Entries in legendary (3)
Warcraft's Real Legendary Items
Tyranis on
Thursday, June 18, 2009 -
39 Comments Tags:
comedy,
funny,
humor,
legendary,
stories Val'anyr's Proc Mechanics Revealed
Juggynaut on
Monday, May 4, 2009 -
20 Comments Tags:
Raid,
Ulduar,
healer,
healing,
legendary,
mace,
val'anyr
The stats on Val'anyr, the new legenary healing mace that is obtainable in Ulduar, were revealed a little while ago, but the special proc that is on the mace has been a bit of a mystery since its tooltip was discovered. Ferraro over at Paladin Schmaladin has been posting over the past few weeks about the mace, and the discussion sparked a couple of developers - Bornakk and Ghostcrawler - to let the community know exactly how the proc works.
The basics are these: There is a 10% chance on any heal for the weilder of Val'anyr to gain the blessing from the mace, as long as the heal is not completely overhealing (ie the target is not at full health when you heal them). It is a 15 second effect with a 45 second internal cooldown. For the next 15 seconds, all of your healing spells will create a shield on their target(s) for 15% of the heal. This includes overheal and spells that do no actual healing. The shield will stack with itself, and will max out at 20,000 damage absorbed.
Bornakk gave a few examples of how it actually works and Ghostcrawler has answered many of the questions that have come up since then. Check out their posts on the official forums for the complete details. Unfortunately I won't be seeing one of these in my guild for a long time (and we haven't even seen a shard drop). Anyone out there close to collecting the 30 shards needed for it?
RaidID Fix Coming In Patch 3.1
iTZKooPA on
Monday, March 2, 2009 -
12 Comments Tags:
3.1,
Instances,
PvE,
Ulduar,
band-aid fixes,
dual spec,
dungeons,
gear manager,
legendary,
patch v3.1,
raid id,
raiding,
under the radar
I didn't have the heart to crop out the skull. |









I didn't have the heart to crop out the skull.