Entries in undead (2)
The Creepy Lore Of Forsaken Apothecaries
Maybe they’re just bitter about being killed by the plague. Or they could still be holding a grudge against the Lich King and his Scourge legions. Perhaps they just love torturing people with their creepy, oozing concoctions. Whatever it is, apothecaries and all the messed up lore surrounding them gives me the chills. Now, I’ll cheer on my Horde comrades any day, but these witch doctor guys only seem to remain allegiant out of convenience. Within the first few levels of rolling a Horde character, toons are tasked with completing numerous quests for these macabre NPCs. As a Forsaken starting out in the eerie green haze of Tirisfal Glades, you’ll be asked to turn a captured mountaineer into a ghoul, cause the flesh to rot off a Scarlet Zealot, and, of course, contribute to the spread of a new plague. How’s that for payback to those nasty humans who condemned you to undead life? And that’s all just in the starting area. At least if you roll undead, you have some good motivation for causing all this mayhem – revenge. What about the rest of us unsuspecting Horde toons? Many of us aren’t even aware of the Dark Lady’s ulterior motives to wipe out all civilization. But when members of the Royal Apothecary Society are offering sweet gear in exchange for our deeds, it’s not hard to lure us into poisoning the occasional captured human. Or two. Even when the reward is quite satisfying, I can’t help but feel tainted. So it’s not hard to see why I wasn’t sad to leave my old home of the Undercity and put some distance between my rogue blood elf, Locomomo, and Master Apothecary Faranell’s dungeon of bubbling vials and experiments gone awry. I dinged level 58 and got the hell out of there. But lo and behold, the Forsaken have brought their grudges with them to Outland, and then again to Northrend. Where will the madness end? These Royal Apothecary dingbats still weird me out. But I guess it’s the greedy, sneaky rogue in me that just can’t help but complete even the darkest of quests in exchange for upgraded gear. I’m in Howling Fjord, and working toward earning a nice Featherweight Claymore simply by contributing to a new plague specifically targeting the giant vrykuls. I’m also helping Plaguebringer Tillinghast create a new and more sinister plague that will infect humanoids and creatures alike. I can’t wait to see how that one turns out. At least “Hacksaw” Jenny seems to understand. All this plague business has ruined her prospects for finding bones suitable for her own questionable uses. So she’s asked me to go collect some from reanimated skeletons on Shield Hill, and is paying me handsomely for it. This is the last time I'll work with these hooligans. Honest.
Your Place In The World
Ever feel like you found a dungeon, zone, or raid that was just made for you? Depending on your class, spec, and general play style some places just click with the way you play. As a protection paladin I've been close to experiencing this a few times. The Plaguelands were full of undead and great paladin lore. It was definitely one of the first places my tankadin felt at home. Further down the road there was Kara. A masterfully designed instance, and again crawling with undead. This had to be it right? Not quite. After all this time playing my Pally, I am proud to announce I have found my place. My "Zen" instance. The raid to end all raids for the protection paladin: Mount Hyjal. I zoned in there for the first time ever a few weeks ago, and it all just feels right. Waves of mobs just charging into my consecrate, piles of undead that I can blast with my Holy Wrath, and pulling stray mobs off an over zealous DPS is just an exorcism away. Even the bosses are all demons, sending our threat through the roof. I know we are designed for AOE tanking, and this instance seems to be designed for us. For those that have never seen the raid, Hyjal is set up much different than others. It is similar to the 5-man instance The Black Morass. You must survive waves of undead that descend upon various towns you must protect. Instead of pulling the instance, the mobs come to you. After you have downed 8 waves you get greeted by a boss. It can be rather hectic, but with all these mobs charging into your raid the Prot Paladin is invaluable for keeping everything under control. I have never had more fun in a raid than I did my first night in Hyjal. Not only did I get to tank in a way I never have before, I even showed up in the top 10 of the DPS chart! I think I am in love. We still have a ways to go, and I know there is an obstacle or two in our way, but I am thoroughly looking forward to working through this instance. I've heard from many people that this instance gets repetitive and tiresome after a while, but I have a feeling I will be enjoying it much longer than others. What about you guys? What zones seem designed for your class? Where are you in your element? Surely there are other zones that seem to be such a good fit for various classes and specs. So what are yours? If there isn't one, what would it take to make one? I'd be curious to know.