Entries in frames (1)
Juggy's Addons - Clique
Welcome back to my UI. I've got a number of addons I love to use, but since this week's episode has me in healing mode, I thought I would go over another one of the addons I use to make myself awesome. Whenever someone asks me which addons I would recommend for a healer, I say, "Grid and Clique." I went over Grid last week, so this week let's talk about clique. Clique will allow you to cast a spell, run a macro, use an item, or perform other actions on a target by clicking on its frame. When would you want to use this? Whenever you have multiple targets you need to quickly switch between, using different abilities on each. A great example of this is healing! Not convinced? Let's take a look at how I utilize the functionality as a shaman. While acting as a healer, the spells I use most are ranks 8 and 12 of Healing Wave, ranks 4 and 5 of Chain Heal, and rank 7 of Lesser Healing Wave. I also use Cure Poison and Cure Disease even while I'm just kicking ass in my enhancement spec. So, instead of wasting precious moments by pressing multiple keys to target and then cast (or vice versa), it's nice to combine them. Using Grid's range check, missing health, incoming heal, and debuff indicators, I can immediately know which spell to cast. After installing Clique into your interface folder, you will see an additional tab on the right side your spellbook. Clicking it will open up the setup menu, and you can then click on any non-passive ability in your spellbook with the desired modifiers and mouse button My settings are as follows: right click is rank 8 Healing wave, shift+right click is rank 12. Button 4 is rank 4 Chain Heal, shift+button 4 is rank 5, shift+left click is Lesser Healing Wave, alt+left click is Cure Poison, and alt+right click is Cure Disease. I keep left click as target, but that's just my personal preference. These settings keep everything at my fingertips, accessible quickly and accurately. The main project page on WoWInterface has some great notes about additional features, such as conditional function changes for harmful vs friendly targets, out of combat keybinds for buffing, or editing what frames are affected.