SK-Gaming PvE & PvP Split - Does It Matter?
Posted by iTZKooPA on Thursday, October 2, 2008 - 9 Comments Tags: Behind the Scenes, PvE, arena, professional, raiding, sk-gaming, sponsored
SK-Gaming announced yesterday that the guild is splitting up. No, no, the guild isn't dieing by any means but splitting into two distinct guilds, a PvE and PvP guild. First, let me hit you guys with some details.
The organization actually started way back in 1997 with the Quake franchise. Later, the team transitioned to Counterstrike, where they received most of their fame, and has lived on in all things competitive gaming since. The company runs various teams for numerous games including Counterstrike, Warcraft III, and World of Warcraft. SK-Gaming has been a part of World of Warcraft for only a few months, since they teamed up with Curse shortly before the launch of Sunwell Plateau. So, now you know some background on the team.
The break-up is more than name only. There will not be a SK-Gaming PvP guild and PvE guild. Instead the teams will be completely separate, as the SK-Gaming brand wants to focus solely on e-Sports titles, of which they consider WoW's Arena ladder to be one of them.
The decision speaks a lot for Blizzard's e-Sports hopes and the ability to manage two vastly diverse playing styles. It should be pretty apparent that WoW is now an accepted e-Sports franchise. I mean with millions of dollars in prize money being offered by various tournaments, how could you disagree? It also should show just how drastically different the gear, playstyles, management and mindset need to be for players to be that hardcore in both aspects of WoW.
For their part, the Curse/SK-Gaming PvE guild was the most dominate in Sunwell, with a combined five world first kills including Kil'jaeden. So it isn't like the team wasn't working out. They likely just did not feel comfortable surrounded by all the e-Sports guys, as it was reportedly their decision to leave. There is also the issue with content generation. How is a sponsored company like SK-Gaming supposed to keep people coming back after the newest PvE content is cleared? There are things they could do like training videos (we have that covered) or joke raiding videos, but that may not keep their members happy. Perhaps that is why they have reformed under the new banner of “Put Your Name Here” and continue on with their previous benefactors, Curse Gaming and World of Raids.
What does this mean for PvE? Probably nothing. Guilds, including the "splinter" PvE guild, will still race for world first kills, content will get cleared and then another dull period will ensue. Same old, same old. Life will go on, but as recocered hardcore raider, the changes interest me nonetheless.
The organization actually started way back in 1997 with the Quake franchise. Later, the team transitioned to Counterstrike, where they received most of their fame, and has lived on in all things competitive gaming since. The company runs various teams for numerous games including Counterstrike, Warcraft III, and World of Warcraft. SK-Gaming has been a part of World of Warcraft for only a few months, since they teamed up with Curse shortly before the launch of Sunwell Plateau. So, now you know some background on the team.
The break-up is more than name only. There will not be a SK-Gaming PvP guild and PvE guild. Instead the teams will be completely separate, as the SK-Gaming brand wants to focus solely on e-Sports titles, of which they consider WoW's Arena ladder to be one of them.
The decision speaks a lot for Blizzard's e-Sports hopes and the ability to manage two vastly diverse playing styles. It should be pretty apparent that WoW is now an accepted e-Sports franchise. I mean with millions of dollars in prize money being offered by various tournaments, how could you disagree? It also should show just how drastically different the gear, playstyles, management and mindset need to be for players to be that hardcore in both aspects of WoW.
For their part, the Curse/SK-Gaming PvE guild was the most dominate in Sunwell, with a combined five world first kills including Kil'jaeden. So it isn't like the team wasn't working out. They likely just did not feel comfortable surrounded by all the e-Sports guys, as it was reportedly their decision to leave. There is also the issue with content generation. How is a sponsored company like SK-Gaming supposed to keep people coming back after the newest PvE content is cleared? There are things they could do like training videos (we have that covered) or joke raiding videos, but that may not keep their members happy. Perhaps that is why they have reformed under the new banner of “Put Your Name Here” and continue on with their previous benefactors, Curse Gaming and World of Raids.
What does this mean for PvE? Probably nothing. Guilds, including the "splinter" PvE guild, will still race for world first kills, content will get cleared and then another dull period will ensue. Same old, same old. Life will go on, but as recocered hardcore raider, the changes interest me nonetheless.
Reader Comments (9)
i'll still keep PVP-ing
btw FIRST!!!!!
hmm interesting tho i wouldnt have thought thated they would have done something like this right before the expansion
Yeah, I think that there is a lot of guild-internal stuff going on due to the Expansion coming out...
lol its to be expected patch day is the only time when you effectivly 'reset' there is no single better time to try something new, change your main w/e but yes that will have a major impact on guilds regardless of how hardcore they are, the 'reset' happens to everybody....
Who......?
what reset?
You yourself didn't seem particularly into writing this article and it is in turn not very interesting to read.
Why exacly did you choose to write this completly irrelevant piece?
More focus on e-sports on a whole and less on one particular organization would probably have suited the article better.
"I get paid to play WoW" as new guildname?
who cares honestly. wippeddy ding dong do. a guild splits. like there isn't 50million guilds on each server.