Entries in role playing (2)

Creating a Spectacle in WoW

grantalevelA while back I told you all about the jump into multi-boxing which I've been observing second-hand through my husband's toons. He's been leveling up two hunters through recruit-a-friend: one on his usual account and another on the new account. I helped out a bit in the beginning, then we both cut back on the adventure for a bit. Now that the end of the three-month window of triple xp is coming up, he started the push again and got both hunters both up to level 60. In the process, he racked up 30 levels to grant to another character on his main account. Here's where the fun begins. We decided to team up to act out a bit of the spectacle that can be garnered from level-granting. So I logged on to his level 30 paladin, Horadric, on his main account. And he logged on to the newly level 60 hunter, Officetemp. We met up in Orgrimmar, just in front of the bank and mailbox where there's usually a pretty decent crowd. It started off innocently enough. Officetemp /waved. Horadric /bowed. He said, "Let's see how this works." And so it began. DING! Flash of light, woosh of sound. Officetemp: "Grats!" Horadric: "Thanks!" Not many paid much attention. On with the show. DING! DING! DING! DING! DING! DING! DING! DING! DING! [Horadric] has earned the achievement [Level 40]! Now, a crowd was starting to gather. Chatter began. Some questioned WTH was going on. Some laughed. Some congratulated. Some cheered. Others asked how many levels more would be granted. Oh, the attention. Officetemp: "Hang on, I think I still have some more." DING! DING! DING! DING! DING! DING! DING! DING! DING! DING! [Horadric] has earned the achievement [Level 50]! Now, spectators started speculating about how many more levels would be granted. Would he go all the way to 60 - the cap for level granting? DING! DING! DING! DING! DING! Horadric: "Getting close!" DING! Level 56. DING! Level 57. DING! Level 58. DING! Level 59. ..... Horadric: /bow. Officetemp: ...(silence) The crowd didn't like the suspense. Speech bubbles started popping up as some predicted that Horadric wouldn't get all the way to 60. Some seemed disappointed. Some even complained on Horadric's behalf at the cruelty to leave him hanging at level 59. Officetemp, an orc, finally speaks. And it's not pretty: "You have to work for this one. Dance, you filthy blood elf, DANCE!" Horadric, not one to be discouraged: /dance. The Napolean Dynamite-inspired number ensues. Some of the crowd seems to think this isn't good enough. level60"Get naked!" someone yells. A couple of spectators derobe and start getting jiggy with Horadric as he strips down, one piece of armor at a time. Toons hollar and whistle at the scene, and Horadric continues with the spectacle. Finally, Officetemp is satisfied. DING! [Horadric] has earned the achievement [Level 60]! The crowd cheers, jumps around, continues to dance, offers congratulations -- and those who guessed that Horadric would go all the way to 60 gloat in their victory. Horadric: /kisses Officetemp. The spectacle has ended, but a full-on party has started in the process. And nearly-naked toons continue to dance the night away. Officetemp logged off, and I handed the reigns to Horadric back over. It was a fun experiment in attention whoring. I was utterly satisfied that some simple role-playing combined with the awesomeness of level granting had made for a fun experience for all. The social aspect and interacting with a group of toons also was a great time. I thirst for more! Now I'm curious about what similar experiences everyone else has had? Have you had an opportunity to create a spectacle in front of a group? If so, what are some of your favorite ways to gather a crowd? Do you like joining in on group parties, or would you rather do your own thing and leave the attention-seekers to themselves?

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Patch 3.2 Will Change the Way We Twink

twinkLast week, iTZKooPA touched on the information overload we're seeing with patch 3.2, which now is live on the Public Test Realm. One area that I thought it'd be fun to expand a bit on is the new experience changes related to battlegrounds. Patch notes for the PTR informed us that players now will gain experience for actions that yield honor in Battlegrounds. Pretty neat idea. But here's the kicker: players who don't want to gain XP now will be able to turn it off - both for within battlegrounds and for any other means available in the game. This is a huge change for anyone who enjoys the practice of twinking. In some ways, the practice will become much easier to do. You won't have to rely on your higher level character to provide you with all the best gear available at level 19 (or your preferred twink level) - you also will be able to seek out rare drops and quest rewards without worrying about the XP gains. You'll essentially be able to get all the best gear possible and never level up and out of your battleground bracket. Blizzard comically makes light of this - the NPCs who you pay 10 gold to in order to turn on or off XP gains are named Behsten and Slahtz (Best-in-slots). But it's a give-and-take situation. Players who choose to turn off their XP gains and compete in battlegrounds will only face off against other players who also have turned off their XP. Now, some people will be happy for this change - twinks facing off against other twinks would probably make for a more interesting fight. And non-twinks will no longer be battling against twinked out toons with double the stats. I'm certain there also are those twinks out there who are ticked off that they'll never get to beat down on the other unsuspecting battleground fighters. Perhaps those players will move on to world-wide PvP gankage. A lot of people would argue this change effectively nerfs twinks. And it also might drive up the prices for twink gear. I wonder how many players will exploit the changes by turning off XP just barely into their preferred twink level, then getting all the best gear and turning on the XP again for a limited number of glorious battles against weaklings. Meanwhile, a lot of non-twinks out there are rejoicing. The prospect of entering a battleground may be a lot less intimidating if you are more confident that you'll face off against others in similar gear. Then again, I cringe to think of what this change might do to already-long battleground queues. Another unrelated way in which turning off XP may change the game: Classic raiding and role-playing. Blizzard blue poster Nethaera pointed out that many players may have a purpose for turning off XP entirely separate from twinking. If you cap at level 60 or 70, you can raid to your heart's content in that Vanilla WoW or BC content you love. Or, you could turn off XP until a friend you'd like to play with reaches your level. Or, you may just wish to role-play a character at a particular level. Oh, the possibilities. What does everyone else think that these changes will mean for the twink population? Will you keep your twinks after 3.2? Anyone think you're more likely to create a twink? If I had to guess, I'd predict that the twink population may decrease a bit after these changes. But like many things in life, I guess we'll just have to wait and see.

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