Entries in peggle (4)
Add-On Insanity
Where would we be without the advent of add-ons? In the dark ages of pre-packaged interfaces and a serious lack of Peggle, that's where! Every time I get back on the PTR, I find myself tossing curses left and right, having the default UI foisted upon me once again and not knowing where any of my buttons are. It's not that what Blizzard gave us was bad, it's just that it ended up being so ultimately... standard. With a surprisingly open policy towards modification (of the non-cheating variety, of course), one might think that Blizzard predicted, nay nutured, such a robust add-on scene. Visit one of the many sites that feature these applets for download, and you'll see thousands. Certainly, many are nigh worthless or badly programmed -- the pinnacles quickly stand out -- but they're there nonetheless. You can't deny the response the community has given. But as much as I'd like to believe or pretend otherwise, I really am a creature of habit at heart. Change scares and mystifies me more than I care to admit. There are certain add-ons that I play with every day and would dearly miss the moment they stopped working. But there are others, even very popular ones, that I've tried my damnedest to learn using, to no avail. They feel too bloated, have too many customization options, profiles that somehow end up changing setups on my other characters when they shouldn't, or they just end up making my interface look like Satan's ass after a trip to the Indian buffet. These are add-ons that can work quite well in ideal circumstances, but I never seem to be privy to them. As a reference for what I still use: X-Perl Unit Frames, Titan Panel, Recount, Deadly Boss Mods, and AtlasLoot are my bread and butter. The first is largely for cosmetic changes and the ability to drag frames around, the second is for convenient and easy-to-access information that stays largely in its own space, the third is for measuring my DPS, the fourth is for reading timers on bosses, and the last is simply a luxury that stays out of my way until I need it. As I've already made clear, there are others out there, though. I see videos or screenshots of other players' user interfaces and ooh and aah about how pretty they look, I figure out what they are, go download them, and attempt to set them up in the game. It is only near the end of this process, after fiddling with configurations for awhile, that many of them simply offer me no added functionality. In fact, they sometimes decrease it. One add-on that I tussled with for awhile was IceHUD. You may have seen this one before. It's got those cool, curved bars (though there are options for several shapes) that hover just to the sides of your character, like a protective bubble of pure, strategic data. It took me awhile to get everything squared away, adjusting the spacing and size of each bar, as well as attempting to create custom ones that monitored certain timed abilities on my rouge (like Slice and Dice or Hunger for Blood). And even then, I wasn't happy. I realized two things very quickly that I never took notice of before: One, I had already trained myself to look into the corner of the screen to find out things like health or energy. And, two, the area that the bars occupied was a huge visual dead zone for me. I was used to finding my vitals elsewhere, and I would get lost in the middle of a fight, because I simply didn't know where they were. A similar thing happened when I installed Elkano's BuffBars, a sleek set of timers that you could stack together on one side of the screen or the other. It seemed like a good idea at the time. I thought I could save space and make my interface look cooler if I could get rid of the gaps between the normal buff icons. Likewise, I could have the add-on name them for me, so I would actually know what half of them were. But I had the same issue. I was looking for things in certain places and not finding them. I ended up having to chop up the bars into smaller sections and take the time to ensure that pertinent info would be sorted into the correct columns. Once this happened, I had already divorced the add-on. It was time for BuffBars to go. Another revelation: the reason why I didn't know what some of those buffs were was because I honestly didn't need to. I knew what the ones I needed to find looked like, so it ended up being better just leaving in the defaults. What all of this amounts to is something called information overload. My experience is not like everybody else's, and certainly other players can glean more from these add-ons than I can, but I'm sure that we all have some installed that just infuriate us every time we load them up. Quest Helper? Pshaw! I know where most everything is by now and that GPS arrow just got annoying, urging me in directions I didn't want to go. Bartender? OK, I do use this one, but every time I change my bars on one character, it seems to change those on others, causing me to lose icons (and many times, not realize it). There are a lot of important things that Blizzard's default UI doesn't supply us with, and they know it. The demand for certain applications has caused them to release versions of their own, such as the recent Equipment Manager or the upcoming modifications being made to the Quest Log (skulls for important mobs or goals on the map, anyone?). But going overboard with add-ons can quickly lead to fatigue. Too much useless information prying its way into your eyeballs, scrambling important messages as they make their way to your brain. My advice? Scale it back a bit. Relax a little. You can have convenience without sacrificing that all-important data. Take a look at what your class or characters really need to pay attention to and largely restrict what you install to those add-ons that focus specifically on that sort of information. Be wary of sweeping cosmetic changes that end up obscuring instead of clarifying. My interface isn't beautiful, but it is usable. Yours can be like that, too! In fact, I'd like to hear your success stories, as well as the failures. What does your user interface look like? Have you found a happy medium with your add-ons, or are you currently suffering from too much information? What popular add-ons have you failed to connect with? Please school me on your experiences in the comments section!
Self-Help Guide: Defeating Downtime!
Despite how stressful it can get sometimes, I'm a multi-tasker at heart. When I'm doing one thing, I generally have to be doing two or three others. Got to keep that brain entertained! Though WoW is far from being the worst offender where downtime is concerned (go play Final Fantasy XI!), there are nonetheless those times when waiting on things to happen is just too much to bear, and your mind begins to wander... As I've already established, I'm especially bad about this. When my guild wipes on a boss, it generally takes anywhere from five to ten minutes to rebuff and get set up for the next attempt, and that's more than enough time for me to begin losing interest. I mean, as a rogue, there's not a whole lot I have to prepare before a fight. Often, I'll just tab out and start reading something on the internet while I wait, and it takes a fellow officer barking at me over Ventrilo about missing the Ready Check to get back into the game. I'm sorry, it's a habit! I have the attention span of an excited puppy on speed! It gets so bad at times, that I'll be multi-tasking right in the middle of an intense fight. Regardless of whether I'm just killing some time, or yawning in the middle of a stationary boss battle (hello, Patchwerk!), here are a few of my favorite ADD-friendly activities:
- Watch TV - Television is traditonally a passive medium, and as long as you've got the muscle memory down for a particular encounter, turning your eyes towards the boob tube for a little while probably won't impact your game much. I'm guilty of watching such thought-intensive shows as LOST while raiding, which isn't the best of ideas (hey, not my fault my favorite shows come on during raid nights!), but trash television is absolutely perfect. Turn on a reality show or set your receiver to just about any Discovery Channel network and you're good to go! It'll give you something vaguely interesting to look at when you're bored without having to spare too many synapses. Optionally, movies you've seen before work, too (I'm watching The Last Action Hero while typing this article, in fact)!
- Personal Grooming - We all play Warcraft, sometimes a lot more than we should. And, on some days, this means we may skip the shower or sit around in our dirty boxers all day. Contrary to popular belief, taking care of yourself doesn't need to be hassle, so when you're waiting for a fellow raider to come back from their smoke break or kid aggro, why not pick up a pair of nail clippers and trim those claws of yours? Try brushing your hair or your teeth. I don't think I'd recommend anything too crazy, like shaving or waxing your chest (imagine the yelps of pain over voice chat), but there are plenty of little things you can do to make yourself a tad more acceptable when you crawl out of your cave to grab some midnight burritos.
- Eat! - Feed your face! I can't count the number of times I've come home from work, hungry as a bear in Spring, right around the time a raid starts. Grab whatever deliciously greasy snack you can and pound it down your gullet during or between attempts. Make a little game of it to see how many french fries you can consume while healing through Hard Mode Iron Council!
- Play With Your Dog - Or cat. Or guinea pig. Or whatever. If you've got a pet, force it to entertain you! Got your face smashed in on a fight and staring at the release button? Pick up a damn tennis ball and throw it down the hallway for Fido. Guaranteed to be more fun than waiting for a battle rez! Cats will probably still ignore you, though.
- Play Another Game - Go on. What's stopping you from loading up old classics like Minesweeper and Solitaire. I prefer console games, myself, and usually have one running in the background when there's nothing on TV. Honestly, it's even easier to ignore the raid now that semi-official Peggle and Bejeweled add-ons are available (and you can even set them to pop up when you die, too!).
Managing Addons
I've been playing WoW since the open beta. Today, I made a discovery. You can set your addons to be enabled or disabled for each of your characters! After you have logged in and are on your character select screen, the familiar window that allows you to load out of date addons or disable addons without deleting them also has a drop down that allows you to configure which addons load for which characters. I stumbled upon this when I was trying to uninstall addons. I thought it would be useful to try to manually delete the files instead of using a manager because addons have complicated configuration files; there are files in /WTF/Account/AccountName/Server/Character and /WTF/Account/AccountName/Server/SavedVariables, and sometimes its unclear where data is stored for modular addons like Cartographer, Atlasloot, or FuBar. I searched my computer for the name of the addon and a few files came up. I curiously found some files called "Addons.txt" that contained a list of my addons and whether they were enabled or disabled. More importantly, they were in the configuration folders for each of my characters! It only took a couple seconds of carefully examining the addon window to find out that I have somehow missed this feature for who-knows-how-long. This is great for enabling or disabling class-specific addons like Cutup or FaceSmasher. I disabled all my combat related addons, like Deadly Boss Mods and Outfitter for my bank alt. The GUI is easy to use, but manually editting text allows users to copy/paste among other things, such as saving "addon profiles", allowing you to switch between interfaces for PvP or PvE easily. In fact, that sounds like a great idea for an application. The load time difference was enormous! I decided to check out how many resources my addons were using. I whipped out the good old PerformanceFu and took a look at my statistics. It showed me how much memory LootLink and QuestHelper were using. Surprisingly, Peggle was not among my highest resource-intensive addons! Players with a few addons can hover over the menu button for some similar statistics. I timed a login with all my addons on and another with all my addons off. With my approximately 120 addons, it took 32 seconds to login. With no addons, it took 2 seconds. This could be faster if I wasn't in windowed mode or listening to music and browsing the web at the same time, but the fact that addons cost me 30 seconds while logging in and likely lots of Dalaran lag inspired me to clean out my addons. What tips do you have for addon management?
Peggle Addon for WoW
As you may have already heard, Peggle was just released as a WoW addon (get it here). I've dreamt of this day for years! Ever since I pre-ordered the Orange Box and was tempted to casual gaming with its sweet nectar, I have yearned for a way to conveniently play Peggle. Now I can play the Pachinko-like pinball game while stomping around Azeroth. As the game is a WoW addon, it is free, unlike most versions of Peggle. Like Bejeweled, you install it as a typical WoW addon and they hope it entices you to buy a full version. Their strategy worked for Bejeweled; I bought it for my iPod Touch when it showed up on the app store because of my great experiences with it in WoW. I hear there is a version of Peggle headed to the iPod Touch, so I'll keep my eyes peeled. Peggle is a simple game where you have a "cannon" at the top of your screen and a playing field consisting of different colored pegs. There are maybe around 100 pegs on the screen on a given playing field. At the beginning of the game, 20 pegs are colored orange (at least that's what the game claims, they've always looked red to me), 2 are colored green, and the rest are colored blue. The color distribution is completely random and changes every time you play a given stage. You have 10 balls to start, the primary goal is to clear all the orange pegs. You can also try to get a lot of points or clear the entire board. Like WoW, you can place priorities on your goals. As you shoot balls out of the top canon, they bounce down. Blue pegs get you a small amount of points, while red pegs increase the multiplier applied to pegs you get throughout the rest of the round. Green pegs trigger a special effect. In a full-fledged Peggle client, you would have a choice of around a dozen. In the WoW version, you have a choice of 2: super-guide and space blast. Super-guide allows you to see a detailed trajectory of your next few potential shots, while space blast explodes around the green peg and clears all nearby pegs. At the start of each shot, a random blue peg is colored purple and is worth a ton of extra points. If you gets lots of points on one shot or manage to land the peg into the moving bucket at the bottom, you get extra balls. This may sound complicated, but you essentially point and click and a bouncing ball triggers all sorts of happy lights and sounds and its extremely satisfying. The WoW implementation is very true to the stand-alone versions with a great WoW flair. The stages are based on capital cities in WoW; every Horde and Alliance capital is included as well as Dalaran, Shattrath, the dark portal, and Icecrown Citadel. Pegs are mapped along a background image of the city, much like the stand-alone game. There are many multiplayer options, such as battles (where you challenge a group of people to get a high score), duels (time limited skill shot challenges between two players), and even "Peggleloot", which is a loot distribution option implemented using Master Looter and skill shots in Peggle. By clearing stages, you can earn talent points, publish high scores to your guild, see all your friend and guild-mates high scores, and more. The addon uses less memory than many heavy addons like Lootlink or Auctioneer and does not affect my WoW performance at all. However, there are some small bugs and caveats. On stages with moving pegs, performance drops in WoW mess up the timing of the moving pegs, making the shots very crazy and giving you very little planning ability. But, if your computer rarely has these hiccups with WoW or you avoid playing while in Dalaran or on Northrend flight paths (both of where I get these hiccups on my Macbook Pro), this is hardly an issue. There are some very rare pathing issues where what looks like a smooth surface created by square pegs has embedded corners, and hitting it just right sends the balls flying off in an unexpected direction. Aside from these small bugs, the game is a blast. The fact that all these physics are happening in a WoW addon and we are comparing it to a full-fledged games really speaks to how polished this addon is. It gives me something to do while fishing, during raid downtime or breaks, or scanning the auction house. I don't leave home without it! Do you think having games inside of WoW is pointless, or do you use it as a casual distraction? I'd love to see more games myself in WoW (as stupid as that sounds, as WoW is a game). Playing chess with a friend while raiding sounds immensely fun, and I'd love to see it implemented. Post comments with your recommendations for mini-games, I'd love to find more!