Entries in weapons (3)
World First Kingslayers and a Look at the Lich King Loot
Blood Legion, a Horde guild on U.S. Illidan server, has earned the world-first 10-man Arthas kill, scoring The Fall of the Lich King and The Frozen Throne achievements as well as a Kingslayer title. And, from the looks of a screenshot they posted, the group also earned a little something extra... what looks like a giant, floating statue of Tirion Fordring. Ok.
So what does one normal-mode Lich King kill on the first night of its release mean? Well, I doubt that the fight is a walk in the park, or we would have seen more thrilled guilds announcing their success. There's still plenty of potential for other top-notch guilds to get their own realm-first 10-man kills, and then there's also the 25-man version, not to mention hard modes. And it won't be long, I'm sure, until we see more and more guilds making it to the Frost Wing.
So while many of us (including myself) aren't nearly to that point yet, let's dream a little. The WoW Armory now lists the Lich King's drool-worthy loot table for all four incarnations of the fight. And there's a little something for everyone:
The Dilemma Of Choosing Gear
Choosing gear used to be so simple. When you roll a new character, you start out with the crappiest of the crap. At first, it’s just a matter of picking whatever has the highest armor rating. Couldn’t be easier. Then you add in stats to consider. Would you rather have agility or intelligence? Is your character more suited to armor of the bear or of the tiger? Are you mainly PvE or PvP? The choice becomes slightly more difficult, but usually is still pretty clear-cut as long as you have a certain spec in mind. My main character is a rogue, so I almost always went for the agility, with stamina as my second-favored stat (<3 “of the monkey” armor). Then come item enhancements. Being a leatherworker, for me the choice was between using an armor kit or getting a guildmate to enchant my gear with increased stats. Again, I usually went for the agility whenever possible. But then I hit the high-50s, and things got more complicated. Blue armor was no longer always better than green armor. The stat bonuses started getting better. Many items offer bonuses to more than just one or two stats. And now there are sockets to consider, along with bonuses for actually filling the sockets. Or, bonuses for having multiple items in a set. And in addition to just stat bonuses, there also are pluses to attack power, crit rating, resilience rating, dodge rating, resistances etc. Too many choices! Of course, one helpful trick is to equip back and forth between the gear you’re choosing from, and see how the stats that matter to you change. Or, if it’s a bind on equip item, you can use an add-on specific to your spec (I use GearDPS) to see how the gear will work for you. Sometimes you have to choose between one great stat and another great stat. A straight-up plus to agility isn’t always my best choice anymore, not when so many other enhancements may increase both agility and a combo of other needed stats. How does one cope, especially when making the shift to questing in Outland, then Northrend, where much, much better equipment is given as quest rewards (and it drops pretty frequently, too)? In the early 60s, I often found myself carrying around gear that, as it was, wasn’t quite as good as what I had equipped. But if I was able to get it enchanted, it would be a little bit better. Then I would find an even better item before I had the chance to enchant the second one. Or I would hold on to gear that I thought was awesome, but that I wasn't high enough level to equip yet. But once I reached the right level to equip it, my gear already had surpassed that mark. Now that I'm in Northrend, it’s getting even more complicated. So, I became more stingy with my gear. For BoP gear that's a quest reward and already obsolete, I'll just choose whichever item sells for the highest amount (yay, Auctioneer addon). For me, I can't justify equipping BoE gear if I’m going to find something better in a half-level anyways. Instead, auction it! Or give it to a guildy to disenchant. Do those few extra tenths-of-a-chance to crit really make a difference when I can level quickly without it? Is it even worth keeping spare sets of gear for different uses when you’re leveling up so quickly that it becomes obsolete before you can use it? At least until I hit 80, my guess is no. So how do you go about choosing whether to use gear that may be replaced quickly? Do you go ahead and equip it and make use of it while you can? Do you just go for the money? Or is there a happy medium?
Mo' Money, Mo' Problems: Maximizing Quest Reward Income
Many players have been griping that the gear they have seen on their first five levels towards 80 have not been good enough. Generally speaking, these players are decked out with Tier 5/Season 3 gear, or better. Heck, one of my characters has a combination of heroic/Karazhan/Season 2 and their set is still going strong. Blizzard Poster Bornakk even addressed the lack of upgrades by stating that those with concerns should "keep leveling and keep instancing, you'll find upgrades soon enough. :)" The flip side to this discussion is that this is exactly the opposite situation from The Burning Crusade's release. After TBC went live, people who had been raiding for the previous two years realized that their gear was being replaced by early quest rewards and instances. Mind you, these players had the best gear available in the game, making them feel that all their hard work was pointless. The reversal of fortunes is not perfect, but I feel it is a much better way to go than the itemization from The Burning Crusade. However, it remains to be seen if Blizzard made the end-game stuff difficult enough to force players to upgrade. While TwentyFifthNovember has now beaten all of Wrath, the hardest way possible, they are the best of the best. Many other guilds are now tackling endgame heroics with their Sunwell gear, and blowing them away. Hopefully they have upgrades available to them, and need them to complete the end-game raids. It remains to be seen. While I have been complaining the majority of this post, that isn't my only point. Many of you out there are in the same boat as me, seeing quest reward after quest reward being wasted because you can't use it. In the interest of helping with your personal economy, I have another gold creating tip for you. If the quest reward isn't a solid upgrade then buy the plate or weapon reward and just vendor it. As tanks know, plate gear costs way more to repair, but on the flip side, sells much higher than Cloth or Leather. The Auctioneer Suite used to be able to tell you exactly how much things would vendor for on mouseover, but the last version I grabbed does not have the updated information. It will likely be updated soon, if it hasn't been already in an alpha release. So for the players out there complaining about not getting upgrades, perhaps this is Blizzard's way of handing you 1000 gold for the Cold Weather Flying fee. Seriously, if you do 300 quests with item rewards on your way to 80, average 4 gold per vendor, you'll bank 1200 gold. Remember, the harder it is, the better it sells.