Entries in guild chat (6)

Guild Chat: WoWathon

Guild Chat is a regular column where we sit down with notable (real life) figures in the WoW world. Leave a comment or send a tweet to @Heartbourne with people you would like to see in future interviews. Thanks for taking this opportunity to talk to us. Can you give us a brief introduction to Wowathon and introduce yourselves? picture-33No problem. We're the WoWathon team. We're a team of college students from southern California who were inspired by Mario Marathon's nearly $30,000 raised by Child's Play and decided to do the same with World of Warcraft. We figured that with as many people in the WoW community along with the ability for people to roll toons and level alongside us, it would be a fun experience that would hopefully bring all us gamers together for a good cause. The core marathoning team and founding members consist of Jacob Reynolds, Alex Guerrera, and Kelly Mayfield. We of course have to extend recognition to Alan "Charlie" Joyce for reading patch notes for eveyone during server downtime and Janet Oshiro, Elyse Lemoine, and Elizabeth McTigue for keeping us alive and functioning. What is Child's Play? Child's Play is a charity made by and for gamers. They work with hospitals around the world to fulfill movie, book, toy, and video game wishlists of kids stuck in hospitals during the holidays. It was founded back in the early 2000's by the creators of Penny Arcade and has since then become the largest gaming charity in the world. Is this your first time doing video streaming? How do you have it setup? Yes, this is the first time we've done streaming video. We have to dedicate a lot of the set-up ingenuity to Mario Marathon; we relied heavily on their FAQ on how to run a marathon and we really couldn't have done it without them. We are set up with two computers: Kelly's desktop PC and Jacob's Macbook Pro. On the PC we have a program called Screencamera capturing the webcam and desktop simultaneously with picture-in-picture. On the Mac, we're using a program called Camtwist to capture the desktop live. We're broadcasting from two ustream accounts: the WoWathon account being streamed from the PC and we're using the cohost feature to add the Mac stream from another ustream account. From our main account, we've added text and information manually. How did you all meet? Did you first meet in real life or in WoW? We all met back when we were in middle or high school for the most part. Kelly and EB have been best friends since childhood and Jacob used to be beat up by Janet in elementary school. Jacob and Kelly became friends over middle school and Dance Dance Revolution, and Alex moved to California during high school. Are you avid raiders? What do you normally do with your WoW gametime? We don't raid, but we're chronic WoW players. Kelly is an alt-aholic and usually quits playing WoW once she gets whatever current toon she's playing to 6 levels under the current level cap (except for the 4 months she was 60). Jacob hasn't stopped playing since Kelly got him addicted back in 2005. Alex has been going back and forth between WoW and Guild Wars since the summer of 2008. Right now, we're still leveling to 80. We're not too hardcore; in fact we're pretty painfully casual. How did you manage food for this? Lots of pizza and ramen? Costco and the wonderful charity of Janet, Elyse, Jin, Scott, Elizabeth, and even our landlord dropped off some white beans and rice. We've had people cooking for us since the very beginning, but other than that, it's been an occasional ramen. We've been drinking lots of Dr. Pepper, coffee, and Bawlz. Thank god for caffeine. Your original goal was $2,000 and you are now looking at getting as much as $5,000 raised for Child's Play. Are you surprised with the generosity? Some of us are surprised. Jacob and Elizabeth weren't surprised at all, but Kelly was definitely prepared for a failed marathon (expecting to maybe raise $500). Regardless, we're very thankful of the outpouring of donations and support that has been sent our way. We really have to say that the success is largely because of the people that have come to chat and publicize our event. Are you using any heirlooms, refer-a-friend, or other XP bonuses? We're not using any experience boosting bonuses. Our accounts aren't recruit-a-friend linked nor are we using heirloom items. Just blood, sweat, and tears for us. Do you think leveling has become too easy? After playing through for about 68 hours before our servers went down, we think that leveling is pretty fair. We're thankful that the new patch has brought the mount levels down just because it'll make it a lot easier for us to marathon. But, as of right now, we're level 42, so perhaps you should ask us again in a couple of days. Maybe then we'll feel that leveling should be made easier XD Do you have plans to do anything like this again? Tentatively, we're beginning to plan rolling on the Horde side of a PVP server. The idea that there would be a walking battleground surrounding us constantly sounds pretty epic. But the plans are still up in the air, so who knows? Thanks for talking with us! No problem!

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Guild Chat: Interview with Gevlon of The Greedy Goblin

booty bayI recently had the opportunity to speak with one of my favorite WoW bloggers, Gevlon of Greedy Goblin. Gevlon is one of the few players in the game who has reached the elusive "gold cap" of 214,748.3646 gold. He is known for being extremely cynical and having radical and critical views of almost everything in WoW - from the game becoming too easy and the value of networking in game to more complex topics like objectivism, feminism, and welfare. I've been known to be cynical at times, and Gevlon's unique ideas often give me some great food for thought. Thanks for talking with us today. Tell us a little bit about yourself and how you started blogging. I've been playing WoW for 2 years. I've never had problems with making gold, had around 5-10K gold all the time. I had my first 100G before lvl 20, and 5000G before going to Outland. I thought everyone was like this. Then someone asked for 1000G for their epic flyer and promised they would "farm a lot" to pay it back. I asked him what "farming" was, and he described the terrible routine of grinding elementals in Shadowmoon for hours. Others joined in guild chat and agreed that besides buying gold, your only choice was grinding. That's when I decided to make this blog. Larísa helped with the first steps; I figured out the rest. What is the appeal of collecting gold? You often criticize gold sinks like the Traveler's Tundra Mammoth or the motorcycle mounts, so what do you spend your gold on? The appeal is not grinding. Ever. Nor doing daily quests. I haven't done a SINGLE Argent Crusade daily; no wolvar pups for me either. For me, gold has one purpose: raiding. I pay five thousand gold per week to a guild to raid despite my 20-30% attendance. You have talked about how you "buy" a raid spot since it is easier and quicker for you to make money than it is for you to spend time with groups that are just learning the encounters. Can you talk about this briefly? I like the challenge of raiding, but I don't want to spend 3-4 evenings on it, especially since serious part of it is repetitive. Orbituary is great at first, fun the second time, and just boring third. By paying, I attend 1 raid per week. I skip farm-raids and go directly to the most interesting hard mode attempt. I was present on Orbituary and Steelbraker first, and currently I'm going to Vezax hard tries. I don't even have the normal Vezax kill. I've already written that I find gear upgrades overvalued, so I don't bother farming gear. My gear is a mixture of random ilvl226 with 213 and even 200 trinkets. I still got lot of gear, since everyone else already farmed everything out of Ulduar normal modes, so I have no competitor for ilvl226. You "roleplay" a "greedy goblin" a bit on your blog, or at least use it as a metaphor for the archetype of a player out to make gold wisely. How and why did this start? Goblins are a money-oriented faction in WoW, so it was an obvious identification. I've started the blog in a roleplaying fashion, but that faded away quickly. I like the word "goblinism" since it is without the non-business aspects of real world philosophies. Terms like "liberalism" not only mean free market, but also the support of gay rights. "Neo-conservatism" not only means deregulation, but also violent crusades against the "enemies of freedom". I don't want to say anything about these things; they are simply not my topic. By being "goblinist" I don't have to struggle with comments like "how can you still support neo-conservatives after Abu Ghraib?" You have recently started a "goblin apprentice" program where you help lucky players learn how to make gold and blog about it. Can you tell us about this? From time to time I post an "apply now" post. People send me mails. I pick one, create a banker toon on their realm and start giving them advices how to make gold. Post their progress on the blog for other readers. When I write this, the second applicant is not yet selected. The first one made 5K in a week. What WoW economy-related blogs do you read or suggest?

Do you think that the professions are "balanced" for money-making? People agree on one thing: the worst professions to make money are the two they currently have, no matter what they are. Inscription is definitely the most profitable, simply because it's the most complicated (you have to juggle 350 recipes), so not many people do it. The rest of the crafting skills have a similar gold per hour ratio, and all of the crafting professions are way above grinding or even gathering. You seem to have mixed feelings on Inscription. What do you think about the profession, and what would you do to change it? WoW is made "casual" friendly (I really hate this "politically correct" term). Still, Inscription needs lot of addons, seed money, and serious time to start (after that it's running quickly). So I'm not surprised that there are not many scribes who use it to make money. I would change the glyph system so that adding glyphs does not destroy old glyphs. When you apply a new one, you should get the old glyph returned to your backpack. That way, the huge demand for glyphs would decrease (and also the huge money the common players pay to goblins). inksWhat posts do you suggest new readers read to get an introduction to your blog? The "my business" tagged posts. They are the most directly about making money. What/who is M&S, and where did that terminology come from? Morons and slackers. I believe WoW is easy and everyone who fails in it is either as dumb as piece of rock or as lazy as a welfare leech. However, real casuals cannot fail as they don't raid or PvP. There is no "success" or "failure" in fishing coins. What add-ons do you recommend or use for your daily trading? Auctioneer. The rest is for crafting: Lil'sparky, whohas, possessions. What do you think about gold farmers? Should Blizzard being doing more to stop them, or are they inevitable and even essential to the current game economy? They will exist as long as there are M&S who can't make money. Blizzard won't do anything about them since the goldfarmers also pay them $15 a month and they don't harass other players. What simple tips can you offer to players looking to pad their wallets a bit? Have the Auctioneer addon so you won't sell stuff for half price. Also, don't be a packrat. There is deflation; the items that are worth 100G today will be worth 10G a year from now. Sell everything in your bank that you don't use or plan to use in a short time. You can buy it back later cheaper if you need it. Thanks for talking with us! Thanks for the opportunity!

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Proudmoore Pride Parade

proudmmoorepride09Earlier this year, we saw PETA launch their campaign in WoW against seal slaughtering. Now, The Spreading Taint guild and The Stonewall Family guild on the Proudmoore server are hosting their annual GLBT (gay, lesbian, bisexual, transgender) pride celebration. This year, it should be even bigger than the past four years its been held. The highlights of the event include a "pride march" from the Crossroads to Ratchet and onto Booty Bay. Players organize "floats", where are themed groups of players walk together. This year, "Spider Pride >8<" has been receiving a lot of attention. The winning float members get all sorts of prizes, including lots of vanity pets from The Spreading Taint's guild bank. Here's an idea of what you might see among the floats:

  • Bears in the Woods!
  • Willy Wonkers & the Chocolate Cake Factory
  • Spider Pride! >8<
  • The Real Houseboys of Silvermoon City
  • Gordok Ogre Float
  • Priests with Pom Poms
  • The Bunny Float
  • Proposition Taint
  • Proudmoore Divas
Other events include the "nude dueling tournament", where characters duel with no gear on, with a grand prize of a Mechano-hog. A "crafting fair" where everyone donates their profession skills to whoever needs them will be going on for much of the day, as will fashion shows and many other fun distractions. There will be a streaming radio station for everyone to tune into the day's events and appropriate music, and The Spreading Taint wants to invite everyone who decides to visit Proudmoore to join their "Tainter for Today" guild, which will allow visitors to interact with all the Taint guilds in their chat and join in on the fun. If you want an idea of what its like, check out the videos from last year. Many people will be recording the days events, so keep an eye open for the videos! Hope to see you there!

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Guild Chat: Interview with Kyan of The Spreading Taint

Logo The Spreading Taint, often referred to as Taint for short, is a well-known GLBT-friendly (gay, lesbian, bisexual, transgender) guild on the Proudmoore server.  They have been featured in many publications, both WoW and GLBT related, for their success is many areas. I recently had the privilege of speaking to the guild leader, Kyan, about life in <Taint>. Thanks for talking to us about The Spreading Taint, known more commonly as Taint. Can you introduce yourselves and give us a brief introduction to Taint? I'm Kyan (real name - Jason). I am the guild leader of the Taint family of guilds. Our guild was established on Proudmoore the day that World of Warcraft launched. Taint started as a very small group of friends from the west coast who came together to create an environment to give gay gamers a harassment-free gaming environment and a place that people could come together for social networking. Since then, we have grown from a tiny group of friends to a guild of nearly 3,000 characters, and are currently the second largest guild in World of Warcraft. The Spreading Taint is made up of several guilds. Can you explain the purpose of each of these guilds and why the spreading taint does not use one guild? There are a few reasons why we have split up the guild. First, there is a problem with the guild interface in the game. Once a guild reaches 500 players, newly added players will no longer show up on the guild tab on the social pane. Therefore, you are not able to easily promote, demote, set notes, etc., for any of those new players. Once guild banks were added to the game, we decided to work toward dividing the guilds up according to player level. Each guild bank is designed to provide gear, recipes, crafting materials, and quest items that are appropriate to that level of the game. As we expanded, we added two raiding guilds and a PvP guild. They are able to maintain their own guild banks to store the items needed for their day to day activities. How close are each of the guilds? Are the guilds even considered significantly distinct? We are all one big happy family. All of the guilds are connected in one guild chat via a chat mod that we use, so when you are chatting with other players in game, you could be talking to someone in any of the nine guilds that we currently have. Proudmoore has a reputation for being friendly to GLBT players. Do you feel that Taint has significantly improved Proudmoore's reputation and attracted new GLBT players? I do believe we have. We have many people that transfer to Proudmoore from other servers who hear about how friendly the environment is on this server. Many of the new members we get are transfers from other servers who have heard about us or found our guild through web searches. We also get many first time WoW players that join who were told about our guild by our members. While I would like to think that Taint has played a major role in making Proudmoore a friendly environment to GLBT gamers, I also need to give a nod to all of the other GLBT guilds, both horde and alliance, who make this server a wonderful place to play. How is playing on Proudmoore different from playing on other servers? Do you hear less homophobic comments like "that was gay" after a wipe? I do believe that Proudmoore is more accepting of GLBT players than other servers. I believe that this is a result of our visibility. Just about any time that a pick-up-group gets together for a raid or instance, you are likely to find a Taint member somewhere in the mix. Other players soon realize that we are gamers, just like them, and can play as well, or often better than alot of the other players out there. Why do players choose to join Taint? What benefits are there to being a member of an GLBT friendly guild? To many people, Taint is like a second family. There are always people on, 24x7. The nature of the guild, being what it is, provides an atmosphere where people can chat socially, ask for personal advice, and just feel at home. <Taint Invaders> recently got the server first clear of Ulduar 10 and many other server and horde first boss kills in Ulduar 10 and 25 man. Can you talk a little bit about Taint Invaders? To what level are members of <Taint Invaders> independent of Taint and to what level are they still members of Taint? <Taint Invaders> is our progression-focused raiding guild. We decided to set up a separate guild for the raiding teams to provide their own guild bank space and customized raid ranks. Though we have a different tag above our heads, we are definitely fully integrated with the other Taint guilds. We share the same guild chat, website forums, and run instances and raids with each other. <Taint Invaders> recently got a complaint from a player stating the guild name was offensive and a GM required a name change. You were able to retain the name after a petition. Can you comment on what kinds of harassment Taint receives from players and what Blizzard's relationship with Taint and other GLBT friendly guilds has been like? This is not the first time that we have been confronted with a guild name change. While we generally do not have a problem on Proudmoore, we do occasionally have people that for whatever reason, decide to try and target us with a report of an offensive guild name, and many times, the GM handling their ticket initially sides with them, based on the way they worded their complaint. While this has been frustrating for our guild, we have often managed to get this decision reversed. In this most recent incident, we actually had a very quick and helpful response from Blizzard, and were able to get the name restored, thus, saving our progression rankings on websites that track raid progress and achievements. As far as Blizzard's position on GLBT guilds, I feel that they have taken a neutral position now, which is just fine by me. There was an incident early on with a GLBT guild that was disbanded due to the nature of their membership, and the backlash that Blizzard got was a wake-up call for them. Treating us, and any other GLBT guild out there, with equal respect and consideration as other guilds, is all that we ask, and they have delivered on that. Proudmoore is a PvE server. Can you tell us about <War Taint> (my guild!) and how it came about? <War Taint> is our 9th, and most recent guild. We have quite a few members who enjoy the PvP aspect of the game, and spend a great deal of their time participating in battlegrounds, arena, or world PvP. Following the successful introduction of our two PvE raid guilds, some of the officers and members started seeing the potential benefits of having a more organized structure to the PvP side of the game. Establishing this guild allows us to more easily post in-game calendar invites to upcoming events for those who are interested, as well as the ability to maintain a separate guild bank dedicated to PvP materials. We have seen many dead alliance leaders and war bears as a result! Do you feel that Taint attracts more casual players? Is there a population of hardcore players in Taint? The majority of our nearly 3,000 toons are casual. Most people log on to quest, do dailies, PvP, hang out in guild chat, or do whatever it is that they enjoy doing. Our hardcore raiding members, while extremely successful, actually make up a small percentage of the guild as a whole. What are the demographics of Taint like? Males, females, GLBT, etc? I do not have exact numbers, but I'd guess that about 90% are male, and about 90% are GLBT. Is there an age restriction for guild membership and why? Yes, we have a strict 18+ rule. This is in place because we generally do not monitor or censor guild chat, and therefore, it can get a bit racy at times. As such, it is not an appropriate environment for minors. Can you tell us about Taint RL meetups? We have real-life meet-ups around the country all the time. Most often, they are local meet-ups organized by the members themselves in the major cities, usually held at a bar or nightclub for an evening. Once a year, we put together an annual Taint get-together, where we invite anyone who is willing and able to make the trip to join us. Last year, we rented a famous house in Las Vegas for the weekend. This year, we will be invading New Orleans during Southern Decadence. What is Taint's guild chat like? Is it WoW-oriented or more GLBT-culture oriented? Taint guild chat is "like a box of chocolates, you never know what you're gonna to get." It can go from talking about class/spec theory crafting to someone talking about what they did with someone they met at the club last night. Where can players learn more about joining Taint? Anyone interested in Taint can visit our website at http://taint.rtgc.org to find out more information. Thanks for your time! No problem!

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What's In A Name?

For me the most difficult part of World of Warcraft isn't raiding, it's not going after extreme achievements, and its not even struggling in the arenas. For me the most challenging thing to do well in WoW is successfully filling out the little box at the bottom of the character creation screen. You know, the one where you enter a name for your character? I don't know why, but I am terrible at it. Perhaps it's just the pressure of the whole thing, after all this is your online identity. People will identify you to this name, an in some cases even call you that to your face when you meet them in real life. Let's face it, your character name is important. I think I learned this lesson especially well when dealing with the name of my Shaman. When I rolled up the toon I spent very little time putting thought into the character name. I was anxious to play, and try after try of "that name is unavailable" sapped all creativity from me. Well as time went on I discovered I enjoyed playing the Shaman more and more, until low and behold she hit level 80. Level 80 in my mind was the big time, all the sudden you are in raids with your friends, people are yelling out your characters name over vent, and your identify is finally cemented. With all that in mind, I ponied up the $10 and paid for a character rename. Unfortunately my new name didn't work out so well. The name I thought to be a random formation of letters that had a cool sounds, turned out to be a direct reference to a Disney movie regarding a teenage princess... I didn't exactly see this as fitting to my face-melting conduit of the ancient forces of nature. And of course, my guild mates were more than happy to rub my unfortunate choice in my face day in and day out. I did what any proud creator of a shiny level 80 character would do, and begged for help. Luckily the good people at Blizzard felt my pain and granted me an opportunity to correct my error. After a half dozen Google searches for secret meaning, and running it by my circle of friends I landed on a new name for my Shaman: Jinxed. It only seemed appropriate after the first naming debacle. This whole episode ended up bringing so pretty interesting gchat that I thought I would bring to you guys. How did you come up with your characters name? Are you happy with it? Furthermore what are some of the better names you have seen out there in the World Of Warcraft?

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Guild Chat: Nihilum

Nihilum LogoA little while back, you saw the interview that Nihilum did with Project Lore on their website. Recently, we had the chance to chat with one of Nihilum’s earliest members, Marilyn, who has been in Nihilum since the guild was formed on Burning Legion. He’s been around since it all began and has held both officer and class leader positions in the guild. Currently, he’s a “regular” hardcore progression raiding member, so he knows all about Nihilum and how they have risen to become one of the top gaming organizations in the world. We chatted about a few different topics, like what it takes to be a top progression raider, the upcoming expansion, and PvP. Now, here is the full interview: Nihilum is one of the most well known and fastest progressing guilds in the world. What drives you to become part of one of the top guilds in the world? I am extremely competitive in everything I do. It all started really early, playing soccer, hockey or just playing chess back in my childhood, I just had to be the best and I'm definitely a sore loser. If someone beats me I will play him/her until I win. And the fact that so many people are playing this game and watching our progress, when we kill a boss world first the attention we get is pretty insane, and fun :D Your guild has a number of world first kills, not to mention server firsts. Which one was the most satisfying? Hm, Kel'thuzad, by far, for me. The amount of hours and energy we all put into that fight is something we haven't done again after that. What happened was we had two 1% wipes on Tuesday night. The server would reset for Europeans later that night, so in order to win against the Americans who had their reset 1 day earlier we knew that we had to beat him on that day to claim the world first. But since we failed to kill him that day, we thought the race was lost. But we woke up early the day after and I skipped school, we started raiding at 01:00 pm and we kept going til 05:00 am. By then the whole instance was cleared except Kel'thuzad. On Thursday we started at 02:00 pm, we buffed up and killed him. After so many hours on a boss and so much effort it felt unbelievable to claim him world first and become "the champions". Best World of Warcraft moment for sure :) Your raid team has seen every boss currently in the game. So far, what is your favorite boss encounter in the game? Hm... hard to pick, I've got many favorite bosses. But I have to say Heigan from Naxx 40. You could beat him with 10 people, and usually everyone just died and you had 10 good players standing :) What does your raid schedule look like during progression? It's a lot of hours. Lately it's been a lot more than it usually was. The reason for that is the competition. More guilds want to be the best and therefore more hours are required to succeed. I'd say from 12:00 to 02:00 is expected of us if they release new content. Of course, this is only something that lasts during one week or a few days. We all have real lives that need our attention :) How many times do you wipe before you kill a boss for the first time? Do you have any interesting ways to alleviate some of the frustration that must come with learning a boss with no input from anyone other than your guild? Raiding takes a lot out of youIt all depends on the structure of the fight. Generally speaking, I would say at least 2-3 hours before you have the strategy nailed down, then another few hours to make it perfect. That makes it a total of 8-10 hours to know how a boss fight works. Twin Emperors in Sunwell took several days to figure out, so it varies a lot. To answer your second question I must say that keeping people calm is the only way. Take breaks of 10-15 minutes to let people breathe some air and get their mind on something else. Doing something for XX hours straight without a break is never good, no matter what you do. Many guilds have broken up due to drama between members over a variety of issues. How does Nihilum handle these things when they come up? Drama has always been around, it is almost impossible to get up to 40 people to get along. There are different ways to handle it. The reason we are still here is that we've been among the top (if not THE top) guilds out there, always. People in the guild are more serious in their gaming than most others, and with that thought in mind you can expect that people will act professionally. If people get upset or mad about something we just tell everyone to take a breather and we come back rejuvenated and calm, then discuss the matter. But, of course, I can't deny that drama has almost caused collapses within the guild, even for Nihilum. With Wrath of the Lich King right around the corner, how are you as a guild planning to level up? Questing, instancing, grinding mobs? Well, we haven't played much beta, any of us. Some have played it a lot and some haven't. What we did for TBC was just pure instance grinding. It was the fastest and best way to get to lvl 70. With blizzard stating that they don't want people to level that way, I think we will focus more on doing quests and doing random instances for fun! As long as it goes fast :) How will you become the first to clear the new Naxx? Do you play on the beta to get a feel for the encounters or simply hone your skills on the current content and get ready for anything? Nihilum have played Naxx on Beta, and by the looks of it, it will be easy. Also doing Sunwell every Wednesday keeps us in top shape :) Naxx will be cleared by the US guilds before any of the Europeans. Everything is cleared on beta and I predict that we will see a fully cleared Naxxramas 25 man instance within 8-9 days of the release of WotLK, including leveling. The reason for this is, even though they have changed some of the fights, it will still be the same. People know what to do and what to bring. Switching gears to PvP, congratulations to the Nihilum Plasma team that won Blizzard's 3v3 tournament at BlizzCon 2008. SK Gaming recently split their PvE and PvP teams. How much interaction does your raid team have with the arena teams? Is there any cross over between members? Is it difficult for players to be the best in the world at both PvE and PvP content or do both take similar skills? I reckon that most of the people of Nihilum PvE could be the best in the world at PvP if they chose that path. And same goes for PvP players if they decided to go PvE. This game is all about dedication, if you have the right conditions and the will, you will become the best. I'm not in any way trying to undermine our dear PvP players' achievement, they are awesome. But what I'm saying is that everything about Nihilum is professional. We are striving to be the best in the world, both at PvE and PvP. But being the best at PvP and PvE at the same time, I think is not possible. Both areas take a whole lot of time. And time is something that is limited for us all :) To answer the question if the PvP team and PvE team are connected in any way, I have to say that daily chats over mIRC client is all we do atm. They are doing their thing on another server and we on ours. But yes, we all know each other. Do you have any advice for players hoping start an elite guild like Nihilum? To start a guild like Nihilum at this point is hard. What you need is a group of people, 5-10 on the same server with incredible dedication and desire to be the best. You need to be willing to put a lot of time and effort into the matter. When I think about how much time I've spent on this game and the guild Nihilum, it's insane. Never give up on what you want, even when times are rough you have to think back to what you had as the original goal. And strive for it. And try to have a good base of hardcore people, those who do not stop for anything! Finally, what are your impressions of Project Lore? Great looking website, absolutely smashing :) We need more of these types of websites and communities. They all help to grow the game to another level :)

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