Entries in guild housing (3)
Overlooked: Guild Housing, WoW TCG & The Audio Podcast Contest
A guild castle from Runes of Magic.
This week we look back at the recurring idea of guild housing, and Upper Deck Entertainment's thoughts on the WoW TCG issue.
Blue Stew: 9/2/09
Blue Stew is a new daily column bringing you a delicious concoction of developer news, thoughts, and opinions straight from the boiling pot that is the official World of Warcraft forums. The highlights of each day include additional commentary by Project Lore staff. It's Day 4, and somehow I'm still truckin'. All of this info-gathering business can really take it out of a guy, but I've still got some juicy tidbits for my loyal readers! Without a doubt, the biggest piece of Official World of Warcraft Forum-related news today is the opening of the Cataclysm section. There's not much to be found there yet, but it's sure to be the place to go for developer thoughts on the next expansion in the near future. I think I'm going to shake up the format a little bit today, if that's alright with you folks. Don't worry, I'll keep all the commentary and silly non-sequiturs intact. I just think it might be a tad more readable if I stay away from the bullet points. Paragraph breaks are a good thing, trust me! Guild Advancement Suggestion Quintas wants a Ferrari that brews coffee for you and irons your clothes on the way to work. Outside of some Xzibit-brand charity, she's going to have a hard time making that happen (and she'd probably have to actually own one of those zippy, Italian roadsters in the first place). Likewise, she wonders why we can't have our own Guild Houses that do everything for us, defeating the need to ever visit the outside world again! As WoW players, don't we already have that problem? Amongst her proposed "enhancements" is an Artisan system that attracts specialist NPCs to your guild, supplying them with unique patterns and schematics. Like most "good ideas," though, it quickly spirals out of control, and soon enough you're running back and forth around the world collecting materials, doing dailies, and trying your best to woo this demanding NPC for what amounts to very little in return. I'm sure Blizzard isn't short on good ideas, it's more a matter of whether or not they're worth executing, something that I think Qunitas forgot to consider while in the midst of her illustrious proposal. I highlighted this post to once again address the issue of Guild Housing: it's just too much of a hassle. If you ask me, Blizzard's got the right idea. They're implementing most of the features people have always asked for, but they're doing it through the UI, instead of spending resources on constructing virtual domiciles. Think of it this way: why go through the trouble of having to meet up in a Guild Hall every time you want to do something when all of your normal business can be conducted through Guild Chat? Player housing is great when you can implement it from the ground up, and when you have the opportunity to incorporate it into PvP play (sacking fortresses and whatnot), but it's not worth shoe-horning into the game for purely cosmetic purposes. Will we ever see it in WoW? Maybe. Blizzard always used to rebuff the idea of changing Azeroth and, well, look where we are now. I just wouldn't expect it anytime soon when there are clearly so many more interesting things for the development team to work on. My Tiny Crimson Whelp Story Judging by the thread title, Velliana either writes articles for Highlights or has seen one too many episodes of Taxicab Confessions. I'm not sure what a "Tiny Crimson Whelp" might entail in the world of prostitution, but I bet you could find out for a couple Benjamins. The (admittedly short) story details her jaunt into Grim Batol, and the epic, emotional struggle she underwent wondering whether or not it would be worth killing a whelp for the mere chance of a drop! You'll have to click through to the thread for the shocking conclusion! What I found most interesting about this post is that it attracted more attention from the Community Management team than even the worst nerf complaint thread. Not one, not two, but three chose to respond, each detailing their own attempts at collecting all of Azeroth's tiny whelps. Thundgot had an especially tough time. It took him over an estimated 5000 kills to lock down all four. Thankfully, he made some extra gold along the way, but it just goes to show you that even Blizzard employees don't get everything handed to them on a silver platter. I don't have any of the whelps myself (I've barely even tried), but how about the rest of you? Were you as lucky as Miss Velliana here or was it a much more laborious and frustrating experience? Elitist Jerks Closes Thread on Unholy DK Ghostcrawler's been on the warpath today, dealing primarily with massive amounts of Hunter QQ. But that's not all! The Death Knights are itching to have their say, too. Now, I'm always a little wary of people who obsess over min-maxing their characters, but I can't deny that Elitist Jerks is one of the best sites to look at if you really want to understand how to play your class (that is, if you can sort through the long threads and gobs of esoteric information). Why Skaven is whining to Blizzard about something someone else decided to do on another forum, I don't know, but he sure is upset about them closing one of his favorite threads. GC reminds us of why he likes Elitist Jerks so much. They conduct the kinds of conversations he likes to see: "One of the things I personally appreciate about the EJ forums is they tend to focus on what is, not in their opinions on what should be. That tends to lead to discussions based on facts and not opinions. Their Unholy DK threads focus on how to maximize dps as Unholy not on petitioning Blizzard to buff Scourge Strike." The way I understand Skaven's complaint is that changes made to Unholy spec now favor one skill over another similar skill. Now we all know that sometimes even small modifications to a class can have a greater impact on the way they work in practice. But, as Ghostcrawler points out, he and so many others, like to complain because their class no longer fits the idea of what they think it should be. In other words, he's freaking out over having to re-learn the ins-and-outs of his Unholy Death Knight, even when the change itself is miniscule. This may seem like pointing out the obvious, but it's clear that there are many people out there who have yet to learn that crying on the forums isn't going to help or change anything. I think that about wraps it up for this edition. Please chime in with your thoughts on all of these topics below, and let me know if you prefer this format over the other one!