Entries in Addons (48)

Interface Tips for Patch Day

With major UI changes now live in patch 3.1, you may find your carefully tweaked interface less than functional. Many major addons are updating very quickly and are well prepared thanks to the PTR, but for addons that are developed by one or two people, both of whom are very excited to jump into Ulduar, updates may not come so soon. For players new to the addons scene, if you want to try experimenting with getting your now outdated addons, be sure to hit "addons" in the bottom left of your character selection screen and check the box that says "load out of date addons". At this point, I would suggest turning on one or two addons at a time and playing with them to see how functional they are before continuing. It can be very confusing as to why there are strange bars on your screen or why you can't open your professions windows when you turn on dozens of addons at once. To start checking out updates for your addons, check out the Curse addon client or the WoWinterface addon client. Both of these scan your addons and make installation and updates of addons much easier. When an addon updates, test it out and make sure it does what you want it to. This may be a good time to invest in a "bug grabber" addon. If your addons give you a lot of errors, an bug grabber will suppress the windows and put them in a different place where you can opt to view later. I use tekErr for being lightweight and working well. I don't see any addon errors anymore. On another note, this may be a good time to lighten up your interface. Clean out those addons you don't use and see if you see a performance increase. I was reminded of how fast WoW can load when all my addons are off! How is everyone's interface? Did you bite the bullet and jump into Ulduar with a broken interface, or are you fine-tuning it before your adventure?

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Tips for the Casual WoW Player

Here at Project Lore, the last week has had us evaluating the balancing act that is playing WoW and still maintaining a social life. ITZKooPA pointed out the difficulties of doing just that, and how indeed, RL should always come first. So for those of us who readily take on this challenge of balancing the two, I thought it'd be fun to talk a bit about what challenges casual gamers face when playing WoW, and what steps we can take in-game to maximize our limited playing time. I've never been able to commit to playing WoW, or any game for that matter, on much more than a casual basis. On my relatively obligation-free days, like on the weekends, I can maybe play for a few hours. Most days during the week, I'm lucky if I can play at all. Since I'm working on leveling my main, one of the most important aspects to keep up with is getting that needed experience through quests. When I log off for a few days at a time, I oftentimes forget what I'm working on by the time I log on again. This past weekend, I went back to the Borean Tundra to catch up on some easy XP quests I had skipped over when I first made it to Northrend. But it takes a little while to get on the ball again. I read back through my quests, and refreshed my memory on several that I had awaiting in the dreaded mist. Then there's the matter of remembering where everything is located. Maybe I just have a poor memory, but when I log back on after a few days and am in an area where I haven't been for very long, I have a difficult time finding my way around. Especially in areas where I still haven't discovered a significant portion of the map. Thankfully, both the problem of not remembering quests and a poor sense of direction can be assisted with AddOns. My favorite quest and direction helper is TomTom (which you can see in use in Dorkins' soloing escapades). Not only can you read comments that give specific instructions for each quest, but the addon also puts an arrow on your screen pointing you to different quest objectives. Also, don't forget to read up on comments that let you know if you can complete any other quests in the same area. That helped me complete four quests in the mist in only one trip and, in the end, I got a fun parachute ride back to Warsong Hold after beseiging the Scourge army. Now, there are other plenty of other difficulties with playing WoW on a limited basis, and I find a lot of that comes in the area of housekeeping - keeping track of your professions and reagents, listing your auctions, remembering to use your new abilities or items that you may have gotten just before logging off a few days before etc. I have a few tricks beyond addons to keep it all straight - mainly in the way I sort my bags. I group all my leatherworking together, all my quest items together, all my gear for guildies in one spot, all my unwanted BOP to vendor in another, and any BOE items to auction someplace else. My main backpack is strictly for the items that I must keep with me always. And whatever isn't sorted tends to be grays that I can sell to the nearest vendor. And anytime I get a level, I take a few minutes right away to spend my talent point, get any new skills and put them on my action bar so I don't forget about them. With a little organization, I find that my time playing is more fun and less confusing. What could be better? So does anyone else have trouble keeping up with the wide World of Warcraft? What addons or tricks do you use to keep track of everything?

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Alex Albrecht on WoW Insider Show Live Saturday

Tomorrow, Alex Albrecht (Bowbins, Deadbins, etc) will be a guest on WoWInsider's podcast and you can catch it live at 12:30pm PST! He'll be joining Turpster, Mike Schramm, Patrick Beja, and Michael Sacco to discuss the latest WoW news like why fewer players are participating in arenas, new changes to professions, and Blizzard's new addon policies. Check back here, WoWInsider, or UStream on Saturday for the stream!

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BigRedKitty: Naxxramas Anub'rekhan Movie

BigRedKitty bring us along as they venture into the Arachnid Quarter of 25-man Naxxramas. Watch as BRK squash this oversized bug with the help of a couple dozen other people. Addons mentioned in this video include: Omen Threat Meter Mik's Scrolling Battle Text Power Auras - check out some more tips from BRK about Power Auras here. Deadly Boss Mods Remember to vote for Project Lore on the streamys at http://vote.streamys.org/

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Add-Ons Shutting Down Due To New Blizzard Policy

Blizzard lays down the lawLast Friday Blizzard put the kibosh on charging for any and all World of Warcraft add-ons.  In an update to their World of Warcraft UI Add-On Development Policy, the company's lawyers added three points to tackle monetary gain by LUA creators.  To sum up the associated points, developers can no longer charge for their add-ons, or premium content.  Nor can they ask for donations or display advertisements inside the game client.  The Add-On creators can still make ends meet through donations and ads via their website, but that may not cut it. It took a few days, but the weight of the changes have begun trickling down to us end users.  According to Zorba, "Questhelper's dead."  The author's decision to end QH's run after upcoming v1.0 is not due to Blizzard's addition of some of its functionality, but because donations via the webpage do not compare to the in-game nag.  Outfitter has also been killed by the change. Blizzard is creating its own equipment manager to support its Dual Spec feature, so that won't hurt much. It appears that there are three key things Blizzard had an issue with:

  1. Blizzard doesn't want other people making money directly off their work.

  2. Blizzard is trying to stop end users from getting harassed by advertisements, pop-ups and donations.

  3. Authors have few - and easily adjustable - rights because without WoW, their creations are worthless.
The last point, is probably the most troublesome.  QuestHelper has been downloaded millions of times.  If even a fraction of those people use the mod, that means Zorba is providing a service to more people than most MMORPGs can count as subscribers.  With such a huge base, shouldn't an author have some rights?  I am going to put my neck on the chopping block and say that they do, just not as much freedom as they previously did. Since day one Blizzard has been playing with the add-on community.  During the Molten Core days, add-ons were used as automated decursing utilities, and macros were far more powerful than they are now.  Blizzard nerfed both because they felt that gameplay was being compromised, and as unfortunate as it is for the authors, that is what they did here.  Blizzard saw add-ons like Carbonite - the mod that reportedly kicked this off - adversely affecting a users experience due to the ads.  And if it wasn't the ad-based flavor, then they directly made money off Blizzard. Blizzard has laid down the law and there is little we can do to stop them.  Striking is a possibility, but could easily backfire on many authors by driving users to mods that serve the same purpose.  A general strike would be required, and I just can't see that happening.  The changes and incoming losses are just something that we will have to live with.  These hardworking Add-On developers do deserve our money, but they are going to have to come up with more creative ways to shake it out of us.  Although I believe I could easily live without any of my mods, I have and will continue to support the more complex ones (Auctioneer is the love of my life). Unfortunately, I don't have a golden suggestion for the developers to keep the green coming.  That being said, one way to guarantee more revenue for your work would be to host your own website, and attempt to create a community for the creations.  This will drive traffic directly to you, your advertisers and your donation button, rather than allowing sites like Curse or ZAM to reap those benefits. As personal as it may seem, Blizzard has removed an important part of your freedom, not your rights.  You can still pour your heart and soul into the add-on.  You can still make a living off it, you just have to do it by their new rules.  It won't be easy, but don't be like the RIAA and demand that the old standard remain in place through hell or high-water.  Come up with creative ways to draw income and attention to your creations.  Give those casual users yet another reason to feel guilty about ignoring the donation button.  Please, don't just throw your hands in the air and give up.  You owe it to yourself, your contributors and the add-on to at least try some new techniques before walking away. We will likely see more big name add-ons shutting down in the short term, so be prepared.  Which mods could you not live without?  I could manage to live without all of them, but my Auction House days would be far less profitable without my beloved Auctioneer.

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DPS 101: Quick Tips To Maximize DPS

DPS - What Can Brown Do For You?

Deeps clothing provided by Ctrl-Alt-Del.

My new guild - can I still call it new when I get personalized greetings at sign on? - has been going through some troubles lately, and it isn't drama related.  I guess you can blame the lack of healers for causing some drama.  On top of trying to solve this ancient MMORPG problem, we have also been hit by scattershot attendance.  Our GM and Officers have done their best to recruit eager players to the raid, but for everyone four recruited, it seems that only one is willing to show up.  Showing up is only half the battle though.  Being an able bodied raider is the other half.  Apparently, they didn't get the Level 80 memo. At this stage in the game, gear is only part of one's ability to generate respectable DPS.  Don't get me wrong, having the correct gear is incredibly important, but like the global warming problem, it is only one piece of the pie chart. Gear: There is gear, and then there is correct gear.  For instance, I could have some sick 1.8 Speed Daggers equipped.  In fact I have one from Naxx but I never use it.  Why?  Because its slow speed doesn't mesh well with Mutilate spec - this may be changing come v3.1.  There are tons of ways to judge gear which can cause tough decisions.  One of the easiest, but not the best, is to let an addon like RatingBuster do the comparisons for you. Making that type of decision means you have already located and won what you need, which is often the most time consuming challenge.  Thanks to Blizzard's constant updates to the WoWArmory, your character profile can give you some tips on what to hunt for.  Take Solidsamm's rings (or trinkets) for instance.  A quick check through the Upgrade link (On mouseover, hover over the arrow that appears to the right of the item) and you are hit with a two page list of items that are side-grades or better to his Ring of Foul Mojo. If you don't have the time to sink into instances or Heroics, then perhaps player created gear is more suitable.  Crafted gear is a quick and easy way to upgrade many slots.  The catch 22 is that these items can be pretty pricey.  However, if you spend your downtime shopping around for the mats while grinding the other non-craftable slots, you should save some serious gold. Spec: A player's spec is incredibly important for everything they do.  A few misplaced points and a toon can be out of 5-20% of potential DPS, making them a poor choice for a raid or PvP partner.  I am not trying to say that we should all be cookie cutter copies of each other, but the pattern exists for a reason.  My suggestion to those trying to eek out more DPS is to look at the cookie cutter version of your spec and analyze any and all differences.  Weigh the differences to see if what you have selected is truly better for what your spec is built to accomplish.  And don't be afraid to ask guildmates for opinions and tips! Glyphs: These bad boys should be used to strengthen your main spells and abilities.  They are relatively cheap compared to other consumables and will remain viable additions to your character until you change specs or new Glyphs are released, which isn't all that often.  Again, select Major Glyphs that modify the main abilities you use.  For a Mutilate rogue like Solidsamm that would be Slice n Dice (for more poison procs), Rupture and Garrote.  Unfortunately there is no Envenom glyph. Enchants: Enchants are often over looked, and with good reason.  As mentioned in one of my first posts, it is hard to justify sinking tens to hundreds of gold into gear that will likely be replaced very soon.  To avoid emptying your coffers repeatedly, only pick-up the most suitable enchantments on gear that shouldn't be replaced in the short term, meaning most epic quality items.  For those blue items, grab the mats and have a guildmate do middle of the road buffs on the cheap.  If you still have a collection of greens, the money and time are better spent just replacing the gear entirely. Gems: Another often overlooked and easily solvable problem.  Follow the same suggestions for enchants, saving the best gems for the best gear.  Gems are also a fantastic way to boost other stats that you could be lacking, such as Hit and Expertise rating.  Once you get those stats on board with the needed numbers, you should re-gem to help your spec, where applicable. When you do get that fantastic gear that you have been working towards for weeks, be sure to gem it and enchant it ASAP.  I always try to keep a handful of gems on hand to apply to new gear on the spot.  Why would I do this?  Two reasons really.  First, I don't want the new piece of loot to look "worse" than the old piece simply because it isn't gemmed.  Second, I try to get my gems at rock bottom prices, which means I have to wait sometimes.  During the interim, I slap a middle of the road gem in the socket as a placeholder.  The trick is that when you do the on the fly gemming or enchanting, you have to remember to go back and replace it.  That is a personal tip to myself, evidenced by my recent gemming excursion to replace all the green gems I had. Don't forget to play the game the way you want to though.  Just because one spec does a little more DPS than the other, doesn't mean you should suffer through mechanics that you don't enjoy.  After all, you should still want to play the game after you make the changes to be a more productive member of your guild!

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Time, Time, Time!

Lots of things in WoW require you to wait a certain amount of time or keep track of different events that happen at some point in the future. For example, your spellcloth cooldown can only be done once per 20 hour period, so you might want a reminder about when you can next transmute. Blizzard has helped out with a few of these things. The in game calendar allows you to create reminders and marks special events. The built in clock can be used to set alarms or used as a stopwatch. In patch 3.1, you can see when the battle for Wintergrasp will begin from anywhere in Northrend. For players who want more automated tracking, there are a few different addons I'd like to spotlight. 1. EggTimer. This addon is named for the famous Mysterious Egg, which hatches into one of several great items, like the Green Proto-Drake mount or the Proto-Drake Whelp pet. You can only have one at a time and it takes 7 days to hatch, so to get the most phat loot, you need to go visit Geen every 7 days to get a new one. EggTimer plugs into FuBar and shows you how long you have until your Mysterious Egg hatches. It also tracks Digusting Jar if you decided to ally with the Frenzyheart instead of the Oracles. It can also automatically create calendar events to mark when you should get your new egg. It also tracks Ahn'kahar Watcher's Corpse for the Ahn'kahet timed event and Zorbin's Ultra Shrinker for a level 55 quest. It works across characters. The developer takes suggestions for items to watch and is working on making it a more robust addon. 2. WintergraspFu. This addon is also a FuBar addition. It tracks when the battle for Wintergrasp will begin. If you participated in a recent battle or have been in the Wintergrasp zone, or have talked with the Wintergrasp mages in Dalaran (or heard them yell to get to Wintergrasp), the addon will display the amount of time until the next battle (or estimate based on when past battles ended). Patch 3.1 allows you to see when Wintergrasp will start from anywhere in Northrend, but this addon still gives you a nice display of it and will work anywhere in WoW. It will probably get the time from the map in patch 3.1 whenever you are in Northrend and save it for if you happen to leave to go back to Orgrimmar or Ironforge. 3. CraftTimersFu. This is one of most practical ones. Any tradeskill you have with a cooldown, like Northrend Alchemy Research, Smelt Titansteel, or Spellcloth, can be tracked by this addon. It works across characters and can be configured to show the time to the next available cooldown or the number of cooldowns currently available. Its simple and makes managing multiple character's tradeskills a breeze. 4. FishingBuddy. You might find it weird that I put this on the list, but there is one facet of it that keeps it in my addon collection. The Stranglethorn Vale fishing tournament is every week at 2PM Sunday, and this addon will pop up on Sundays with a display telling you how much time til the tournament starts. Once the tournament starts, it lets you know that it is underway and tells you how many Speckled Tastyfish you've caught. That's all for today. What timer-style addons do you use?

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Tools To Up Your Game!

Bastosa\'s RigWhile browsing around the new Project Lore forums (you do know about the forums, right!?) I came across a great thread about your WoW set ups. The thread is "Lets see those setups!" Taking a look through the pics got me thinking about how much your gaming “gear” can affect your performace. When I started playing WoW I had an incredibly basic set up. Just my iMac with the stock Apple keyboard and mouse. I have never been much of a PC gamer, always favoring consoles. That all changed of course when I found WoW, and over the course of the last couple years I have made some purchases that really made my experience much better. Strangely enough my first purchase was a second monitor. I run lots of other applications along side WoW. At any given time I usually have Ventrilo, iTunes, my web browser, and from time to time movies going at the same time. While I used to be tabbing out every few minutes to check something, change a song, or see who hopped into my vent channel, I found that having a second moniotor opened up my whole world! I can now keep tabs on all that stuff, without having to break away for a second. It is partuculaly useful when researching achievement strats, or keeping an eye on the vent channel to see who exactly is talking. I would have to say this is the single biggest upgrade I have made to my WoW experience. Second thing I got was a new mouse. While the stock Apple mouse got the job done, it really left something to be desired. The vast majority of my movement in game is done with the mouse, and investing in a gaming mouse made all the difference for me! The one I use is the Logitech G5, but I’m sure any specific gaming mouse is a huge upgrade over any stock mouse. I love mine because it offers very precise tracking, on-the-fly adjustable tracking speed, lots of additional buttons, as well as adjustable weight. The extra buttons alone made this worth the purchase. I am now able to bind vent to my mouse, which freed up some spots on my keyboard for more important things. Last but certainly not least I bought a gaming pad. There are a few of these available, and the one I am using is the Belkin n52te. This awesome upgrade allows you to put all your keyboard bindings on a single pad that is designed to make things as easy to get to as possible. While it definitely took some getting used to, after about 2 weeks I have no idea how I ever played without it! It makes such a difference in the control that I have. How about you guys? Are you using anything to up your game? I’d love to hear if there is anything out there for me to discover, or if you get along fine on a 12" laptop! Also, don't forget to post your set up in the forums, I would love to see more of what you guys are working with!

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The Dilemma Of Choosing Gear

Choosing gear used to be so simple. When you roll a new character, you start out with the crappiest of the crap. At first, it’s just a matter of picking whatever has the highest armor rating. Couldn’t be easier. Then you add in stats to consider. Would you rather have agility or intelligence? Is your character more suited to armor of the bear or of the tiger? Are you mainly PvE or PvP? The choice becomes slightly more difficult, but usually is still pretty clear-cut as long as you have a certain spec in mind. My main character is a rogue, so I almost always went for the agility, with stamina as my second-favored stat (<3 “of the monkey” armor). Then come item enhancements. Being a leatherworker, for me the choice was between using an armor kit or getting a guildmate to enchant my gear with increased stats. Again, I usually went for the agility whenever possible. But then I hit the high-50s, and things got more complicated. Blue armor was no longer always better than green armor. The stat bonuses started getting better. Many items offer bonuses to more than just one or two stats. And now there are sockets to consider, along with bonuses for actually filling the sockets. Or, bonuses for having multiple items in a set. And in addition to just stat bonuses, there also are pluses to attack power, crit rating, resilience rating, dodge rating, resistances etc. Too many choices! Of course, one helpful trick is to equip back and forth between the gear you’re choosing from, and see how the stats that matter to you change. Or, if it’s a bind on equip item, you can use an add-on specific to your spec (I use GearDPS) to see how the gear will work for you. Sometimes you have to choose between one great stat and another great stat. A straight-up plus to agility isn’t always my best choice anymore, not when so many other enhancements may increase both agility and a combo of other needed stats. How does one cope, especially when making the shift to questing in Outland, then Northrend, where much, much better equipment is given as quest rewards (and it drops pretty frequently, too)? In the early 60s, I often found myself carrying around gear that, as it was, wasn’t quite as good as what I had equipped. But if I was able to get it enchanted, it would be a little bit better. Then I would find an even better item before I had the chance to enchant the second one. Or I would hold on to gear that I thought was awesome, but that I wasn't high enough level to equip yet. But once I reached the right level to equip it, my gear already had surpassed that mark. Now that I'm in Northrend, it’s getting even more complicated. So, I became more stingy with my gear. For BoP gear that's a quest reward and already obsolete, I'll just choose whichever item sells for the highest amount (yay, Auctioneer addon). For me, I can't justify equipping BoE gear if I’m going to find something better in a half-level anyways. Instead, auction it! Or give it to a guildy to disenchant.  Do those few extra tenths-of-a-chance to crit really make a difference when I can level quickly without it? Is it even worth keeping spare sets of gear for different uses when you’re leveling up so quickly that it becomes obsolete before you can use it? At least until I hit 80, my guess is no. So how do you go about choosing whether to use gear that may be replaced quickly? Do you go ahead and equip it and make use of it while you can? Do you just go for the money? Or is there a happy medium?

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Damn It Feels Good to be An Alt!

Leveling alts has never been easier!Many people, including us at Project Lore, find monotony in playing at level 80. Without the overall goal of leveling up, you can feel misguided. Many people decide to create alts so they can again have that purple (or blue) experience bar on their screens. You may find that it is much easier to level than before! With a recent patch, more than 60 new graveyards now scatter Kalimdor and the Eastern Kingdoms. There have been a few new flightpaths added over the past few months (Un'goro, Ratchet, Mudsprocket), ghosts move faster as of 3.0.8, and the amount of experience required to level has been slashed repeatedly. The XP required for 10-60 is less than half of its original value, and 60-70 has been slashed by just as much since the release of Wrath. In the case that you have high level friends on other servers, you can now make a new level 55 death knight on their server (provided you have a level 55 on your "home" realm). I've already taken advantage of this and now have death knights running around a half dozen realms. If you have an active level 80, you may want to consider getting a few Heirloom items if you plan on leveling any alts. These items are "bind to account" and can be mailed between your characters. Their stats scale with the level of their owner, and even their armor type in limited instances. Perhaps most importantly, the shoulder pieces give you an additional 10% experience gain from killing monsters. This means you have to do about 10% less stuff for every level from 1 to 80. That's like requiring only 90% of the normal experience required level (provided all your experience comes from killing monsters). Not to mention, shoulder pieces don't really start appearing until the mid 20s, so its a good extra boost in power by putting something in that otherwise empty slot. You can pick up a pair of these shoulders in many flavors for whatever spec of whatever class you want for either 200 Stone Keeper's Shards (for pieces with resilience) or 40 badges of heroism (for pieces with more PvE stats). I'd use the Shards personally since most people will have many more of them than badges, but if you are swimming in badges and already have tier 7.5 gear, you might want to use some of those badges on heirloom gear. There are a couple cool trinkets too. They can be bought for 50 emblems of heroism and give you 2% of your health or mana back when you kill something. Additionally, they offer some stats. The Swift Hand of Justice gives you 2% health when you kill something and haste, while the Discerning Eye of the Beast gives you 2% mana when you kill something and spell power. These can greatly reduce your downtime while leveling. I'd personally pick the Swift Hand of Justice first since anyone can use haste and gives you flexibility to change your mind with which alt you want to level. In addition to these pieces, you can find every flavor of weapon, off-hand, and ranged weapon. The stats scale well with level, and it keeps your alts well-geared without having to worry about tracking down every last piece to keep them powerful. If you can convince your friend to start playing WoW with you, you can use the refer-a-friend program and get 3x the normal experience when you play together (provided you are both under level 60 on the characters you are leveling and are within 5 levels of each other) along with many other nice benefits, like the fancy zhevra mount. They don't even have to pay until after either 10 days or if they want to level past 20. Lastly, you may want some addons to help you track the rest experience status of all your characters. If you use FuBar, check out RestFu, which shows you the rest status of all your characters, time to fully rest, and more. What tricks and addons do you all use to enhance your alt experience?

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