not live without? I could manage to live without all of them, but my Auction House days would be far less profitable without my beloved Auctioneer.
Reader Comments (81)
Yeah, I believe QH is to large to shut down.
And if Auctioneer is going away, then I'm gonna die!
No QH that would suck
Wow, that's such bullshit.
i hope they do shut down auctioneer because that cut 10% button or what ever it does kills the market..just stop being lazy and price things your self instead of letting wows market look like the the real world market.
umm Screw quest helper it sux anyway get Carbonite its 10x better its free and it does everything Taht QH does and more!
Auctioneer is the only one I hate. >.>;
Carbonite, you have to pay for that too. LOL
lol @ anthony
The WoW market is the same as the RL market. Without an average price value how are you going to know what its actually worth? Thats what Auctioneers purpose is to give players the base line price of an item on there server.
And its only the ignorant that are undercutting, they just want the quick buck and have now interest in preserving pricing.
"make ends meat"? Did you really just say that?
Hahahahhahahhahhahhaa *snort*
"Add-On creators can still make ends "meat" through donations and ads via their website."
I love meat. facepalm X(
This fails. The addon developers make money off of Blizzard's game but Blizzard lose nothing out of it.
Just selfish.
This is a bad idea by Blizz, so many people if there adds go will be pissed off and leave i think.
I was doing okay w/o Add-ons. >.>;
Auctioneer is the worst thing that ever happened.
I blame grammar check!
if alot of the addons go away i will probley not play as much as i do now.
lol
@ Holydos.
You do not have to pay for Carbonite. you can either download the free version, or choose to pay a hell of lot to get a few more things, that you can get from other addons. so no, you do not have to pay for Carbonite.
People who cannot live without such as Auctioneer, need to get real. I have absolutly no use for that one, and I still make tons of gold everyday.
If auctioneer and Questhelper isn't allowed anymore I will probably not play at all. Shame on you Bliz.
Personally, in my own RL experience with businesses and product producers this is what i predict happening: When things like this happen to those producing a product-yes, many will throw their hands in the air and toss in the white towel. Others will see opportunity and refresh their product and still do just as good as they were before (in most cases better) and finally what almost always happens is that this new change opens up a HUGE window for newcomers trying to get their product into the market. Life throws lemons at ya and the ones that don't see the new situation as an opportunity will die with the tide. And for those of us who are avid add-on users (myself included) it's time to take a look at which mod's we'd like to support. (As users we often decide who stays a float and who sinks- remember that)
Dominos Grid and Clique still up idc i use lightheaded instead of quest helper anyway
Tehdead : first off i wasn't comparing wows market to the rl market artard..learn to read before opening your mouth and looking like a moron..
I'd pretty much stop leveling alts if QH dies, I honestly cannot level effectively without it. I used to use auctioneer, but I found it to be more of a memory hog than anything else. Also, if DoTimer dies, I think I could never be affliction again :(.
(By the way, I love reading the blogs on project lore, but sometimes I wish you guys could write about topics I haven't already read on wowinsider).
I use zero add ons.
I have never used a quest add on, learn to read and the quest will be easy enough.