Entries in expansion details (1)
The Next Expansion: A Skeptical Look At The Leaked Information
Posted by iTZKooPA on Monday, August 17, 2009 - 21 Comments Tags: Boubouille, blizzcon, cataclysm, classes, deathwing, expansion details, level cap, mmo champion, old world, the next expansion, third expansion, wow: cataclysm
The Next Expansion is an ever growing series of articles that focuses on WoW’s upcoming third expansion. The column covers news, speculation and even gameplay mechanics that PL’s writers would like to see implemented.
Late last Friday MMO-Champion ran a story on the next expansion that detailed enough information to keep many brains busy over the weekend. Boubouille insists that none of the information posted is speculation, but pure fact. I was as giddy as a school girl (or my girlfriend) around Robert Pattinson (swoon) as I read the news, until I took the time to think things through. It just sounds too good to be true.
You can consider the races, Worgen and Goblins, confirmed as well as the third expansion's title, Cataclysm. Those tidbits have been repeated by "sources" for weeks now. I'm skeptical about a few other things, as are many others out there. My main concern is that the larger playerbase is getting too excited before the details are official. Simply put, I fear hype backlash.
Boubouille is one of the great Internet sleuths, so it is hard to doubt his skills. Nevertheless here's what I have trouble digesting:
- Level 85 Cap: There's really no justification to not do 10 additional levels like we are used to. If the developers want leveling to take longer then Blizzard can simply make the XP pools far larger. We've also no reason to believe that WoW has to end at level 100. No matter what this isn't a big concern; just the first point that caught my eye.
- Class Combinations: This is certainly plausible. Orc Mage, Tauren Priest, Blood Elf Warrior, all highly likely, lore-fitting modifications to our current race/class structure. It's the Troll Druid that I can't see being a reality. On the one hand, It'd be a perfect way to get more Horde playing the most underplayed race in the game. However, two druids for the Horde and only one for the Alliance (Night Elf) just doesn't seem like a move Blizzard would make.
- Flying In Azeroth: There's a reason that Blizzard never allowed flying in Azeroth, the game's basic design. If you look really closely at the old landscapes you can see that Blizzard employed a lot of tricks to get objects, foliage specifically, to look 3D without it actually being 3D (allows the client to have a crappier computer). These Doom-esque tactics would need to be completely redone across all of Azeroth to enable flying. Even using the superb tools created by Blizzard, it would be a daunting, and boring, task.
- Unfinished Original Content: Areas like Mount Hyjal only compound the flying issue. The zone was never made accessible because Blizzard never finished the content. It was there however. If we are allowed to fly in Azeroth then Blizzard has to spend more time completing, or at least overhauling, the formerly neglected areas of Azeroth.