Entries in blizzcon (55)
BlizzCon 2009: Minutes Away From Mayhem
As of this writing we are just a scant few minutes away from the doors opening and 50,000+ people descending on all that is Blizzard. The crowds are in a fervor thanks to battle cries of "for the Horde" and "for the Alliance" ringing out every few minutes. Costumes are in play and things are about to get absolutely insane. Here's a few pictures from Day 0 and earlier this morning. Here's the insane line that stretched to the next city block. This was to pick-up the official lanyards and SWAG bags, not to get in the show! Here's the insane line that stretched to the next city block. This was to pick-up the official lanyards and SWAG bags, not to get in the show!
The official SWAG bag. The highlight for most is the action figure, and Grunty vanity pet key (not pictured). There's also an included Authenticator, which is nice for those who don't already own one. My friends and I got to meet the whole cast of The Guild (should have an interview with them later). They are all incredibly friendly and approachable people. Funny story here. I recognized Metzen from a mile away, but it took me a second to realize who he was chatting with, Mike Morhaime. None other than the company's president. The hilarity came in after we took the picture. People began to realize who Metzen was, but no one else asked Morhaime to be a part of their still. I thought one group even asked him to take their picture with Metzen! Here is the crowd inside the convention center before the doors opened. There was also a substantial line outside at this time. The hush-hush super secret press room. They treat us much better, seating and technologywise, than at E3. Okay, it's time to go find a seat for the opening ceremonies. I'll do my best to do some blogging via Twitter, so @iTZKooPA if you want my 140 character up to the minute thoughts.BlizzCon 2009: Opening Ceremony
It's only an hour away! Stay tuned to this space for all the details! 10:48: Heartbourne: The live stream was up for a few minutes talking about the Warcraft III coverage, then they cut to a "behind the scenes" something or another. That camera crashed, and they cut back to the WC3 people, who didn't know they were on and muttered something about "is this the reveal for the new game" before getting cut off. Hmm... 10:59: Heartbourne: Live stream is up! Stay tuned! 11:06: Heartbourne: About 25 minutes to the opening ceremonies. Lots of commentary on speculation and the recent WoW leaks. 11:10: Heartbourne: Lots of behind the scenes stuff. Awesome displays of some of their setups that monitor their servers. Hilarious story of the WoW launch and how a tornado hit one of their data centers and they went down there to dry them with hairdryers. One of the devs said he had to get back because he has a "Wrath of the Lich King expansion to ship", so either this is very old or there really is a new expansion. 11:13: Heartbourne: More commentary on the WoW 3v3 tournament. I'm calling SKgaming as the champions. I'm most excited about the WC3 tournament; lots of big names here. I'm cheering for Grubby. No Undead players in the WC3 tournament, only 1 human player. Lyn is the returning champion. 11:21: Heartbourne: Wow.com says that there are two WoW signs draped in a black cloth. Ceremony in about 15 minutes. 11:31: Amatera: Alright, I'm taking over for now. We're on the main stage, awaiting the ceremony to begin. 11:32: Amatera: Gary Platner is detailing the top Blizzcon pet peeves, including people wanting to fight you in real life for not being Horde. 11:34: Amatera: Platner's leaving. CEO Mike Morhaime is taking the stage, ready to wow us with some awesome! 11:35: Amatera: Morhaime: "Everyone's waiting for something 'cataclysmic' to happen!" 11:38: Amatera: On speed of BlizzCon ticket sales: "That's faster than a Ret Paladin can post on the forums after a nerf." Ouch! 11:40: Amatera: Morhaime muses about the launch of Wrath. Now we're being taken back to some of those moments last year, as well as some from the midnight launch of the expansion, itself. 11:44 : Amatera: A mention of phasing technology, equip manager, dual specs.... expansion announcement certainly incoming. 11:45: Amatera: "Looking forward..." "The first encounter with [Onyxia] was merely a setback." Next year, SC2 will ship with the new Battle.net interface. Details on that at the Battle.net panel. 11:46: Amatera: "Does the name Sam Raimi mean anything to you?" WoW Movie talk now. They met Raimi at last year's BlizzCon and learned of his love for the game. Bruce Campbell will not be playing Leeroy Jenkins (but according to Morhaime "it's not a bad idea"). 11:48: Amatera: Even Warcraft 2 will be playable on the show floor! E-sports talk now. We'll likely get an expansion trailer at the end of the ceremony that will segue right into the Preview Panel. 11:50: Amatera: Noob figures in the goody bags are 100% exclusive, never to be reproduced. "Could be sold on eBay for the amount of a small car." Oh, Morhaime. You're a funny guy! 11:51: Amatera: Level 80 ETC will once again be playing the show. And, of course, they couldn't get away without a mention of Ozzy Osbourne. 11:52: Amatera: Showing some fan appreciation. "Give yourselves a /cheer, like you mean it!" Chris Metzen taking the stage. Announcement certainly incoming! 11:55: Amatera: "Where's the Alliance?" "Where's the Horde?" Horde totally got the bigger pop! 11:58: Amatera: Hold your horses! If you haven't heard it yet, the Monk is the new Diablo 3 class. Trailer for that playing now. 11:59: Amatera: The Monk looks like a sweet class. He fights with a staff. Looks to be modeled roughly on Shaolin monks. 12:01: Amatera: That was a cinematic. Now a gameplay trailer for the Monk. He has a reflective shield it looks like, and he can make enemies explode from the inside. Specifics coming later. 12:05: Amatera: Gameplay trailer for WoW coming up! "It's a doozy!" Preview Panel at 12:30, which Project Lore will be covering that, too. 12:05: Amatera: WoW: Cataclysm is official. Metzen's words claim all to be true. 12:07: Amatera: HUGE scars down multiple zones, filled with magma. Zone terrain upturned. Life returns to The Barrens. Ashenvale has had many of its resources taken. Goblins are shown, and they are indeed joining the Horde. 12:10: Amatera: Gilneas now. The Forsaken apparently are attacking Gilneas. The Night Elves bring them into the Alliance. New classes confirmed. Sketches of new monsters shown. Some dungeon/raid areas are shown, but they aren't named. 85 Level Cap. New Profession: Archaeology. New Heroic instances: Deadmines and SFK. Guild leveling and achievement system. Flying mounts in Azeroth. New character progression: Path of the Titans. Deathwing returns. Oddly enough... no mention of Azshara or flooding. 12:13: Looks like most of the leaked information is true, though a few things were curiously missing. The Maelstrom was touched on briefly, but magma, not water, seemed to be the focus of the trailer. And though Deathwing was mentioned, little was said of Azshara. Rest assured, the changes made to the existing zones look extensive. That's it for the Opening Ceremony, though. Check the Project Lore main page for WoW Preview Panel coverage. Thanks for tuning in!
Project Lore BlizzCon Coverage
Today's the today! In just a scant few hours, we'll know the truth of all the speculation and rumors we've been toiling over for the past couple of months. I have to admit that Blizzard's done a very good job of keeping things under wraps this year. We still don't know exactly how MMO-Champion got all of their details (though some of it was clearly mined from patch data), but it's clear they've learned a thing or two about keeping secrets. Those attending the event won't even be able to pick up their official, special edition event programs until after the Opening Ceremonies. If that's not telling, I don't know what is! Project Lore will be there with you throughout the entire two days, bringing you the latest World of Warcraft-related information as it happens. Sadly, Heartbourne and I couldn't make it out to Anaheim this year, but that's good news for you readers. We'll be manning the site more or less from home. Both of us have access to the live feed, which mean you'll get your news as fast as anyone on the show floor! Each panel will have its own post and we'll be covering them in tandem. We also expect to see articles and news items coming in throughout the weekend from our bloggers actually at the event. If rumors are proven true, and the expansion is playable at BlizzCon, we'll be sure to get some impressions thrown up on the site for you in due time. So please. Sit back, grab a 12-pack of Mountain Dew, and keep your eyes glued to Project Lore for the next two days! If you're still feeling antsy and haven't kept up with our pre-show coverage, please feel free to peruse some of the articles we've posted over the last couple of weeks.
Cataclysm Countdown: The Wrong Before The Storm
Cataclysm Countdown is a series of informed speculative articles concerning things we might see in the next expansion that I will be posting every day this week, leading right up to Blizzcon. In the interest of thought purity, I will do my best to steer clear of recent “leaked” material, relying upon it only where it logically connects with the existing lore. Nothing hereafter is official or has been confirmed/denied by Blizzard at the time of its writing. It's coming down to the wire, folks. I've done the research, I've looked at the maps, I've made liberal use of WoWWiki. I've wrenched every bit of related lore out of my head that I possibly can without completely ruining Heartbourne's Proverb series! At this point, barring an eleventh-hour spillage of the beans, there just isn't a whole lot left to talk about. Speculation involving specifics of gear, skills, quest lines, professions, or anything else that can be easily slotted into a spreadsheet is completely off the table. There's just nowhere I can really go without more details. Instead, I will shift my focus and give you some 100% pure, unbridled, Amatera-brand speculation about... your speculation. Or, rather, what people are buzzing about all over the WoWified regions of the internet. And just how completely wrong they are. Let's face it, when everything you "know" is simply what you've made up in your own head, then sometimes it's just better to keep your mouth shut. I think it was Peter Parker's Uncle Ben that said, "Add two cups of water and bring to a boil." Wise words, old man. Wise words, indeed. Regardless, below are several common things you need to be aware of as we enter the final countdown. Excuse me while I play this kickin' guitar solo... Item 1: "The List" -- You've probably seen it floating around the 'net over the past couple of years. It's a breakdown of zone "sets" reportedly used as a guideline for future expansions. According to the legend, it was first implemented by Blizzard internally, but only surfaced on the interwebs several years later (conveniently after Wrath had already been revealed). There is no legitimate record of this list anywhere before 2007, but since it's out in the wild now, its real test of validity will start with Cataclysm. Here's what it predicts for the next expansion: Gilneas - 77 to 80 Grim Batol - 78 to 81 Kul Tiras - 79 to 82 Kezan - 81 to 86 Tel Abim - 83 to 85 Zandalar - 84 to 87 Plunder Isle - 86 to 88 The Broken Isles - 87 to 90 The Maelstrom - 89 to 90 Rumors are rumors, but this doesn't totally jive with what we've been hearing lately, especially in terms of the level cap. Then again, if something like this was ever used within Blizzard in the beginning, I would expect it to diverge farther and farther from what is listed here as time goes on. But in all likelihood, the list is a farce. It's not terribly hard to put together. A good eye for details and a keen sense of prediction are all you truly need to do so. Lore nerds are pretty good about remembering which story threads have been left hanging, and by browsing through some of the extended-universe stuff found in the novels, as well as the books used to flesh out the table-top RPG, you can make a cursory list of interesting zones and places to visit in no time flat. Look closely at the set of zones above, and then cross-reference that with my speculative post about zones from two days ago. I'm not sure that Plunder Isle and Tel Abim are big enough to support players through two levels of experience. Now, there's a good chance we'll see several of these areas in the actual expansion, but really all this list represents is good guesswork. It's not from Blizzard, and never has been, so when somebody brings it up as a point of proof, don't take it as gospel. Item 2: Cataclysm's Release Date -- If anybody tells you that they know the expansion's release date, simply don't listen to them. I've heard everything from the end of this year to December 2012 (the appropriately apocalyptic end of the Mayan calendar). Addressing the former, I was honestly shocked there were people out there who expected Blizzard to pump out content faster than I did! In reality, there are several factors at play that make it impossible to pin down when Cataclysm might actually come out. First, how long will it take to wrap up Wrath of the Lich King? The Crusader's Coliseum is only halfway released. We can look forward to the revamped Onyxia fight in around a month (no, we won't have to wait 'til November; an encounter like that isn't going to sit on the PTR for over three months) or so. So unless Blizzard throws us a curve ball beforehand, we're likely to see Icecrown Citadel before the end of the year. Some people seem to think that won't be enough to hold players off until the expansion, though. My own prediction puts Cataclysm late next Spring or early next Summer, but it's become tradition to insert some sort of transitional event between expansions. Vanilla got the original version of Naxxramas and Burning Crusade got Sunwell. I'm having trouble wracking my brain for what we could see after Arthas, but perhaps the answer is simpler. Icecrown Citadel is rumored to be quite big, and I don't think it would be too far out there to assume that it may be released over two patches, with the Lich King sealing off his inner sanctum to delay players even further. Second, we have to consider Blizzard's own intentions. On one hand, they've expressed interest in releasing content, and expansions, at a faster pace. On the other, they're Blizzard. They've always taken the time necessary to polish their work until they're satisfied enough to put it out on the market. In that sense, I think it really depends on how far along they already are with Cataclysm. After pouring so much work into Wrath, it's hard to believe that they've already gotten the bulk of the next expansion done. I guess we'll find out tomorrow. With at least one major raid dungeon, and associated content, to go, don't expect to see it this year. And be wary of anyone who claims they know what the release date will be or throws a tantrum and says that the game is going to lose a significant portion of the playerbase if it doesn't come soon. Item 3: The New Azeroth Will Be Completely Phased -- I was naive. I admit it. Not too long ago, I proposed phasing the entirety of Azeroth to introduce new content to the old world. But unless the technology has significantly improved, that's no longer a possibility. You see, this was before we knew that the geography itself would change. Currently, phasing can only modify objects or widgets that are laid over the base terrain, which would rule out any tweaks to the shape of the land. Some people have wondered how they would be able to play with their low-level friends or what might happen to those few remaining chumps who only own the original game. Well, no worries. There will be phasing involved in certain quest lines or events, but the old world will be gone. Completely. You'll be able to interact with your lowbie buds in a brand-spankin'-new Azeroth. And for those unwilling to make the upgrade? Well, if they haven't been keeping up with the expansions, there's a good chance they haven't really been playing anyway. Item 4: The Globes of Ulduar -- These are interesting finds, indeed. If you go into Halls of Lightning or the Ulduar raid instance, you might stumble across some animated globes that show a distinctly different version of Azeroth. A big chunk of central Kalimdor is simply... gone. And several other areas have had their coastlines shorn. Some have speculated that these are visions of a future catastrophe, while others believe they merely show an ancient Azeroth under construction by the Ancients. The problem is that, until the Sundering, Azeroth was one giant landmass, Pangaea-style. These globes clearly show the continents separated, so whatever they depict, it happens after the collapsing of the Well of Eternity. But that's not why you should be wary, anyway. The fact of the matter is that these were likely Easter eggs put in by Blizzard during Wrath's development, and the level of destruction shown on the face of each globe is somewhat different. Despite the wonderful map overlays created by the community, they don't always match up with the details found in the text-based spoilers, either. These globes provide us with a hint of the future, but they are unlikely to be definitive representations of the Azeroth soon to be revealed. Item 5: It's Impossible To Do [Blank] -- There's been an awful lot of belly-aching in the community lately (and honestly, when isn't there?). People complaining about the new class combinations, or that Blizzard's seriously messing up the lore. It's hard to surf the official forums or comments section on any WoW-related blog without seeing people spreading the doom-and-gloom, warning Blizzard that they're about to alienate all their players by doing something they deem impossible. But the Warcraft universe is moving forward. Things must change, and Blizzard is well within their power to do so. All bets are off where Cataclysm is concerned. The world is reshaped, its people are forced into situations and alliances that they never have been before. Those who are friends will share their knowledge and skills, while those who are enemies will escalate their rage to new levels. Beyond that, some changes must be made to comply with new innovations in gameplay. Anyone who tells you otherwise is simply kidding themselves. So, equipped with the knowledge I've given you, you should be going into the announcement tomorrow with a better understanding of what to expect. Writing these speculative columns has been more challenge than you might think. It entails more than just pulling stuff out of your ass. Research and taking the time out to really reconsider what you're typing isn't easy. And, no doubt, some of it is going to be completely wrong. But I do hope that, in the end, I've been steering this ship in the right direction. So stay tuned to Project Lore over the weekend for extensive coverage of BlizzCon and just about all the Cataclysm goodies you can handle! Have you enjoyed these articles over the past week? What can I do to improve them in the future? In addition to hearing the remainder of your thoughts on the upcoming expansion (or how horribly misguided I've been), please give me your opinions or suggestions, as well.
World of Warcraft...in a Magazine?
BlizzCon is Almost Here, Are You Ready?
Blizzard is less than 24 hours away from opening the doors of the Anaheim Convention Center to its passionate fanbase to show off new products, progress on titles being worked on right now and rub elbows with fans and developers alike! If you're going to be at the convention, you want to make sure you have the best time you can have right? You probably are already here if you're taking a flight, have checked into your hotel and are ready to go! But we wanted to provide a few details for those who may have forgotten or simply didn't know about traveling and conventions. If you're in Anaheim Thursday you'll be able to pick up your badge starting at 4pm, make sure to bring your printed out barcode and ID (follow the directions on your email). You'll have until 10pm that night, but we recommend getting it done early so you can meet with some of the Project Lore staff (myself included) at the WoW Insider Party at the Anabella Hotel. And of course, it's not a bad idea to get some quality sleep the night before the convention, but you may want to explore a bit! There are many options open for you in Anaheim as there is Downtown Disney (no need for a Disneyland ticket!) which features some great restaurants, shops and a movie theater. Nearby is also the Anahiem Gardenwalk with more restaurants, shops and another movie theater if Disney isn't your thing. Also, if you're not from California you may have heard of it but you must make it a priority to eat at In N Out! If you end up there, make sure to check out their secret menu for an even better burger (or take the 10x10 challenge)! After you've filled up on food and hit the sack, you'll wake up to the big day! Friday the show opens up sometime around 11 (opening ceremonies are at 11:30). If you want a prime seat you will want to try to start lining up a few hours before if you're serious about it. If you still don't have your badge, you can of course pick that up anytime between 8am and 10pm. After the opening ceremonies you are open to do whatever you like! That's what is awesome about this convention! You get to choose what you want to do! Go hit up the BlizzCon Store (prepare for a wait though!) or other vendors (like our friends at J!NX). Not ready to shop? Visit any of the wonderful panels and hear from the devlopers themselves (check out the schedule here and map out what you'd like to see) or go play some StarCraft 2, Diablo 3, or the new WoW Expansion. There are also professional competitive players to watch, showcasing the best players in StarCraft, WarCraft 3, and WoW Arena. There will also be a live WoW Raid on Saturday, which is sure to be a sight to see! As much as the enjoyment of the convention depends on your attitude and the people you are with, there are things you can plan on, or have, that will help make sure your experience is enjoyable.
- Bring comfortable shoes: there will be lots of walking and waiting, make sure they're broken in and not brand new, you DO NOT want blisters on your feet!
- Bring water: you don't want to have to wait in line to get a drink and be thirsty while waiting, and you want to keep hydrated (not to mention bottled water is EXPENSIVE inside the convention center)!
- Bring snacks/pack a lunch: lines are long for food inside the convention halls and pricey and you may not even enjoy the food! Make sure to at least bring some snacks or even get something to eat before heading to the convention center before starting the day (Subway keeps fairly well and is close to the convention center).
- Plan out your day: after going to a few conventions, I noticed that my enjoyment of the show would increase if I had something planned out, you don't have to follow it exactly, but having a loose plan of what you'd like to do is good, but make sure you're flexible, especially if you're with a group, parent(s), or a significant other!
- Check your realm meeting time: this should be in the goodie bag when you pick this up and is a great way to meet up with players on your server (Alliance and Horde alike) and can help you find a guild if you're looking for one!
- Make sure you pack what you need: double check: clothes for each day you're there (think about packing an extra pair of clothes, just in case), deodorant, toothbrush, toothpaste, shampoo, soap, etc.
- Patience: lines will be long, the best thing to do is to strike up a conversation with your fellow line waiters, chances are they're into our beloved WoW and you can relate to something in game with them.
- Phones, Handheld Gaming Systems: these are great for those pesky lines and coordinating with friends to meetup, and who knows you might be able to strike up a quick game with a fellow attendee (I'll personally be bringing my iPhone and Nintendo DSi)
- Game Demo Stations: During the costume contest and closing ceremonies the lines have traditionally been very small to play StarCraft 2, Diablo 3 and WoW. These are the absolute best times to play. If what is announced at the opening ceremonies is playable, most of the people will flock to try it out immediately and the lines will be pretty long.
- Blizzard Store: Later in the day, similar times as for the demo stations the lines tend to thin out and be much smaller, unless you're worried about an item selling out you can wait it out.
- Panels: unless you feel the need to sit up front you can come as late as the panel starting to get a decent seat. If you want to ask a question sit nearest to the microphones (where Blizzard CMs will be standing as well to screen questions). The Guild panel may be an exception although they are in an actual hall this year as opposed to a small meeting room last year (they filled up well before their panel time and many people had to be turned away).
- Tournaments: Earlier in the tournaments tend to have the best seats, but as it gets closer to the finals the seats tend to fill up (I sat on the floor for the StarCraft final last year) generally finding a seat around the semi-finals is your best bet to make sure you have a seat for the finals.
Revised BlizzCon Schedule Posted
It's been an up-and-down sort of day for those trying to plan out their visit to the Anaheim Convention Center this weekend. Blizzard supplied a preliminary schedule for their marquee event earlier today before retracting it and replacing it with a brand new one. Why the switcheroo? No idea. The Blues ain't tellin'. Conspiracy theories aside, the simplest answer is that, after some internal deliberation, they probably decided that a few of the panels and events needed to be shuffled around. As far as WoW is concerned, a new World of Warcraft Preview panel has been slotted immediately following the Opening Ceremony. There's certainly a lot to talk about where Blizzard is concerned these days, so it may be the case that we don't get a bulk of our expansion info until the panel, itself. Either way, it's nice to set aside an extra hour or so to discuss specifically what is coming up instead of having to share space with the company's other properties during the Opening Ceremony (though I fully expect it to be "revealed" during that time). The PvP panel is gone, but I'm sure its content will be shared amongst the others. It's unlikely we'll see much beyond the next season or two of Arena for Wrath, and it might be too early to talk about specifics where the expansion is concerned. If you've got questions to ask during the Open Q&A (10-11 AM on Saturday) or during one of the Classes/Items/Professions panels (5-6 PM on Friday, 2:30-3:30 PM on Saturday). Likewise, if you're a fan of The Guild, you no longer have to miss out on any other WoW happenings (besides some tournament play) to check them out on Friday (3:30-4:30 PM). There's lots to see and do on the show floor, so make sure to start plotting your itenerary now (and get to the panels early for a good seat!). Hopefully this is the last change we'll see to the official schedule. *Here's a link to the BlizzCon map for your convenience.
Expansion Hints From... Soundblaster?
I expected teasers to start popping up any day now, but Creative Labs' Soundblaster page isn't the first place I would've looked. Loading up the site will treat you to a short flash movie which depicts a half-glowing Horde symbol inside the ring of what seems to be the outside of a headset speaker. Considering what the company sells, this may end up being nothing more than an ad campaign for high-quality, World of Warcraft-themed gaming headphones to be revealed at Blizzcon (to be clear, this is speculation on my part). But that doesn't make it any less mysterious. Looking -- and listening -- closer reveals several interesting clues. First of all is the fact that the Maelstrom appears in the movie. As the short animation plays, a swirling light consumes the screen, eventually fading into the shape of the infamous spiral, supposed home to Queen Azshara. This, in and of itself, isn't earth-shattering news (did you catch the pun?). What intrigues me more is why the emblem of the Horde is overlaid on top of it, and why it is only "sort of" glowing. I hope I'm not reading too much into this, but from all we heard, the Horde is impacted far more by coming events than the Alliance. Of course, it says "To Be Continued...," which may indicate that we'll see more of the other faction in coming days. Likewise, the music playing you might recognize as "Lament of the Highborne." This is the song that Lady Sylvanas sings when you complete the quest "The Lady's Necklace." Sylvanas' role in the expansion is not yet known (she's still got those pesky betrayers to deal with), but guess what central character is a former Highborne? That's right, good old Azshara. In the background, you can also see also see part of the world map, though it's obscured by shadows and the various runes floating around. To the immediate right is Gilneas, which is determined to be home of the new race, the Worgen. The interesting thing about this is that the Maelstrom does not appear that close, or that far north on the official map. If you go take a line straight across the map from Gilneas and try to match it up to the corresponding coast on Kalimdor, you would find that it touches the zone of Azshara. The land mass on the left side of the image is even harder to make out, but it does not seem to correspond with the crescent shape of Azshara's coastline. I'm tempted to say that it might be the Goblin island, Kezan, simply to provide duality with the Worgen, but even of that I can't be sure. You can see what seems to be the peaks of mountains, but Kezan's mountainous region is found in the southwest portion of the island. Could it be some other part of Kalimdor? Durotar seems a likely candidate. Geez, I feel an awful lot like one of those gossiping tools on entertainment shows, trying to pick apart a new celebrity photo in the tabloids. The only thing we can be sure of is that it's a clever way for Creative to attract some attention during this tumultuous time for WoW fans. In the end, it doesn't really tell us anything we haven't already speculated upon. We can only wait to see what happens to the animation in the coming days and hope that new information can be gleaned then. Now that I've had my go, can you readers pick out anything that I missed? Why not offer up your own theories on what these symbols represents in the comments section? Update: As expected, this was an advertisement for new wireless headsets to be revealed at Blizzcon. Still, there's no denying that even the folks over at Soundblaster are clued into this whole Cataclysm thing. It's a shame we couldn't get anything more out of them!
The Next Expansion: A Skeptical Look At The Leaked Information
The Next Expansion is an ever growing series of articles that focuses on WoW’s upcoming third expansion. The column covers news, speculation and even gameplay mechanics that PL’s writers would like to see implemented.
- Level 85 Cap: There's really no justification to not do 10 additional levels like we are used to. If the developers want leveling to take longer then Blizzard can simply make the XP pools far larger. We've also no reason to believe that WoW has to end at level 100. No matter what this isn't a big concern; just the first point that caught my eye.
- Class Combinations: This is certainly plausible. Orc Mage, Tauren Priest, Blood Elf Warrior, all highly likely, lore-fitting modifications to our current race/class structure. It's the Troll Druid that I can't see being a reality. On the one hand, It'd be a perfect way to get more Horde playing the most underplayed race in the game. However, two druids for the Horde and only one for the Alliance (Night Elf) just doesn't seem like a move Blizzard would make.
- Flying In Azeroth: There's a reason that Blizzard never allowed flying in Azeroth, the game's basic design. If you look really closely at the old landscapes you can see that Blizzard employed a lot of tricks to get objects, foliage specifically, to look 3D without it actually being 3D (allows the client to have a crappier computer). These Doom-esque tactics would need to be completely redone across all of Azeroth to enable flying. Even using the superb tools created by Blizzard, it would be a daunting, and boring, task.
- Unfinished Original Content: Areas like Mount Hyjal only compound the flying issue. The zone was never made accessible because Blizzard never finished the content. It was there however. If we are allowed to fly in Azeroth then Blizzard has to spend more time completing, or at least overhauling, the formerly neglected areas of Azeroth.
Mohawk Event Coming to Azeroth?
Looks like Mr. T's gone and hacked the game again (he's pretty handy with computers, I hear). It seems that the sudden release of 3.2.2 on the test realms reveals more than just the revamped Onyxia raid. As usual, Boubouille over at MMO-Champion has already done some digging through the new files, and he's come up with a few unlisted spells related to "Night Elf Mohawks," and their human alter-ego, one Laurence Tureaud (that's Mr. T to you, buddy):
- Silence Fool (Instant, Melee Range) - Pummels an enemy for 15 damage and interrupts the spell being cast for 5 sec.
- Pity the Fool (Instant) - Reduces the melee attack power of nearby enemies for 30 sec.
- Maximum Mohawk (Instant) - Only one Night Elf Mohawk may assist a group at a time.
- Create Mohawk Grenade (Instant, Unlimited Range) - Right Click to throw and pity some fools!