Entries in honor (4)

Some Thoughts On The New Badge System

There once was a time when earning a badge meant slogging through a 5-man dungeon over the span of a couple hours, or spending an entire night on downing two or three bosses in a raid. And it was a really long haul towards the next piece of gear. Not to mention that there was only one type of badge, so you knew exactly where to spend it and how many you would need when you got there. In an effort to equalize the playerbase, Blizzard has expanded on this idea several times in Wrath of the Lich King, first introducing a new set of badges for each tier of content, and then, in 3.2, making their acquisition even easier by handing them for just about anything remotely dungeon-related.

BlizzCon Entry Pass: the hardest badge to earn of all! BlizzCon Entry Pass: the hardest badge to earn of all!

What once took weeks could take a matter of days, especially if you've got a group of people capable of running Trial of the Crusader in all its forms. Some in the community have cried foul, myself included, but even I can admit that its only because I've been around the block a few times. I've seen the gear grind at its worst, and it's all too tempting to look down my nose at the people who've only picked up the game more recently, and yell at them in my shrill old man voice, "Why, back in my day...!"

And also like a confused geriatric, keeping all the different badges (and how you can get them) straight sometimes makes my head spin. It's bad enough that (excluding Badges of Justice from Burning Crusade) we have four different kinds, but to obtain Tier 9.5 equipment, you need to pair them up with trophies you can only get from 25-man ToC.

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Preparing for Patch 3.2: Battlegrounds

800x600Battlegrounds have been much more popular than every other area of PvP. They don't require you to even think about making a group and only a few people there are from the same server, so you can play as bad as you want; those people will never see you again! There are objectives, so you can significantly contribute even if you are not the best at PvP combat. The first thing you should be aware of is the new battleground in patch 3.2, Isle of Conquest. Amatera already posted a great breakdown of the battleground, so go check it out if you are completely unfamiliar with it! This new 40 versus 40 battleground is the first 40 man content we've seen since original WoW's Naxxramas, and fans of Alterac Valley should cheer at its introduction. It seems to be a great way to get honor, and it introduces yet another battleground token. These tokens appear to only be used for the repeatable quest For Great Honor or Concerted Efforts. Currently you can exchange one token from each of the five battlegrounds for 1241 honor. In patch 3.2, you'll need one from all six battlegrounds (Alterac Valley, Arathi Basin, Warsong Gulch, Eye of the Storm, Strand of the Ancients, and Isle of Conquest), and receive more honor. I'd suggest saving up marks from other battlegrounds, as if you want the next tier of gladiator gear that you want with honor, you are going to want as much honor as possible next season. Speaking of honor, one of the only ways to get the new epic gems in patch 3.2 is to buy them with honor. Its sure to be a goldmine, so if you enjoy battlegrounds and Wintergrasp, you can buy lots of epic gems at just 10,000 honor. You can use them yourself, throw them at your guild and have them love you, or fetch a high price on the auction house. Its like converting honor to gold! If you want ways to stockpile honor for patch 3.2, consider the following methods:

  • You can save up to 5 Commendation of Bravery between patches. That will run you 500 arena points from this season and give you 10,000 honor for next season. 500 arena points is just 2 weeks of games regardless of your rating for 3v3 and 5v5 and 3 weeks for 2v2, so get a team together, lose all of your games if you have to, and get some free 3.2 honor!
  • Stone Keepers Shards can convert to honor at the price of 30 shards for 2,000 honor. 9 Wintergrasp Marks of Honor get you 2,000 honor as well, both via Wintergrasp Commendation (which is BoA). There is no hurry to buy these, as you can save these items through to next patch.
  • I say it again: Battleground marks! By running Isle of Conquest, if you have lots of other marks stockpiled, you will receive honor at a great rate!
If you are going to be doing any kind of PvP in the patch 3.2, be aware that resilience is much better than it is now. You may want to get more PvP gear if you have been using your PvE gear in battlegrounds. Resilience now reduces all damage received from players. If you are unfamiliar with the change, check out my post about arenas in patch 3.2. The way we fight in battlegrounds may change in patch 3.2 as well. You will receive additional honor if you are in the proximity of a capture point that you can defend in Arathi Basin, Eye of the Storm, or Isle of Conquest. Hopefully, now players will defend more. This change needs to be propagated to Alterac Valley, and badly. Hopefully this brings the honor gained from these battlegrounds in line with Alterac Valley and Wintergrasp. For Arathi Basin, there are two major changes. First off, capturing a base takes 8 seconds, instead of 10. For rogues, this is amazing. Using Sap on a player incapacitates them for 10 seconds, so there is a great window of opportunity for capturing bases now or forcing players to PvP trinket out of sap. Additionally, objectives should be changing hands a lot faster now. The other major change is that the first team to 1600 resources wins, instead of 2000. This is 20% less time in Arathi Basin, and while this seems like it'll be more fun, also be aware that the achievements like Arathi Basin All-Star may be difficult to do with less time. The reduced time to capture flags might have partially been a response to keep the achievements at the same difficulty level, but they will probably be more difficult with that much less time in Arathi Basin regardless. Here is a list of achievements you might want to grab in AB before the patch hits: Eye of the Storm is getting similar changes, with the flag taking eight seconds to grab as opposed to ten, and the game plays to 1,600 resources instead of 2,000. This makes the flag much more valuable, as the towers will spend "less time" gathering resources over the course of a game. In addition to these implications, these achievements may be much harder: The team that is attacking in Strand of the Ancients is now randomized, theoretically giving Horde players a more "fair" chance at winning the battleground since having fewer overall players gives the attackers an advantage, and there are fewer players at the start of battlegrounds. This means that many of the achievements for both factions may be easier and the battleground may see an increase in popularity, even though its already one of the most popular. Finally, Warsong Gulch has a time limit. The battleground will end after 20 minutes. The team with the most flag captures wins. If its a tie, then the team that got the first flag wins. If noone has captured a flag, its a tie. Its the first time a tie can happen in battlegrounds, and I'm not sure what kind of rewards it'll give. Again, this should change (wise) player behavior. If you are ahead, a "standoff" when both teams are hiding with the flag becomes advantageous to you. Additionally, the first flag capture becomes more valuable, so think about rushing the flag early on in the game. With a shorter game, and games ending before three flag captures, these achievements may be more difficult: In summary:
  • Save up battleground marks for the next patch so you can get a head-start on honor.
  • You want honor next patch for epic gems and better PvP gear.
  • Save up Wintergrasp Commendation and Stone Keepers Shard.
  • Do the time limited achievements now for Arathi Basin, Eye of the Storm, and Warsong Gulch.
What are you going to be doing now to prepare for PvP in patch 3.2?

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Wintergrasp Dailies Changing to Weeklies

lakewintergraspIn an effort to reduce lag by reducing the number of players who are in Wintergrasp at one time, the daily quests in the zone, such as No Mercy for the Merciless, Slay them all!, and Defend the Siege will only be converted into a new weekly quest format in an upcoming patch. Honor and Stone Keeper Shard rewards are said to be increased, though the gold reward doesn't seem to be affected. MMO-Champion is reporting that certain quests are giving 20 Stone Keeper Shards each, but the current reward is showing 10, so we will have to wait and see how things unfold. There are a couple of known issues with the new weekly format, specifically the quest showing up as a yellow exclamation point instead of a blue one and the quests not showing up after the reset until the player moves out of line of sight of the NPC who gives it. I am not sure how much this change is going to affect the numbe of players who go into Wintergrasp during each fight, as most of the people I know go in for Marks of Wintergrasp or so they can go into the Vault of Archavon afterwards, and not necessarily for the quests. , the quests are a nice bonus, and the new format may actually increase the amount of honor and shards that many players get who don't usually finish the dailies every day, like me. What do you guys think? Is it going to affect you at all, or will you still go into WG every time you get the chance?

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Season Four Is Coming

As we all know, Season 4 is almost upon us. What does that mean for me? It means Season 2 equipment will be available for Honor. Ideally, I would be grinding out Honor and tokens with the rest of the noobs who don't have Merciless or Vengeful gear yet. I'd love to buy a whole set of Epics, since both my Enhancment and Restoration sets have ugly blue holes in them. Unfortunately, I decided long ago that battlegrounds alone are much worse than battlegrounds with friends. Now, for me, this is pretty much the case with anything in WoW. But most of my time is spent dealing with guild organization (I had no idea what I was getting myself into), raids (same), or financing my habits, both in game and IRL. This leaves precious little time for battlegrounds and even less when friends are available. Alas, Season 2 gear, it seems we are not meant to be. I guess I will have to try and make those ZA runs in the future.

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